Player Matchup

Nike
Nike
Constantine988
Nike
Level 84
God Stats
4W - 3L
1,285 SR
Queue Stats
300W - 310L
1,221 Elo+
Solo
Izanami
Izanami
FrontalWedgey
Izanami
Level 29
God Stats
16W - 17L
1,715 SR
Queue Stats
20W - 34L
1,715 Elo+
Party 1
Arachne
Arachne
IcedTeaa
Arachne
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,715 Elo+
Party 1
Freya
Freya
MookiePanda
Freya
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
choopadaflaflab
Gilgamesh
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 35L
1,715 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,573 Elo+

VS

Team Averages
Level 61
1,541 SR
1,445 Elo+
Bellona
Bellona
BRU MOMENT4544
Bellona
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 219L
1,500 Elo+
Party 2
Atlas
Atlas
IcePhoenix77324
Atlas
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 188L
1,500 Elo+
Party 2
Bakasura
Bakasura
MadcapTree48617
Bakasura
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
118W - 172L
1,500 Elo+
Party 2
Thoth
Thoth
TatersinGravy12
Thoth
Level 87
God Stats
4W - 5L
1,703 SR
Queue Stats
416W - 463L
1,500 Elo+
Solo
Anhur
Anhur
ZAMORA5
Anhur
Level 49
God Stats
3W - 6L
1,500 SR
Queue Stats
214W - 271L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
10,013
501
7,909
16,611
11,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
16
11 / 3 / 8
11,035
552
17,026
15,056
5,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
IcedTeaa
Arachne
15
10 / 4 / 4
10,397
520
9,745
13,626
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
5 / 5 / 7
9,806
490
7,442
13,259
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
choopadaflaflab
Gilgamesh
17
5 / 0 / 8
10,633
532
10,087
8,795
9,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,781
389
1,056
5,318
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 8 / 7
9,222
461
7,095
19,405
19,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
13
4 / 7 / 3
8,954
448
6,376
13,295
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
5 / 5 / 6
9,472
474
11,939
9,972
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
ZAMORA5
Anhur
12
4 / 11 / 5
8,614
431
9,102
15,439
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
33
Kills
16
18
Deaths
33
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
2
6
8
1
W
Izanami
11
3
8
5
L
3
8
7
0.81
W
Arachne
IcedTeaa
Arachne
10
4
4
3
L
Bakasura
4
7
3
0.79
W
5
5
7
1.7
L
5
5
6
1.6
L
Anhur
ZAMORA5
Anhur
4
11
5
0.59
W
Gilgamesh
choopadaflaflab
Gilgamesh
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,209
Damage
35,568
67,347
Taken
63,429
36,705
Mitigated
37,792
21,703
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,056
249
0
721
5,318
5,173
694
0
5,318
0
31,145
W
7,909
865
434
1,612
16,611
11,065
1,458
4,642
11,540
10,326
52,346
W
Izanami
17,026
12,314
0
6,619
15,056
5,585
5,129
4,583
10,473
0
74,493
L
7,095
2,614
664
2,184
19,405
19,087
70
2,493
16,912
19,822
0
W
Arachne
IcedTeaa
Arachne
9,745
6,077
0
4,663
13,626
5,075
925
3,141
10,387
0
53,246
L
Bakasura
6,376
4,624
0
2,504
13,295
4,959
345
2,326
10,969
0
17,201
W
7,442
2,241
0
4,933
13,259
5,307
321
4,593
8,146
35,635
4,226
L
11,939
521
275
932
9,972
3,877
232
1,286
8,686
49,699
0
L
Anhur
ZAMORA5
Anhur
9,102
5,913
0
896
15,439
4,696
493
2,169
13,270
0
34,766
W
Gilgamesh
choopadaflaflab
Gilgamesh
10,087
2,856
24
3,418
8,795
9,673
400
2,075
6,659
0
58,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,884
Gold Earned
44,043
489
Minions Killed
262
0
Camps Cleared
0
1,830,294
Distance Traveled
1,318,595
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,781
389
67
3
0
237,187
0
W
Nike
10,013
501
90
5
0
397,464
1
W
Izanami
11,035
552
116
6
0
353,544
1
L
Atlas
9,222
461
26
1
0
239,520
0
W
Arachne
10,397
520
93
5
0
376,104
0
L
Bakasura
8,954
448
38
2
0
226,845
0
W
Freya
9,806
490
85
4
0
336,850
5
L
Thoth
9,472
474
62
3
0
334,447
8
L
Anhur
8,614
431
69
3
0
280,596
4
W
Gilgamesh
10,633
532
105
5
0
366,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role