Player Matchup

Set
Set
Zpiela4
Set
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 58L
1,283 Elo+
Party 3
Heimdallr
Heimdallr
iamthird
Heimdallr
Level 115
God Stats
12W - 13L
1,500 SR
Queue Stats
229W - 209L
1,249 Elo+
Party 2
Hercules
Hercules
inmaninmen
Hercules
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
335W - 316L
1,550 Elo+
Party 2
Yemoja
Yemoja
jpiela4
Yemoja
Level 61
God Stats
2W - 5L
1,500 SR
Queue Stats
17W - 32L
1,492 Elo+
Party 3
Zhong Kui
Zhong Kui
wafflefryguy
Zhong Kui
Level 29
God Stats
6W - 9L
1,486 SR
Queue Stats
157W - 130L
1,550 Elo+
Party 2
Team Averages
Level 82
1,497 SR
1,424 Elo+

VS

Team Averages
Level 75
1,550 SR
1,522 Elo+
Ullr
Ullr
MelissaGoddess72
Ullr
Level 95
God Stats
33W - 27L
1,500 SR
Queue Stats
243W - 214L
1,505 Elo+
Party 1
Merlin
Merlin
Reesalas
Merlin
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,845 Elo+
Party 1
Osiris
Osiris
Skuodas
Osiris
Level 79
God Stats
2W - 0L
1,734 SR
Queue Stats
57W - 44L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
ZRudolf
Sun Wukong
Level 30
God Stats
7W - 1L
1,500 SR
Queue Stats
101W - 100L
1,249 Elo+
Solo
Ymir
Ymir
stinkfinger1776
Ymir
Level 18
God Stats
10W - 4L
1,514 SR
Queue Stats
11W - 8L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
2 / 6 / 0
7,781
519
3,958
12,066
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
iamthird
Heimdallr
11
0 / 7 / 1
7,127
475
3,913
9,376
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
inmaninmen
Hercules
14
3 / 2 / 1
9,249
617
6,147
10,637
10,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Yemoja
jpiela4
Yemoja
11
1 / 3 / 0
7,112
474
2,098
8,434
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
wafflefryguy
Zhong Kui
15
1 / 4 / 3
8,859
591
5,172
7,958
5,223
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 3
9,591
639
15,959
10,215
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Reesalas
Merlin
16
2 / 1 / 3
9,559
637
4,777
6,337
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Skuodas
Osiris
15
2 / 3 / 1
8,389
559
6,988
9,820
8,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ZRudolf
Sun Wukong
13
1 / 1 / 3
7,447
496
3,624
7,256
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 1 / 10
8,692
579
3,268
6,375
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
22
22
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
13
1
3
14.5
W
Merlin
Reesalas
Merlin
2
1
3
3.5
W
Osiris
Skuodas
Osiris
2
3
1
0.83
W
Sun Wukong
ZRudolf
Sun Wukong
1
1
3
2.5
L
Set
2
6
0
0.33
L
Heimdallr
iamthird
Heimdallr
0
7
1
0.07
L
Hercules
inmaninmen
Hercules
3
2
1
1.75
L
Yemoja
jpiela4
Yemoja
1
3
0
0.33
W
4
1
10
9
L
Zhong Kui
wafflefryguy
Zhong Kui
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,288
Damage
34,616
48,471
Taken
40,003
26,410
Mitigated
23,291
12,830
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,959
9,498
0
4,149
10,215
3,872
0
2,409
7,722
0
71,230
W
Merlin
Reesalas
Merlin
4,777
193
0
1,367
6,337
2,369
680
1,460
4,832
78,717
0
W
Osiris
Skuodas
Osiris
6,988
2,878
0
3,026
9,820
8,715
0
93
9,248
0
53,568
W
Sun Wukong
ZRudolf
Sun Wukong
3,624
987
0
2,701
7,256
2,860
0
1,472
5,739
0
41,799
L
Set
3,958
904
0
3,417
12,066
3,861
0
2,460
9,606
0
44,131
L
Heimdallr
iamthird
Heimdallr
3,913
2,235
0
520
9,376
2,896
0
858
8,518
0
47,160
L
Hercules
inmaninmen
Hercules
6,147
1,807
0
4,428
10,637
10,787
0
661
9,976
0
50,460
L
Yemoja
jpiela4
Yemoja
2,098
274
78
2,387
8,434
3,643
672
1,122
7,312
25,028
0
W
3,268
557
0
1,615
6,375
5,475
87
1,836
4,539
11,929
0
L
Zhong Kui
wafflefryguy
Zhong Kui
5,172
23
0
2,000
7,958
5,223
168
2,944
5,014
57,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,128
Gold Earned
43,678
468
Minions Killed
476
0
Camps Cleared
0
1,460,453
Distance Traveled
1,599,085
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,591
639
104
7
0
276,841
0
W
Merlin
9,559
637
157
10
0
311,707
3
W
Osiris
8,389
559
110
7
0
342,825
1
W
Sun Wukong
7,447
496
81
5
0
363,408
3
L
Set
7,781
519
90
6
0
310,100
0
L
Heimdallr
7,127
475
87
6
0
258,478
5
L
Hercules
9,249
617
128
9
0
324,702
2
L
Yemoja
7,112
474
45
3
0
294,831
2
W
Ymir
8,692
579
24
2
0
304,304
2
L
Zhong Kui
8,859
591
118
8
0
272,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role