Player Matchup

Neith
Neith
FrozenPluto0
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
2,046 Elo+
Party 1
Yemoja
Yemoja
HornyOnMain
Yemoja
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2
Anubis
Anubis
Mouses5
Anubis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
2,009 Elo+
Party 1
Fenrir
Fenrir
TheTacit
Fenrir
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 9L
1,500 Elo+
Party 2
Sol
Sol
XxDavidxX1
Sol
Level 98
God Stats
1W - 1L
1,311 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 80
1,462 SR
1,711 Elo+

VS

Team Averages
Level 88
1,500 SR
1,470 Elo+
Achilles
Achilles
Luxcet
Achilles
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
PandaMan69000
Cthulhu
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Themilkman1826
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,349 Elo+
Party 3
Camazotz
Camazotz
VixenVigilante
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
crc101076
Nu Wa
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
9,091
826
8,215
6,259
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
15
3 / 0 / 8
8,833
803
5,565
6,883
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Mouses5
Anubis
17
6 / 1 / 7
9,281
844
10,492
8,917
4,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
TheTacit
Fenrir
15
9 / 4 / 8
9,215
838
9,633
13,348
14,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 3 / 5
8,473
770
9,915
7,499
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Luxcet
Achilles
12
1 / 4 / 4
7,344
668
5,255
11,551
9,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
16
1 / 2 / 4
8,470
770
6,538
9,989
9,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Themilkman1826
The Morrigan
16
6 / 4 / 2
9,232
839
6,791
5,413
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
12
1 / 9 / 1
7,185
653
1,450
11,465
4,208
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
crc101076
Nu Wa
12
0 / 7 / 3
7,032
639
7,691
9,495
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
26
Kills
9
9
Deaths
26
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Yemoja
3
0
8
7
L
Achilles
Luxcet
Achilles
1
4
4
0.75
W
Anubis
Mouses5
Anubis
6
1
7
9.5
L
Cthulhu
1
2
4
1.5
W
Fenrir
TheTacit
Fenrir
9
4
8
3.25
L
The Morrigan
Themilkman1826
The Morrigan
6
4
2
1.75
L
Camazotz
1
9
1
0.17
W
5
3
5
2.5
L
Nu Wa
crc101076
Nu Wa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,820
Damage
27,725
42,906
Taken
47,913
32,547
Mitigated
27,638
16,200
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,215
3,799
0
1,084
6,259
2,869
789
2,394
3,736
0
43,439
W
Yemoja
5,565
1,834
3,526
2,246
6,883
7,583
54
2,684
4,004
15,754
0
L
Achilles
Luxcet
Achilles
5,255
680
0
3,773
11,551
9,332
0
8,286
3,067
0
8,514
W
Anubis
Mouses5
Anubis
10,492
825
0
3,985
8,917
4,579
1,024
4,699
3,993
47,236
0
L
Cthulhu
6,538
156
216
1,402
9,989
9,804
0
5,019
4,676
24,553
0
W
Fenrir
TheTacit
Fenrir
9,633
1,882
565
3,215
13,348
14,443
0
5,434
7,313
0
25,071
L
The Morrigan
Themilkman1826
The Morrigan
6,791
1,063
0
0
5,413
1,747
0
2,808
2,567
26,238
0
L
Camazotz
1,450
404
0
1,183
11,465
4,208
0
5,441
5,826
0
9,142
W
9,915
3,479
352
1,227
7,499
3,073
2,537
5,511
1,818
33,861
0
L
Nu Wa
crc101076
Nu Wa
7,691
936
0
0
9,495
2,547
0
4,418
4,880
21,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
39,263
261
Minions Killed
167
0
Camps Cleared
0
1,083,619
Distance Traveled
993,556
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,091
826
85
8
0
199,191
0
W
Yemoja
8,833
803
11
1
0
217,783
0
L
Achilles
7,344
668
8
1
0
229,492
4
W
Anubis
9,281
844
82
7
0
214,884
1
L
Cthulhu
8,470
770
54
5
0
216,793
0
W
Fenrir
9,215
838
25
2
0
244,744
1
L
The Morrigan
9,232
839
51
5
0
183,417
0
L
Camazotz
7,185
653
22
2
0
184,432
1
W
Sol
8,473
770
58
5
0
207,017
0
L
Nu Wa
7,032
639
32
3
0
179,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role