Player Matchup

Kali
Kali
DarkMatter449
Kali
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Charybdis
Charybdis
Dragontamer085
Charybdis
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
92W - 50L
1,500 Elo+
Party 1
Scylla
Scylla
OogaBoogaMan
Scylla
Level 116
God Stats
3W - 5L
1,500 SR
Queue Stats
290W - 210L
1,500 Elo+
Party 1
Geb
Geb
Solastrea
Geb
Level 109
God Stats
2W - 4L
1,717 SR
Queue Stats
220W - 133L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
urjustbadtho
Amaterasu
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Party 3
Team Averages
Level 63
1,543 SR
1,500 Elo+

VS

Team Averages
Level 13
1,498 SR
1,403 Elo+
Ao Kuang
Ao Kuang
Drakiers69
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,378 Elo+
Party 2
Rama
Rama
TheMaster0625
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 2
Da Ji
Da Ji
magon01
Da Ji
Level 14
God Stats
2W - 2L
1,490 SR
Queue Stats
3W - 3L
1,378 Elo+
Party 2
Ymir
Ymir
shadowjerker69
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,378 Elo+
Party 2
Fenrir
Fenrir
tsunamitiger
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 10
9,764
814
7,742
13,910
7,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Dragontamer085
Charybdis
18
10 / 3 / 12
10,899
908
22,490
11,699
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
17
6 / 4 / 13
10,189
849
17,425
8,915
4,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 18
10,870
906
10,195
18,869
26,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
urjustbadtho
Amaterasu
15
2 / 5 / 11
9,103
759
6,830
16,862
12,619
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Drakiers69
Ao Kuang
14
4 / 3 / 8
8,651
721
10,977
17,091
13,470
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 5 / 8
9,047
754
12,564
15,364
7,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
magon01
Da Ji
14
1 / 7 / 13
8,474
706
10,559
12,524
5,740
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 5 / 9
9,296
775
13,355
18,473
21,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
15
5 / 5 / 6
9,029
752
9,296
14,160
10,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
61
25
Kills
17
17
Deaths
25
64
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
W
Charybdis
Dragontamer085
Charybdis
10
3
12
5.33
L
Ao Kuang
Drakiers69
Ao Kuang
4
3
8
2.67
W
Scylla
6
4
13
3.13
W
5
1
18
14
L
3
5
8
1.4
L
Da Ji
magon01
Da Ji
1
7
13
1.07
L
4
5
9
1.7
L
Fenrir
5
5
6
1.6
W
Amaterasu
urjustbadtho
Amaterasu
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,682
Damage
56,751
70,255
Taken
77,612
56,359
Mitigated
57,609
15,132
Healing
15,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,742
2,731
0
2,748
13,910
7,040
915
4,747
9,163
0
26,415
W
Charybdis
Dragontamer085
Charybdis
22,490
11,152
0
3,100
11,699
6,071
3,184
4,529
7,170
0
51,644
L
Ao Kuang
Drakiers69
Ao Kuang
10,977
2,814
0
3,531
17,091
13,470
0
6,397
10,588
18,520
0
W
Scylla
17,425
2,623
0
2,159
8,915
4,165
1,197
3,878
5,037
43,161
0
W
10,195
1,284
197
4,079
18,869
26,464
465
5,478
13,391
23,942
0
L
12,564
8,421
459
3,986
15,364
7,025
708
4,465
10,802
0
35,789
L
Da Ji
magon01
Da Ji
10,559
1,970
0
548
12,524
5,740
49
5,552
6,936
0
21,229
L
13,355
1,170
1,872
4,439
18,473
21,284
232
5,909
12,468
26,241
0
L
Fenrir
9,296
3,407
0
702
14,160
10,090
944
4,884
9,198
0
13,967
W
Amaterasu
urjustbadtho
Amaterasu
6,830
3,275
0
2,849
16,862
12,619
1,115
5,700
11,162
0
17,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,825
Gold Earned
44,497
170
Minions Killed
125
0
Camps Cleared
0
1,255,100
Distance Traveled
1,143,937
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,764
814
35
3
0
269,055
2
W
Charybdis
10,899
908
57
5
0
217,228
0
L
Ao Kuang
8,651
721
20
2
0
267,229
1
W
Scylla
10,189
849
40
3
0
228,446
0
W
Geb
10,870
906
18
2
0
266,762
1
L
Rama
9,047
754
52
4
0
213,217
0
L
Da Ji
8,474
706
19
2
0
226,006
1
L
Ymir
9,296
775
28
2
0
209,174
2
L
Fenrir
9,029
752
6
1
0
228,311
0
W
Amaterasu
9,103
759
20
2
0
273,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role