Player Matchup

Tyr
Tyr
Bent108
Tyr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 214L
1,844 Elo+
Solo
Kali
Kali
Kindredfear
Kali
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 30L
1,416 Elo+
Solo
Raijin
Raijin
MLPSteveO
Raijin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 141L
1,512 Elo+
Party 3
Zeus
Zeus
MrMaGoat
Zeus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 70L
1,596 Elo+
Party 3
Amaterasu
Amaterasu
Viulentchuck
Amaterasu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 53L
1,596 Elo+
Party 3
Team Averages
Level 81
1,500 SR
1,593 Elo+

VS

Team Averages
Level 72
1,543 SR
1,334 Elo+
Medusa
Medusa
Champloo123
Medusa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
MoonFitz
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,303 Elo+
Party 2
Ne Zha
Ne Zha
SanguinexShadow
Ne Zha
Level 128
God Stats
4W - 2L
1,715 SR
Queue Stats
45W - 48L
1,355 Elo+
Party 1
Amaterasu
Amaterasu
TwitterDotCom_
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,303 Elo+
Party 2
Apollo
Apollo
daintykitten616
Apollo
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
4 / 2 / 20
9,194
836
10,034
15,510
18,670
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
7 / 5 / 12
10,212
928
7,354
12,603
6,552
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
MLPSteveO
Raijin
18
7 / 3 / 16
10,596
963
12,280
10,752
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
17
7 / 2 / 17
10,683
971
20,925
9,300
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Viulentchuck
Amaterasu
14
3 / 4 / 20
9,333
848
8,214
12,686
17,102
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 4 / 5
8,962
815
10,382
9,645
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
MoonFitz
Jormungandr
14
2 / 4 / 8
8,351
759
7,082
14,298
17,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 7 / 7
9,623
875
10,917
13,805
7,324
Amaterasu
TwitterDotCom_
Amaterasu
14
0 / 7 / 12
7,759
705
5,951
18,115
16,934
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
3 / 7 / 7
8,359
760
5,855
10,391
5,091
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
55
28
Kills
16
16
Deaths
29
85
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tyr
4
2
20
7
L
Medusa
6
4
5
2.13
W
7
5
12
2.6
W
Raijin
MLPSteveO
Raijin
7
3
16
5
L
Jormungandr
MoonFitz
Jormungandr
2
4
8
1.5
W
Zeus
7
2
17
7.75
L
5
7
7
1.21
L
Amaterasu
TwitterDotCom_
Amaterasu
0
7
12
0.86
W
Amaterasu
Viulentchuck
Amaterasu
3
4
20
3.25
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,807
Damage
40,187
60,851
Taken
66,254
51,489
Mitigated
51,088
23,018
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
10,034
1,343
2,047
4,975
15,510
18,670
841
1,617
13,644
0
15,285
L
Medusa
10,382
3,599
1,748
1,910
9,645
4,527
684
3,318
6,056
0
20,477
W
7,354
3,078
0
3,380
12,603
6,552
1,392
899
11,551
0
14,809
W
Raijin
MLPSteveO
Raijin
12,280
2,073
1,801
2,101
10,752
5,557
1,150
1,689
8,990
31,018
0
L
Jormungandr
MoonFitz
Jormungandr
7,082
801
962
2,207
14,298
17,212
260
8,486
5,214
16,818
0
W
Zeus
20,925
2,836
2,190
2,512
9,300
3,608
2,312
1,174
8,092
40,896
0
L
10,917
1,305
1,361
3,402
13,805
7,324
253
6,421
6,992
0
27,426
L
Amaterasu
TwitterDotCom_
Amaterasu
5,951
1,769
911
3,717
18,115
16,934
272
8,209
9,245
0
7,935
W
Amaterasu
Viulentchuck
Amaterasu
8,214
1,910
1,183
2,829
12,686
17,102
763
1,703
10,722
0
11,512
L
5,855
2,604
443
702
10,391
5,091
0
4,533
5,542
0
10,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,018
Gold Earned
43,054
118
Minions Killed
90
0
Camps Cleared
0
1,018,126
Distance Traveled
917,791
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,194
836
9
1
0
200,085
0
L
Medusa
8,962
815
30
3
0
168,109
0
W
Kali
10,212
928
4
0
0
188,518
0
W
Raijin
10,596
963
41
4
0
206,598
0
L
Jormungandr
8,351
759
11
1
0
175,517
0
W
Zeus
10,683
971
56
5
0
207,008
2
L
Ne Zha
9,623
875
30
3
0
190,418
1
L
Amaterasu
7,759
705
6
1
0
186,443
1
W
Amaterasu
9,333
848
8
1
0
215,917
0
L
Apollo
8,359
760
13
1
0
197,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role