Player Matchup

Mulan
Mulan
Celaven
Mulan
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 31L
1,880 Elo+
Party 2
Sol
Sol
Nirab
Sol
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 13L
1,880 Elo+
Party 2
Sobek
Sobek
Solunth
Sobek
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
233W - 218L
1,880 Elo+
Party 2
Team Averages
Level 102
1,500 SR
1,880 Elo+

VS

Team Averages
Level 96
1,500 SR
1,337 Elo+
Bellona
Bellona
MurkEmNAll
Bellona
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
503W - 393L
1,253 Elo+
Party 1
Nox
Nox
jimmygiv
Nox
Level 109
God Stats
24W - 13L
1,500 SR
Queue Stats
158W - 148L
1,505 Elo+
Party 1
Ares
Ares
phatguy1
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Celaven
Mulan
12
7 / 1 / 2
8,132
904
9,597
8,845
4,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
Nirab
Sol
11
1 / 1 / 7
7,273
808
3,547
5,581
2,324
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
Solunth
Sobek
11
1 / 0 / 6
7,725
858
2,785
8,647
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MurkEmNAll
Bellona
11
2 / 3 / 0
6,808
756
4,997
6,874
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 2
6,014
668
5,462
4,786
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
8
0 / 3 / 2
5,813
646
4,038
8,272
5,500
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
Celaven
Mulan
7
1
2
8
L
Bellona
MurkEmNAll
Bellona
2
3
0
0.67
W
Sol
Nirab
Sol
1
1
7
4.5
W
Sobek
Solunth
Sobek
1
0
6
4
L
0
3
2
0.33
L
Ares
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,929
Damage
14,497
23,073
Taken
19,932
16,022
Mitigated
13,251
10,724
Healing
2,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Celaven
Mulan
9,597
1,688
0
3,151
8,845
4,961
690
4,110
4,735
0
25,047
L
Bellona
MurkEmNAll
Bellona
4,997
1,145
0
1,045
6,874
5,751
0
1,927
4,682
0
23,563
W
Sol
Nirab
Sol
3,547
1,183
0
3,192
5,581
2,324
2,385
1,765
3,816
26,546
2,865
W
Sobek
Solunth
Sobek
2,785
73
906
3,475
8,647
8,737
92
4,159
4,488
11,741
0
L
5,462
37
0
417
4,786
2,000
0
2,288
2,425
25,130
0
L
Ares
4,038
0
0
1,092
8,272
5,500
0
2,238
5,735
8,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,130
Gold Earned
18,635
89
Minions Killed
87
5
Camps Cleared
4
575,195
Distance Traveled
546,485
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,132
904
28
3
2
193,888
4
L
Bellona
6,808
756
44
5
1
179,568
1
W
Sol
7,273
808
57
6
3
173,779
1
W
Sobek
7,725
858
4
0
0
207,528
1
L
Nox
6,014
668
37
4
3
198,969
3
L
Ares
5,813
646
6
1
0
167,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role