Player Matchup

Mulan
Mulan
Chilaquil25
Mulan
Level 28
God Stats
3W - 1L
1,268 SR
Queue Stats
34W - 32L
1,527 Elo+
Party 1
Bellona
Bellona
MustacheClarence
Bellona
Level 127
God Stats
5W - 4L
1,733 SR
Queue Stats
270W - 290L
1,527 Elo+
Party 1
Rama
Rama
OnlyOhio843
Rama
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 211L
1,527 Elo+
Party 1
Ymir
Ymir
THERock072
Ymir
Level 70
God Stats
25W - 22L
1,733 SR
Queue Stats
44W - 56L
1,572 Elo+
Party 1
Olorun
Olorun
agara124
Olorun
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 49L
1,527 Elo+
Party 1
Team Averages
Level 73
1,547 SR
1,536 Elo+

VS

Team Averages
Level 30
1,271 SR
1,283 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
De5troy3r0f All
He Bo
Level 16
God Stats
0W - 3L
1,067 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 2
Skadi
Skadi
JustSlayinYou
Skadi
Level 47
God Stats
0W - 3L
1,197 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 2
Hercules
Hercules
MrBlueSteele
Hercules
Level 4
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 2
Fenrir
Fenrir
RagingKaosNeon
Fenrir
Level 29
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 5L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 2
6,196
688
4,173
4,661
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 0
6,648
739
2,563
5,268
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 0
6,415
713
859
2,990
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 0 / 7
5,704
634
2,361
5,986
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
agara124
Olorun
10
5 / 0 / 3
5,961
662
4,814
3,513
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 5 / 1
4,069
452
1,164
5,198
2,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 0
4,228
470
390
3,196
604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 3 / 0
3,736
415
2,667
3,272
721
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
MrBlueSteele
Hercules
5
0 / 4 / 0
3,570
397
1,951
6,233
2,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
1 / 2 / 0
4,606
512
1,334
3,948
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
16
Kills
1
1
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
5
1
0.1
W
5
1
2
6
L
0
2
0
0
L
0
3
0
0
L
Hercules
MrBlueSteele
Hercules
0
4
0
0
W
4
0
0
4
W
1
0
0
1
L
1
2
0
0.5
W
1
0
7
4.5
W
Olorun
agara124
Olorun
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,770
Damage
7,506
22,418
Taken
21,847
11,150
Mitigated
7,203
12,425
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
1,164
376
0
693
5,198
2,535
0
0
5,198
0
8,900
W
4,173
971
0
2,265
4,661
1,811
0
390
4,238
0
29,454
L
390
92
0
222
3,196
604
121
0
3,196
14,388
0
L
2,667
1,217
152
283
3,272
721
0
2,381
891
0
15,469
L
Hercules
MrBlueSteele
Hercules
1,951
145
0
1,930
6,233
2,341
0
4,417
1,816
0
5,974
W
2,563
928
0
2,205
5,268
4,646
2,184
0
5,130
0
27,949
W
859
751
0
2,510
2,990
959
868
0
2,959
0
37,093
L
1,334
355
0
952
3,948
1,002
0
377
3,571
0
11,975
W
2,361
579
284
2,617
5,986
2,732
0
0
5,825
11,873
0
W
Olorun
agara124
Olorun
4,814
2,027
322
2,222
3,513
1,002
488
0
3,454
27,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,924
Gold Earned
20,209
294
Minions Killed
118
0
Camps Cleared
0
858,281
Distance Traveled
760,057
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,069
452
22
2
0
118,134
1
W
Mulan
6,196
688
63
7
0
184,356
1
L
He Bo
4,228
470
31
3
0
133,818
0
L
Skadi
3,736
415
25
3
0
156,705
1
L
Hercules
3,570
397
8
1
0
170,698
0
W
Bellona
6,648
739
73
8
0
152,130
1
W
Rama
6,415
713
90
10
0
175,260
0
L
Fenrir
4,606
512
32
4
0
180,702
0
W
Ymir
5,704
634
21
2
0
181,330
0
W
Olorun
5,961
662
47
5
0
165,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role