Player Matchup

Hercules
Hercules
Bronze III
Kyruro
Hercules
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,356 MMR
Party 1
Sol
Sol
Bronze III
Rynira
Sol
Bronze III
Level 96
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 5L
1,356 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Vyru
Gilgamesh
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,356 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,428 SR
1,356 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,500 SR
1,423 MMR
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Bronze III
slayer8
Sobek
Bronze III
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,268 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kyruro
Hercules
13
1 / 0 / 3
7,312
609
7,196
7,765
6,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Rynira
Sol
13
2 / 4 / 2
7,894
658
7,929
6,406
2,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Vyru
Gilgamesh
11
1 / 5 / 3
7,330
611
7,373
9,538
9,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PoseidonMulanGebAchillesOdin

VS

Bans
AtlasThothAresTiamatAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 3 / 5
8,867
739
7,433
12,441
6,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
 
Neith
12
2 / 0 / 3
7,968
664
2,677
3,476
1,320
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
slayer8
Sobek
13
3 / 1 / 6
9,281
773
7,903
13,802
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
9
9
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
5
2.17
W
Neith
 
Neith
2
0
3
3.5
L
Hercules
Kyruro
Hercules
1
0
3
2.5
L
Sol
Rynira
Sol
2
4
2
0.75
L
Gilgamesh
Vyru
Gilgamesh
1
5
3
0.5
W
Sobek
slayer8
Sobek
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,498
Damage
18,013
23,709
Taken
29,719
19,649
Mitigated
21,466
5,233
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,433
1,714
1,368
3,787
12,441
6,653
0
3,302
8,385
0
18,108
W
Neith
 
Neith
2,677
1,647
0
576
3,476
1,320
542
695
2,548
0
30,385
L
Hercules
Kyruro
Hercules
7,196
2,075
0
2,017
7,765
6,773
0
2,645
4,970
0
13,754
L
Sol
Rynira
Sol
7,929
2,566
0
1,765
6,406
2,953
0
1,569
4,541
32,840
0
L
Gilgamesh
Vyru
Gilgamesh
7,373
1,387
0
1,451
9,538
9,923
0
4,017
5,217
0
20,738
W
Sobek
slayer8
Sobek
7,903
705
1,023
5,808
13,802
13,493
0
3,613
8,842
17,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,536
Gold Earned
26,116
98
Minions Killed
121
7
Camps Cleared
2
645,307
Distance Traveled
666,279
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,867
739
34
3
2
225,150
3
W
Neith
7,968
664
64
5
0
189,888
1
L
Hercules
7,312
609
9
1
2
246,924
1
L
Sol
7,894
658
61
5
4
196,884
2
L
Gilgamesh
7,330
611
28
2
1
201,499
2
W
Sobek
9,281
773
23
2
0
251,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role