Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
KRM Xx Ever xX
Bastet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 40L
1,436 Elo+
Party 1
Scylla
Scylla
lalonglichero98
Scylla
Level 8
God Stats
2W - 1L
1,485 SR
Queue Stats
6W - 11L
1,443 Elo+
Party 1
Thoth
Thoth
lnsaneDr
Thoth
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 3
Apollo
Apollo
streakingpickle
Apollo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,362 Elo+
Party 3
Team Averages
Level 73
1,497 SR
1,448 Elo+

VS

Team Averages
Level 72
1,441 SR
1,140 Elo+
Kumbhakarna
Kumbhakarna
Hectic Evade
Kumbhakarna
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
979 Elo+
Party 2
Kali
Kali
Hectic Might
Kali
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 66L
1,407 Elo+
Party 2
Hera
Hera
Hectic Whack
Hera
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,111 Elo+
Party 2
Danzaburou
Danzaburou
LiquidShaft6772
Danzaburou
Level 42
God Stats
15W - 11L
1,207 SR
Queue Stats
25W - 25L
1,111 Elo+
Party 2
Neith
Neith
Zombi cros
Neith
Level 49
God Stats
10W - 11L
1,500 SR
Queue Stats
24W - 37L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
7 / 1 / 14
8,908
891
11,901
14,814
13,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
8 / 0 / 8
9,110
911
9,291
6,373
2,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 1 / 8
7,100
710
2,571
3,554
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
lnsaneDr
Thoth
15
1 / 1 / 13
7,890
789
6,365
4,475
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 7
9,278
928
7,694
6,425
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hectic Evade
Kumbhakarna
12
0 / 6 / 3
6,841
684
1,833
13,535
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 1
7,208
721
7,077
10,695
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 2
6,432
643
4,510
6,458
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LiquidShaft6772
Danzaburou
12
1 / 5 / 1
6,582
658
4,959
9,588
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
12
0 / 4 / 2
6,538
654
7,260
6,681
2,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
24
Kills
3
3
Deaths
24
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
14
14
L
Kumbhakarna
Hectic Evade
Kumbhakarna
0
6
3
0.25
L
2
4
1
0.63
L
0
5
2
0.2
W
8
0
8
12
L
Danzaburou
LiquidShaft6772
Danzaburou
1
5
1
0.3
L
Neith
0
4
2
0.25
W
1
1
8
5
W
Thoth
lnsaneDr
Thoth
1
1
13
7.5
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,822
Damage
25,639
35,641
Taken
46,957
21,872
Mitigated
20,172
13,018
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,901
1,168
0
7,261
14,814
13,840
541
2,545
11,918
160
26,349
L
Kumbhakarna
Hectic Evade
Kumbhakarna
1,833
105
0
2,162
13,535
7,890
0
1,656
11,579
8,468
0
L
7,077
3,197
0
2,772
10,695
3,934
0
2,084
8,436
0
19,762
L
4,510
722
0
250
6,458
2,055
0
1,482
4,687
14,170
0
W
9,291
2,441
0
1,779
6,373
2,622
882
519
5,685
0
27,021
L
Danzaburou
LiquidShaft6772
Danzaburou
4,959
1,675
144
1,832
9,588
3,393
172
2,023
7,219
0
15,463
L
Neith
7,260
1,852
0
1,546
6,681
2,900
170
1,521
4,962
0
17,207
W
2,571
448
0
125
3,554
1,109
271
576
2,904
4,970
0
W
Thoth
lnsaneDr
Thoth
6,365
116
0
822
4,475
1,625
1,224
1,119
3,316
24,350
0
W
7,694
3,965
573
2,458
6,425
2,676
2,888
1,584
4,668
0
38,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,286
Gold Earned
33,601
208
Minions Killed
123
0
Camps Cleared
0
1,021,640
Distance Traveled
886,535
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,908
891
29
3
0
207,180
0
L
Kumbhakarna
6,841
684
19
2
0
174,612
0
L
Kali
7,208
721
35
4
0
189,649
0
L
Hera
6,432
643
23
2
0
166,703
1
W
Bastet
9,110
911
38
4
0
247,234
1
L
Danzaburou
6,582
658
14
1
0
173,799
0
L
Neith
6,538
654
32
3
0
181,772
2
W
Scylla
7,100
710
13
1
0
172,409
0
W
Thoth
7,890
789
43
4
0
199,439
0
W
Apollo
9,278
928
85
9
0
195,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role