Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SecretSnacc
Nu Wa
Level 160
God Stats
12W - 7L
1,500 SR
Queue Stats
130W - 153L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
VillainVersus
Tsukuyomi
Level 81
God Stats
8W - 4L
1,285 SR
Queue Stats
78W - 95L
1,328 Elo+
Solo
Atlas
Atlas
wartaco924
Atlas
Level 158
God Stats
147W - 147L
1,500 SR
Queue Stats
602W - 688L
1,500 Elo+
Solo
Team Averages
Level 131
1,457 SR
1,466 Elo+

VS

Team Averages
Level 59
1,390 SR
1,347 Elo+
Medusa
Medusa
Buckets789
Medusa
Level 48
God Stats
4W - 4L
1,285 SR
Queue Stats
90W - 94L
1,285 Elo+
Party 1
Ganesha
Ganesha
MrTony1314
Ganesha
Level 79
God Stats
14W - 11L
1,163 SR
Queue Stats
258W - 292L
1,167 Elo+
Solo
Tyr
Tyr
Spectral_Enemy
Tyr
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
434W - 398L
1,500 Elo+
Solo
Set
Set
freakmanxx
Set
Level 49
God Stats
1W - 5L
1,500 SR
Queue Stats
95W - 114L
1,285 Elo+
Party 1
Baron Samedi
Baron Samedi
hackersruleha
Baron Samedi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 3
5,680
631
2,210
5,780
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
9
1 / 1 / 2
5,172
575
5,062
3,890
974
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 1
5,894
655
3,417
2,717
735
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
VillainVersus
Tsukuyomi
10
7 / 1 / 3
6,647
739
4,137
4,709
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
9
2 / 0 / 3
5,794
644
4,202
6,148
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Buckets789
Medusa
8
2 / 2 / 1
4,955
551
3,239
6,184
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
MrTony1314
Ganesha
7
1 / 3 / 2
5,254
584
1,783
8,726
3,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,025
558
2,562
6,326
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 2 / 0
3,905
434
335
3,429
899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
hackersruleha
Baron Samedi
7
1 / 3 / 0
4,451
495
598
3,921
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
4
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
3
1.5
W
Medusa
 
Medusa
1
1
2
2
L
Medusa
Buckets789
Medusa
2
2
1
1.25
L
Ganesha
MrTony1314
Ganesha
1
3
2
0.67
W
3
1
1
3.5
L
0
3
0
0
W
Tsukuyomi
VillainVersus
Tsukuyomi
7
1
3
8.5
L
0
2
0
0
L
Baron Samedi
hackersruleha
Baron Samedi
1
3
0
0.33
W
Atlas
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,028
Damage
8,517
23,244
Taken
28,586
8,487
Mitigated
9,900
6,710
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,210
34
131
1,136
5,780
2,873
286
501
5,279
17,045
3,488
W
Medusa
 
Medusa
5,062
2,295
0
495
3,890
974
1,540
1,097
2,793
0
22,226
L
Medusa
Buckets789
Medusa
3,239
1,441
0
2,052
6,184
1,489
0
1,073
5,071
0
24,144
L
Ganesha
MrTony1314
Ganesha
1,783
104
1,042
1,904
8,726
3,632
0
2,766
5,836
13,497
0
W
3,417
485
0
0
2,717
735
969
423
2,254
22,983
0
L
2,562
759
0
1,747
6,326
2,848
102
3,190
3,058
0
20,062
W
Tsukuyomi
VillainVersus
Tsukuyomi
4,137
1,114
0
1,926
4,709
1,320
983
252
4,409
0
25,514
L
335
119
0
1,396
3,429
899
0
1,251
2,068
0
9,507
L
Baron Samedi
hackersruleha
Baron Samedi
598
36
0
496
3,921
1,032
0
1,018
2,747
12,102
0
W
Atlas
4,202
1,704
143
2,879
6,148
2,585
0
48
5,785
17,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,187
Gold Earned
23,590
226
Minions Killed
171
0
Camps Cleared
0
923,719
Distance Traveled
731,209
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,680
631
40
4
0
196,752
3
W
Medusa
5,172
575
41
5
0
167,859
1
L
Medusa
4,955
551
73
8
0
183,229
4
L
Ganesha
5,254
584
2
0
0
157,566
2
W
Nu Wa
5,894
655
57
6
0
170,824
4
L
Tyr
5,025
558
54
6
0
185,962
0
W
Tsukuyomi
6,647
739
47
5
0
228,421
0
L
Set
3,905
434
24
3
0
93,229
0
L
Baron Samedi
4,451
495
18
2
0
111,223
1
W
Atlas
5,794
644
41
5
0
159,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role