Player Matchup

Thor
Thor
JetSpiderMan
Thor
Level 16
God Stats
65W - 54L
1,448 SR
Queue Stats
72W - 64L
1,404 Elo+
Party 1
Sobek
Sobek
Kuku4JungleBuff
Sobek
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 81L
1,500 Elo+
Party 1
Tiamat
Tiamat
Xbl Hav0c
Tiamat
Level 142
God Stats
7W - 14L
1,500 SR
Queue Stats
213W - 164L
1,404 Elo+
Party 1
Team Averages
Level 101
1,483 SR
1,436 Elo+

VS

Team Averages
Level 29
1,262 SR
1,181 Elo+
Morgan Le Fay
Morgan Le Fay
ElKatzchen
Morgan Le Fay
Level 34
God Stats
0W - 8L
1,143 SR
Queue Stats
11W - 18L
1,155 Elo+
Party 2
Danzaburou
Danzaburou
ali_campillay123
Danzaburou
Level 23
God Stats
2W - 9L
1,143 SR
Queue Stats
6W - 14L
1,155 Elo+
Party 2
Fenrir
Fenrir
fenamanx
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,342
758
5,712
7,384
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 7
8,218
747
5,957
12,844
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Xbl Hav0c
Tiamat
13
3 / 0 / 5
8,184
744
11,459
6,131
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElKatzchen
Morgan Le Fay
12
3 / 2 / 2
7,346
668
10,840
9,088
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ali_campillay123
Danzaburou
11
2 / 3 / 1
6,980
635
3,426
6,756
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
fenamanx
Fenrir
10
0 / 4 / 4
7,066
642
3,410
11,330
7,045
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
5
5
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ElKatzchen
Morgan Le Fay
3
2
2
2
W
4
2
5
3.25
W
2
3
7
1.83
W
Tiamat
Xbl Hav0c
Tiamat
3
0
5
5.5
L
Danzaburou
ali_campillay123
Danzaburou
2
3
1
0.83
L
Fenrir
fenamanx
Fenrir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,128
Damage
17,676
26,359
Taken
27,174
22,522
Mitigated
12,504
8,008
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ElKatzchen
Morgan Le Fay
10,840
978
0
2,698
9,088
3,188
0
5,900
3,045
24,034
0
W
5,712
490
0
2,231
7,384
3,374
0
3,708
3,302
0
19,299
W
5,957
561
0
3,025
12,844
14,455
525
5,036
7,336
13,775
0
W
Tiamat
Xbl Hav0c
Tiamat
11,459
660
0
2,752
6,131
4,693
354
1,590
4,410
37,547
0
L
Danzaburou
ali_campillay123
Danzaburou
3,426
1,002
0
1,365
6,756
2,271
0
4,657
1,940
0
15,662
L
Fenrir
fenamanx
Fenrir
3,410
153
169
3,758
11,330
7,045
0
6,981
3,955
0
13,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,744
Gold Earned
21,392
109
Minions Killed
99
5
Camps Cleared
4
620,442
Distance Traveled
596,087
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,346
668
36
3
1
192,116
1
W
Thor
8,342
758
29
3
2
214,928
1
W
Sobek
8,218
747
20
2
1
206,826
2
W
Tiamat
8,184
744
60
5
2
198,688
2
L
Danzaburou
6,980
635
42
4
2
173,255
0
L
Fenrir
7,066
642
21
2
1
230,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role