Player Matchup

Ra
Ra
C9_ProGod
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Da_Rican_JokerJr
Cthulhu
Level 45
God Stats
19W - 24L
1,707 SR
Queue Stats
135W - 215L
1,722 Elo+
Party 1
Achilles
Achilles
clickclown
Achilles
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,715 Elo+
Party 1
Team Averages
Level 44
1,569 SR
1,647 Elo+

VS

Team Averages
Level 85
1,500 SR
1,315 Elo+
Danzaburou
Danzaburou
Baroner29
Danzaburou
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 10L
1,330 Elo+
Party 2
Olorun
Olorun
DoUbTfUL HAWKs
Olorun
Level 125
God Stats
7W - 1L
1,500 SR
Queue Stats
227W - 193L
1,330 Elo+
Party 2
Mulan
Mulan
Littlee Macc
Mulan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 22L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 5
7,327
666
4,246
10,903
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 3
8,502
773
9,120
18,368
12,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
clickclown
Achilles
12
3 / 3 / 3
7,709
701
7,580
12,445
8,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baroner29
Danzaburou
12
1 / 4 / 11
8,295
754
9,800
7,008
2,088
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
8 / 1 / 4
9,722
884
14,973
7,815
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 8
8,408
764
10,695
10,809
8,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
12
12
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Baroner29
Danzaburou
1
4
11
1.63
L
0
6
5
0.42
L
3
3
3
1.5
W
8
1
4
10
W
3
1
8
7
L
Achilles
clickclown
Achilles
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,946
Damage
35,468
41,716
Taken
25,632
24,860
Mitigated
13,453
13,028
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Baroner29
Danzaburou
9,800
3,811
0
441
7,008
2,088
1,725
3,113
3,312
0
24,330
L
4,246
317
2,252
2,614
10,903
3,725
0
3,907
6,710
28,046
0
L
9,120
931
441
5,207
18,368
12,531
0
6,842
11,150
17,355
0
W
14,973
9,425
277
3,231
7,815
2,821
416
3,691
3,587
46,862
0
W
10,695
1,345
883
3,198
10,809
8,544
402
5,708
4,277
0
23,738
L
Achilles
clickclown
Achilles
7,580
1,862
0
2,514
12,445
8,604
396
4,483
7,680
0
13,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,538
Gold Earned
26,425
104
Minions Killed
129
4
Camps Cleared
5
619,268
Distance Traveled
584,630
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,295
754
29
3
2
181,313
0
L
Ra
7,327
666
55
5
3
188,964
0
L
Cthulhu
8,502
773
32
3
0
217,292
4
W
Olorun
9,722
884
71
6
2
184,950
3
W
Mulan
8,408
764
29
3
1
218,367
2
L
Achilles
7,709
701
17
2
1
213,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role