Player Matchup

Sylvanus
Sylvanus
BlackShadeow129
Sylvanus
Level 42
God Stats
48W - 38L
1,401 SR
Queue Stats
54W - 40L
1,402 Elo+
Party 1
Heimdallr
Heimdallr
Nezuko_Kamaboko
Heimdallr
Level 29
God Stats
1W - 4L
1,416 SR
Queue Stats
31W - 20L
1,402 Elo+
Party 1
Thanatos
Thanatos
Nokknokkhw
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Timo_Empire5
Bellona
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 66L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UwUBlvckPhilip12
Morgan Le Fay
Level 89
God Stats
21W - 10L
1,473 SR
Queue Stats
228W - 201L
1,402 Elo+
Party 1
Team Averages
Level 66
1,458 SR
1,441 Elo+

VS

Team Averages
Level 82
1,488 SR
1,548 Elo+
Tsukuyomi
Tsukuyomi
L_ord_Kush
Tsukuyomi
Level 78
God Stats
5W - 2L
1,500 SR
Queue Stats
329W - 340L
1,948 Elo+
Solo
Agni
Agni
LeaTheKillYou
Agni
Level 86
God Stats
1W - 1L
1,240 SR
Queue Stats
23W - 16L
1,450 Elo+
Solo
Horus
Horus
SamBrown15
Horus
Level 44
God Stats
6W - 7L
1,700 SR
Queue Stats
7W - 11L
1,470 Elo+
Party 2
Apollo
Apollo
TombRaider645
Apollo
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,366 Elo+
Party 2
Chang'e
Chang'e
emptyreckless
Chang'e
Level 109
God Stats
91W - 73L
1,500 SR
Queue Stats
746W - 767L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
3 / 5 / 7
12,163
450
14,041
29,315
28,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Nezuko_Kamaboko
Heimdallr
19
4 / 9 / 6
11,995
444
21,529
24,838
10,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Nokknokkhw
Thanatos
18
2 / 13 / 3
10,892
403
5,459
22,937
8,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Timo_Empire5
Bellona
17
1 / 4 / 5
11,154
413
9,099
18,697
20,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
UwUBlvckPhilip12
Morgan Le Fay
18
5 / 7 / 6
12,084
448
26,109
25,271
10,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
L_ord_Kush
Tsukuyomi
20
4 / 7 / 9
14,257
528
14,914
24,609
11,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
11 / 2 / 11
16,337
605
28,060
18,356
7,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
19
4 / 1 / 24
13,768
510
15,155
34,338
41,731
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 5 / 13
14,231
527
20,661
21,256
9,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
20
9 / 1 / 13
15,988
592
19,760
26,708
28,557
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
15
Kills
38
38
Deaths
16
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
5
7
1.3
W
Tsukuyomi
L_ord_Kush
Tsukuyomi
4
7
9
1.21
W
11
2
11
8.25
L
Heimdallr
Nezuko_Kamaboko
Heimdallr
4
9
6
0.78
L
Thanatos
Nokknokkhw
Thanatos
2
13
3
0.27
W
Horus
4
1
24
16
L
Bellona
Timo_Empire5
Bellona
1
4
5
0.88
W
10
5
13
3.3
L
Morgan Le Fay
UwUBlvckPhilip12
Morgan Le Fay
5
7
6
1.14
W
Chang'e
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,237
Damage
98,550
121,058
Taken
125,267
78,902
Mitigated
99,200
38,273
Healing
58,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
14,041
3,514
7,103
7,716
29,315
28,659
0
12,899
16,060
42,640
0
W
Tsukuyomi
L_ord_Kush
Tsukuyomi
14,914
2,255
2,147
5,138
24,609
11,810
512
5,000
19,448
0
117,615
W
28,060
1,599
912
3,911
18,356
7,538
5,485
6,605
11,376
142,575
0
L
Heimdallr
Nezuko_Kamaboko
Heimdallr
21,529
9,005
0
5,606
24,838
10,633
0
5,490
19,209
0
84,976
L
Thanatos
Nokknokkhw
Thanatos
5,459
341
181
9,464
22,937
8,884
0
9,624
13,105
0
53,818
W
Horus
15,155
5,595
5,023
12,436
34,338
41,731
899
13,311
20,501
0
47,027
L
Bellona
Timo_Empire5
Bellona
9,099
1,482
0
3,675
18,697
20,082
0
7,310
11,236
3,091
58,451
W
20,661
12,935
0
2,783
21,256
9,564
5,643
7,617
13,413
0
90,245
L
Morgan Le Fay
UwUBlvckPhilip12
Morgan Le Fay
26,109
1,924
365
4,163
25,271
10,644
0
11,161
13,628
79,189
0
W
Chang'e
19,760
1,075
8,910
17,331
26,708
28,557
2,535
6,502
20,000
126,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,288
Gold Earned
74,581
470
Minions Killed
761
0
Camps Cleared
0
2,317,829
Distance Traveled
2,835,617
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,163
450
47
2
0
458,728
3
W
Tsukuyomi
14,257
528
151
6
0
579,221
3
W
Agni
16,337
605
219
8
0
562,051
6
L
Heimdallr
11,995
444
109
4
0
441,281
2
L
Thanatos
10,892
403
90
3
0
501,786
1
W
Horus
13,768
510
55
2
0
629,392
4
L
Bellona
11,154
413
104
4
0
417,129
5
W
Apollo
14,231
527
127
5
0
560,908
4
L
Morgan Le Fay
12,084
448
120
4
0
498,905
4
W
Chang'e
15,988
592
209
8
0
504,045
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role