Player Matchup

Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Athena
Athena
CptLazarus
Athena
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 169L
1,636 Elo+
Party 2
Vulcan
Vulcan
MagicKarp22
Vulcan
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 32L
1,532 Elo+
Party 4
Tyr
Tyr
SoleClaw
Tyr
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 34L
1,422 Elo+
Party 2
Fenrir
Fenrir
jw1991
Fenrir
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
204W - 94L
1,714 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,561 Elo+

VS

Team Averages
Level 61
1,471 SR
1,585 Elo+
Geb
Geb
Karl3212
Geb
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 164L
1,802 Elo+
Party 3
Apollo
Apollo
UwU rawrs
Apollo
Level 37
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
brondo2492
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,824 Elo+
Solo
Hel
Hel
daviewaviee
Hel
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
512W - 535L
1,426 Elo+
Party 1
Da Ji
Da Ji
zuusun
Da Ji
Level 27
God Stats
1W - 2L
1,552 SR
Queue Stats
5W - 13L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
8 / 0 / 10
11,489
821
18,958
11,064
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
CptLazarus
Athena
17
4 / 1 / 15
11,269
805
8,795
14,295
18,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
18
3 / 4 / 6
11,164
797
11,737
7,778
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 1 / 10
10,096
721
8,858
11,522
12,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
jw1991
Fenrir
17
3 / 0 / 11
10,341
739
15,361
12,353
10,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,230
659
10,329
19,764
20,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
UwU rawrs
Apollo
17
1 / 5 / 2
9,694
692
14,061
18,704
9,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
brondo2492
Yemoja
15
0 / 1 / 2
9,061
647
5,275
14,168
13,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 6 / 1
9,483
677
10,334
17,549
18,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
zuusun
Da Ji
12
1 / 3 / 0
7,942
567
4,109
4,121
1,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
21
Kills
6
6
Deaths
21
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
0
10
13
W
Athena
CptLazarus
Athena
4
1
15
11.5
L
1
6
3
0.42
W
Vulcan
3
4
6
1.5
W
3
1
10
8
L
Apollo
UwU rawrs
Apollo
1
5
2
0.4
L
Yemoja
brondo2492
Yemoja
0
1
2
1
L
3
6
1
0.58
W
Fenrir
jw1991
Fenrir
3
0
11
8.5
L
Da Ji
zuusun
Da Ji
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,709
Damage
44,108
57,012
Taken
74,306
49,797
Mitigated
63,879
13,459
Healing
21,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
18,958
16,290
0
6,574
11,064
4,850
1,476
6,048
5,016
0
52,024
W
Athena
CptLazarus
Athena
8,795
2,824
0
2,335
14,295
18,282
754
7,136
7,039
24,563
0
L
10,329
833
0
1,026
19,764
20,533
0
5,577
13,992
19,134
0
W
Vulcan
11,737
6,786
0
746
7,778
3,710
2,309
4,196
3,462
51,778
1,420
W
8,858
764
0
2,421
11,522
12,548
340
4,834
6,688
0
20,013
L
Apollo
UwU rawrs
Apollo
14,061
8,637
0
3,901
18,704
9,984
0
2,507
15,875
0
54,985
L
Yemoja
brondo2492
Yemoja
5,275
894
3,961
1,422
14,168
13,063
0
5,389
8,701
21,774
0
L
10,334
244
5,533
5,416
17,549
18,791
0
6,062
11,361
28,622
0
W
Fenrir
jw1991
Fenrir
15,361
5,237
0
1,383
12,353
10,407
2,181
3,184
8,869
0
35,636
L
Da Ji
zuusun
Da Ji
4,109
1,054
0
250
4,121
1,508
0
739
3,382
0
5,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,359
Gold Earned
45,410
280
Minions Killed
193
0
Camps Cleared
0
1,418,398
Distance Traveled
1,128,487
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,489
821
72
5
0
263,933
0
W
Athena
11,269
805
34
2
0
281,598
0
L
Geb
9,230
659
14
1
0
267,035
2
W
Vulcan
11,164
797
101
7
0
235,627
0
W
Tyr
10,096
721
32
2
0
312,384
1
L
Apollo
9,694
692
91
7
0
246,372
5
L
Yemoja
9,061
647
24
2
0
247,677
0
L
Hel
9,483
677
59
4
0
258,302
3
W
Fenrir
10,341
739
41
3
0
324,856
2
L
Da Ji
7,942
567
5
0
0
109,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role