Player Matchup

Artemis
Artemis
Carrillos0612
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ares
Ares
GlacierAce
Ares
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
728W - 725L
1,318 Elo+
Party 1
Atlas
Atlas
OmegaWooper
Atlas
Level 126
God Stats
21W - 22L
1,365 SR
Queue Stats
600W - 617L
1,318 Elo+
Party 1
Cliodhna
Cliodhna
eliseuwu
Cliodhna
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 195L
1,318 Elo+
Party 1
Baron Samedi
Baron Samedi
juanpabloneri1
Baron Samedi
Level 60
God Stats
9W - 8L
1,715 SR
Queue Stats
79W - 89L
1,276 Elo+
Party 3
Team Averages
Level 68
1,516 SR
1,346 Elo+

VS

Team Averages
Level 98
1,462 SR
1,527 Elo+
Hercules
Hercules
NMG_X-Ray
Hercules
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
390W - 298L
1,249 Elo+
Party 2
Izanami
Izanami
ScaryCreap
Izanami
Level 145
God Stats
7W - 15L
1,500 SR
Queue Stats
314W - 338L
1,500 Elo+
Party 2
Cerberus
Cerberus
TDSxOrochimaru
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
Taeling
Da Ji
Level 159
God Stats
3W - 4L
1,298 SR
Queue Stats
322W - 242L
1,500 Elo+
Party 2
Scylla
Scylla
mobofthedead957
Scylla
Level 31
God Stats
2W - 0L
1,510 SR
Queue Stats
10W - 16L
1,888 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
0 / 14 / 2
8,900
371
7,705
17,790
4,318
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 6 / 7
11,786
491
12,222
28,895
37,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 3 / 4
11,343
473
13,547
17,955
24,011
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
eliseuwu
Cliodhna
20
17 / 8 / 7
14,618
609
19,171
21,636
10,648
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
juanpabloneri1
Baron Samedi
15
2 / 8 / 10
10,503
438
17,157
18,494
8,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NMG_X-Ray
Hercules
19
4 / 4 / 12
12,957
540
14,301
22,628
17,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
ScaryCreap
Izanami
20
22 / 5 / 5
16,252
677
32,588
23,444
9,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
13
0 / 9 / 7
9,967
415
5,458
22,492
19,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Taeling
Da Ji
20
10 / 6 / 6
14,490
604
16,350
24,069
10,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 8 / 12
12,036
502
12,681
13,446
4,083
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
80
31
Kills
38
39
Deaths
32
30
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
14
2
0.07
L
8
6
7
1.92
W
Hercules
NMG_X-Ray
Hercules
4
4
12
2.5
L
4
3
4
2
W
Izanami
ScaryCreap
Izanami
22
5
5
4.9
W
Cerberus
0
9
7
0.39
W
Da Ji
Taeling
Da Ji
10
6
6
2.17
L
Cliodhna
eliseuwu
Cliodhna
17
8
7
2.56
L
Baron Samedi
juanpabloneri1
Baron Samedi
2
8
10
0.88
W
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,802
Damage
81,378
104,770
Taken
106,079
85,083
Mitigated
61,880
19,454
Healing
33,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
7,705
3,152
0
636
17,790
4,318
165
834
16,956
0
40,378
L
12,222
1,227
1,199
4,599
28,895
37,608
72
8,440
20,455
37,632
0
W
Hercules
NMG_X-Ray
Hercules
14,301
3,980
1,118
10,343
22,628
17,399
1,090
11,354
11,219
5,519
65,747
L
13,547
5,402
0
3,145
17,955
24,011
100
3,996
13,959
54,069
0
W
Izanami
ScaryCreap
Izanami
32,588
22,560
0
6,108
23,444
9,815
6,192
9,437
13,871
0
122,643
W
Cerberus
5,458
313
0
2,578
22,492
19,897
262
9,533
12,141
15,166
0
W
Da Ji
Taeling
Da Ji
16,350
4,473
0
10,668
24,069
10,686
0
5,768
18,186
0
136,554
L
Cliodhna
eliseuwu
Cliodhna
19,171
2,823
0
4,230
21,636
10,648
469
4,532
17,104
0
116,863
L
Baron Samedi
juanpabloneri1
Baron Samedi
17,157
2,068
1,520
4,125
18,494
8,498
675
2,784
15,710
56,876
1,201
W
12,681
448
93
2,148
13,446
4,083
1,351
6,154
7,292
63,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,150
Gold Earned
65,702
438
Minions Killed
586
0
Camps Cleared
0
2,054,517
Distance Traveled
2,237,076
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,900
371
63
3
0
399,842
7
L
Ares
11,786
491
34
1
0
425,914
2
W
Hercules
12,957
540
128
5
0
488,470
0
L
Atlas
11,343
473
89
4
0
360,685
5
W
Izanami
16,252
677
186
8
0
403,794
1
W
Cerberus
9,967
415
31
1
0
412,212
0
W
Da Ji
14,490
604
158
7
0
473,993
0
L
Cliodhna
14,618
609
174
7
0
489,192
2
L
Baron Samedi
10,503
438
78
3
0
378,884
1
W
Scylla
12,036
502
83
3
0
458,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role