Player Matchup

Discordia
Discordia
JordanWantSmoke
Discordia
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 44L
1,702 Elo+
Party 1
Sun Wukong
Sun Wukong
TheLooneyLion93
Sun Wukong
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 92L
1,714 Elo+
Party 3
Danzaburou
Danzaburou
Travyeezus
Danzaburou
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
55W - 42L
1,920 Elo+
Party 1
Zhong Kui
Zhong Kui
YOtheFireRat
Zhong Kui
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 71L
1,702 Elo+
Party 1
Loki
Loki
drawvividly
Loki
Level 155
God Stats
5W - 6L
1,500 SR
Queue Stats
144W - 175L
1,981 Elo+
Party 3
Team Averages
Level 143
1,500 SR
1,804 Elo+

VS

Team Averages
Level 108
1,546 SR
1,503 Elo+
Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
BearOne11
Pele
Level 109
God Stats
12W - 17L
1,361 SR
Queue Stats
31W - 41L
1,320 Elo+
Solo
Artemis
Artemis
Hehielo182
Artemis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 89L
1,223 Elo+
Solo
Ares
Ares
PurpNastiez
Ares
Level 119
God Stats
1W - 6L
1,500 SR
Queue Stats
257W - 315L
1,703 Elo+
Solo
Olorun
Olorun
iammrpotatoaim
Olorun
Level 49
God Stats
3W - 2L
1,869 SR
Queue Stats
3W - 3L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JordanWantSmoke
Discordia
16
5 / 2 / 12
9,480
862
14,846
9,839
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheLooneyLion93
Sun Wukong
16
5 / 3 / 13
9,447
859
8,039
12,906
11,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Travyeezus
Danzaburou
16
7 / 1 / 6
9,149
832
8,898
9,482
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
YOtheFireRat
Zhong Kui
16
2 / 2 / 15
9,412
856
7,741
13,183
16,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 2 / 5
9,911
901
7,639
9,626
3,805
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 3 / 1
8,313
756
3,194
7,482
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
15
5 / 4 / 2
8,831
803
7,248
10,603
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Hehielo182
Artemis
12
0 / 8 / 4
7,306
664
5,200
12,383
4,312
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 4 / 4
8,049
732
6,214
11,921
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 8 / 4
7,531
685
7,128
13,025
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
27
Kills
8
10
Deaths
27
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
1
0.83
L
Pele
5
4
2
1.5
L
Artemis
Hehielo182
Artemis
0
8
4
0.25
W
Discordia
JordanWantSmoke
Discordia
5
2
12
5.5
L
1
4
4
0.75
W
Sun Wukong
TheLooneyLion93
Sun Wukong
5
3
13
3.83
W
Danzaburou
Travyeezus
Danzaburou
7
1
6
10
W
Zhong Kui
YOtheFireRat
Zhong Kui
2
2
15
4.75
W
8
2
5
5.25
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,163
Damage
28,984
55,036
Taken
55,414
38,515
Mitigated
26,144
13,385
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,194
442
0
2,000
7,482
3,347
0
3,045
4,392
0
29,783
L
Pele
7,248
732
400
1,219
10,603
4,832
0
3,999
6,332
0
28,902
L
Artemis
Hehielo182
Artemis
5,200
1,333
0
968
12,383
4,312
382
6,250
5,906
0
16,913
W
Discordia
JordanWantSmoke
Discordia
14,846
396
41
1,460
9,839
3,329
349
1,587
7,052
36,816
0
L
6,214
92
0
875
11,921
8,790
0
4,126
7,680
13,394
0
W
Sun Wukong
TheLooneyLion93
Sun Wukong
8,039
1,142
600
3,875
12,906
11,140
500
5,275
7,631
0
23,719
W
Danzaburou
Travyeezus
Danzaburou
8,898
2,363
0
3,221
9,482
3,718
2,368
1,336
7,230
0
34,628
W
Zhong Kui
YOtheFireRat
Zhong Kui
7,741
498
0
3,658
13,183
16,523
364
2,683
10,500
20,907
0
W
7,639
1,955
0
530
9,626
3,805
566
2,461
7,165
0
43,378
L
7,128
4,060
78
2,316
13,025
4,863
0
4,990
7,637
24,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,399
Gold Earned
40,030
219
Minions Killed
196
0
Camps Cleared
0
1,181,307
Distance Traveled
978,267
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,313
756
66
6
0
175,930
1
L
Pele
8,831
803
46
4
0
235,861
3
L
Artemis
7,306
664
28
3
0
192,846
0
W
Discordia
9,480
862
41
4
0
240,156
0
L
Ares
8,049
732
11
1
0
205,143
0
W
Sun Wukong
9,447
859
36
3
0
237,247
4
W
Danzaburou
9,149
832
52
5
0
222,101
1
W
Zhong Kui
9,412
856
20
2
0
221,333
0
W
Loki
9,911
901
70
6
0
260,470
1
L
Olorun
7,531
685
45
4
0
168,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role