Player Matchup

Da Ji
Da Ji
Akaiibara
Da Ji
Level 18
God Stats
0W - 3L
1,279 SR
Queue Stats
18W - 20L
1,208 Elo+
Party 2
Danzaburou
Danzaburou
Alyxsunrizes
Danzaburou
Level 45
God Stats
7W - 12L
1,685 SR
Queue Stats
125W - 133L
1,695 Elo+
Solo
Baba Yaga
Baba Yaga
POTATOEGODOFWAR
Baba Yaga
Level 28
God Stats
4W - 10L
1,500 SR
Queue Stats
202W - 260L
1,208 Elo+
Party 2
Ymir
Ymir
WoollyNebula327
Ymir
Level 49
God Stats
11W - 17L
1,500 SR
Queue Stats
293W - 371L
1,208 Elo+
Party 2
Fenrir
Fenrir
doommaster20715
Fenrir
Level 6
God Stats
3W - 9L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 2
Team Averages
Level 29
1,493 SR
1,364 Elo+

VS

Team Averages
Level 72
1,543 SR
1,457 Elo+
Tiamat
Tiamat
Baam_Mori
Tiamat
Level 81
God Stats
2W - 0L
1,714 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DemitriusM
Morgan Le Fay
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,500 Elo+
Party 3
Izanami
Izanami
LordKingZeus
Izanami
Level 58
God Stats
3W - 8L
1,500 SR
Queue Stats
86W - 89L
1,285 Elo+
Solo
Fenrir
Fenrir
TyNFFG
Fenrir
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
toxicbubbIes
Yemoja
Level 76
God Stats
7W - 4L
1,500 SR
Queue Stats
91W - 88L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akaiibara
Da Ji
17
10 / 9 / 1
12,226
556
12,209
17,462
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Alyxsunrizes
Danzaburou
10
1 / 5 / 1
7,838
356
4,396
9,059
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
POTATOEGODOFWAR
Baba Yaga
15
2 / 7 / 4
9,889
450
13,175
14,571
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 9 / 6
9,061
412
4,618
20,659
12,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 0
8,353
380
100
12,619
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Baam_Mori
Tiamat
16
5 / 2 / 6
11,444
520
12,363
9,519
5,338
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
DemitriusM
Morgan Le Fay
17
4 / 2 / 8
11,734
533
9,728
12,939
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
LordKingZeus
Izanami
17
5 / 7 / 8
11,493
522
10,102
13,965
4,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
TyNFFG
Fenrir
18
16 / 2 / 4
12,995
591
14,243
13,194
5,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
12
2 / 2 / 3
9,576
435
1,646
7,486
7,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
14
Kills
32
36
Deaths
15
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Akaiibara
Da Ji
10
9
1
1.17
L
Danzaburou
Alyxsunrizes
Danzaburou
1
5
1
0.3
W
Tiamat
Baam_Mori
Tiamat
5
2
6
4
W
Morgan Le Fay
DemitriusM
Morgan Le Fay
4
2
8
4
W
Izanami
LordKingZeus
Izanami
5
7
8
1.29
L
Baba Yaga
POTATOEGODOFWAR
Baba Yaga
2
7
4
0.57
W
Fenrir
TyNFFG
Fenrir
16
2
4
9
L
1
9
6
0.44
L
0
6
0
0
W
Yemoja
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,498
Damage
48,082
74,370
Taken
57,103
30,089
Mitigated
28,145
13,693
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Akaiibara
Da Ji
12,209
3,009
0
3,748
17,462
5,848
0
7,623
9,733
0
57,363
L
Danzaburou
Alyxsunrizes
Danzaburou
4,396
2,008
162
1,520
9,059
2,149
400
1,522
7,531
0
25,793
W
Tiamat
Baam_Mori
Tiamat
12,363
1,346
415
3,480
9,519
5,338
3,794
2,318
7,066
57,029
0
W
Morgan Le Fay
DemitriusM
Morgan Le Fay
9,728
2,896
165
1,674
12,939
5,033
3,757
6,585
5,742
59,103
0
W
Izanami
LordKingZeus
Izanami
10,102
6,809
0
1,892
13,965
4,440
6,005
4,691
9,136
0
69,734
L
Baba Yaga
POTATOEGODOFWAR
Baba Yaga
13,175
531
0
3,428
14,571
4,996
256
7,711
6,511
47,170
0
W
Fenrir
TyNFFG
Fenrir
14,243
3,041
0
2,031
13,194
5,791
0
2,034
10,694
0
69,905
L
4,618
1,196
162
832
20,659
12,919
442
6,354
14,239
28,522
0
L
100
100
0
3,841
12,619
4,177
824
0
12,619
0
43,942
W
Yemoja
1,646
459
720
858
7,486
7,543
759
1,300
6,156
20,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
57,242
317
Minions Killed
442
0
Camps Cleared
0
1,404,730
Distance Traveled
1,929,417
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,226
556
83
4
0
367,009
4
L
Danzaburou
7,838
356
42
2
0
219,722
0
W
Tiamat
11,444
520
98
4
0
444,599
0
W
Morgan Le Fay
11,734
533
125
6
0
410,218
0
W
Izanami
11,493
522
110
5
0
368,933
1
L
Baba Yaga
9,889
450
68
3
0
334,350
1
W
Fenrir
12,995
591
87
4
0
480,784
0
L
Ymir
9,061
412
53
2
0
244,581
0
L
Fenrir
8,353
380
71
3
0
239,068
0
W
Yemoja
9,576
435
22
1
0
224,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role