Player Matchup

Ymir
Ymir
Bussyologist
Ymir
Level 36
God Stats
9W - 4L
1,500 SR
Queue Stats
104W - 40L
1,789 Elo+
Party 4
Serqet
Serqet
Bгan
Serqet
Level 145
God Stats
5W - 1L
1,500 SR
Queue Stats
70W - 24L
1,789 Elo+
Party 4
Sun Wukong
Sun Wukong
Iate fate
Sun Wukong
Level 15
God Stats
1W - 0L
1,311 SR
Queue Stats
1W - 3L
1,181 Elo+
Party 1
Cupid
Cupid
StraightCrackin
Cupid
Level 46
God Stats
1W - 3L
1,346 SR
Queue Stats
10W - 17L
1,181 Elo+
Party 1
Nox
Nox
Weemsly
Nox
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
121W - 50L
1,789 Elo+
Party 4
Team Averages
Level 70
1,431 SR
1,546 Elo+

VS

Team Averages
Level 64
1,492 SR
1,612 Elo+
Apollo
Apollo
KingL0vless
Apollo
Level 68
God Stats
6W - 6L
1,500 SR
Queue Stats
64W - 63L
1,721 Elo+
Party 2
Hercules
Hercules
MardukGrylak
Hercules
Level 144
God Stats
0W - 4L
1,500 SR
Queue Stats
149W - 114L
1,377 Elo+
Party 2
Sol
Sol
NesciusInThis
Sol
Level 30
God Stats
63W - 29L
1,303 SR
Queue Stats
83W - 46L
1,377 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PONtheOriginal
Kumbhakarna
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
131W - 130L
1,792 Elo+
Party 3
Nemesis
Nemesis
TheBigOzz
Nemesis
Level 35
God Stats
3W - 6L
1,658 SR
Queue Stats
156W - 145L
1,792 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 9
11,538
721
7,536
14,185
14,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
Bгan
Serqet
20
8 / 3 / 5
12,410
776
17,801
15,137
6,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Iate fate
Sun Wukong
17
1 / 2 / 8
10,599
662
8,037
13,141
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 4 / 6
10,943
684
8,758
11,258
4,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
19
5 / 2 / 7
11,593
725
13,983
6,507
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
0 / 4 / 3
10,526
658
2,891
19,640
16,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
MardukGrylak
Hercules
18
6 / 5 / 2
11,192
700
11,559
17,481
9,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
2 / 5 / 1
11,368
711
17,926
14,760
4,220
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
PONtheOriginal
Kumbhakarna
17
0 / 2 / 7
10,525
658
5,366
15,028
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
TheBigOzz
Nemesis
18
4 / 0 / 3
10,604
663
6,788
6,615
2,362
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
16
Kills
12
12
Deaths
16
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Serqet
Bгan
Serqet
8
3
5
3.5
W
Sun Wukong
Iate fate
Sun Wukong
1
2
8
2.5
L
Apollo
0
4
3
0.38
L
Hercules
MardukGrylak
Hercules
6
5
2
1.4
L
2
5
1
0.5
L
Kumbhakarna
PONtheOriginal
Kumbhakarna
0
2
7
1.75
W
1
4
6
1
L
Nemesis
TheBigOzz
Nemesis
4
0
3
5.5
W
Nox
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,115
Damage
44,530
60,228
Taken
73,524
37,375
Mitigated
44,423
13,964
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,536
624
2,714
3,506
14,185
14,537
285
6,122
7,986
33,024
0
W
Serqet
Bгan
Serqet
17,801
3,701
0
2,550
15,137
6,526
284
4,885
9,935
0
49,236
W
Sun Wukong
Iate fate
Sun Wukong
8,037
937
0
2,030
13,141
9,594
477
5,723
7,213
1,622
16,863
L
Apollo
2,891
1,558
0
855
19,640
16,238
104
6,275
12,980
0
20,847
L
Hercules
MardukGrylak
Hercules
11,559
1,790
0
4,856
17,481
9,179
0
5,633
10,249
0
34,456
L
17,926
5,776
0
4,920
14,760
4,220
1,784
4,634
9,586
70,749
0
L
Kumbhakarna
PONtheOriginal
Kumbhakarna
5,366
118
0
1,357
15,028
12,424
261
3,106
11,282
20,724
0
W
8,758
5,017
94
2,082
11,258
4,189
4,843
4,389
6,701
0
41,356
L
Nemesis
TheBigOzz
Nemesis
6,788
2,169
0
234
6,615
2,362
0
2,427
3,844
0
28,081
W
Nox
13,983
1,101
0
988
6,507
2,529
1,389
2,173
4,014
37,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,083
Gold Earned
54,215
260
Minions Killed
262
0
Camps Cleared
0
1,629,025
Distance Traveled
1,453,558
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,538
721
43
3
0
302,656
0
W
Serqet
12,410
776
62
4
0
372,240
0
W
Sun Wukong
10,599
662
33
2
0
322,508
0
L
Apollo
10,526
658
22
1
0
295,997
3
L
Hercules
11,192
700
47
3
0
290,460
3
L
Sol
11,368
711
105
7
0
285,459
3
L
Kumbhakarna
10,525
658
30
2
0
242,766
2
W
Cupid
10,943
684
76
5
0
298,430
0
L
Nemesis
10,604
663
58
4
0
338,876
0
W
Nox
11,593
725
46
3
0
333,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role