Player Matchup

Gilgamesh
Gilgamesh
Cyp23s
Gilgamesh
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 55L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
MitchIsRedHot
Cthulhu
Level 25
God Stats
52W - 57L
1,481 SR
Queue Stats
232W - 347L
1,401 Elo+
Party 3
Chiron
Chiron
Nohaha23
Chiron
Level 42
God Stats
35W - 59L
1,484 SR
Queue Stats
287W - 399L
1,401 Elo+
Party 3
Pele
Pele
brenn1031
Pele
Level 23
God Stats
91W - 158L
1,364 SR
Queue Stats
184W - 268L
1,490 Elo+
Party 3
Sol
Sol
goldenrod76
Sol
Level 140
God Stats
6W - 11L
1,542 SR
Queue Stats
1,508W - 1,652L
1,502 Elo+
Party 1
Team Averages
Level 59
1,474 SR
1,478 Elo+

VS

Team Averages
Level 58
1,368 SR
1,161 Elo+
Eset
Eset
AdoggTheBoss1
Eset
Level 4
God Stats
4W - 3L
1,110 SR
Queue Stats
10W - 8L
1,105 Elo+
Party 2
Hachiman
Hachiman
RiotCreeper
Hachiman
Level 4
God Stats
7W - 2L
1,231 SR
Queue Stats
8W - 5L
1,311 Elo+
Party 2
Nike
Nike
TX 53nt1n3l
Nike
Level 129
God Stats
19W - 26L
1,500 SR
Queue Stats
952W - 1,032L
1,276 Elo+
Solo
Zeus
Zeus
XtremGamer899
Zeus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,105 Elo+
Party 2
Kumbhakarna
Kumbhakarna
blackhammer78
Kumbhakarna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,007 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cyp23s
Gilgamesh
16
0 / 6 / 5
10,025
1,003
5,346
13,114
4,617
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
17
3 / 4 / 7
11,038
1,104
11,387
18,984
15,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Nohaha23
Chiron
16
2 / 2 / 5
10,931
1,093
10,939
9,582
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
16
3 / 6 / 5
11,101
1,110
7,175
15,303
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 2 / 5
11,777
1,178
14,611
7,287
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

194

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 15
10,722
1,072
8,362
9,939
4,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
RiotCreeper
Hachiman
17
4 / 0 / 10
11,395
1,140
12,843
6,558
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 3 / 11
10,592
1,059
6,521
13,524
12,370
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
12 / 3 / 6
13,195
1,320
25,652
10,134
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
blackhammer78
Kumbhakarna
17
2 / 3 / 16
10,714
1,071
6,354
13,113
17,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
12
Kills
20
20
Deaths
12
27
Assists
58
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
L
Gilgamesh
Cyp23s
Gilgamesh
0
6
5
0.42
L
Cthulhu
3
4
7
1.63
L
Chiron
Nohaha23
Chiron
2
2
5
2.25
W
Hachiman
RiotCreeper
Hachiman
4
0
10
9
W
1
3
11
2.17
W
12
3
6
5
W
Kumbhakarna
blackhammer78
Kumbhakarna
2
3
16
3.33
L
Pele
3
6
5
0.92
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,458
Damage
59,732
64,270
Taken
53,268
30,331
Mitigated
40,751
10,961
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,362
581
1,103
619
9,939
4,522
0
6,129
3,700
17,458
0
L
Gilgamesh
Cyp23s
Gilgamesh
5,346
1,837
0
694
13,114
4,617
0
8,277
4,617
0
13,504
L
Cthulhu
11,387
240
415
2,947
18,984
15,415
0
10,908
7,668
23,369
0
L
Chiron
Nohaha23
Chiron
10,939
2,462
844
2,344
9,582
3,210
0
6,069
3,282
0
22,857
W
Hachiman
RiotCreeper
Hachiman
12,843
6,842
430
2,471
6,558
2,752
0
3,393
2,810
0
36,354
W
6,521
356
0
29
13,524
12,370
0
4,149
9,029
0
24,814
W
25,652
3,706
0
3,823
10,134
3,521
0
3,200
6,798
41,135
0
W
Kumbhakarna
blackhammer78
Kumbhakarna
6,354
252
0
0
13,113
17,586
0
6,379
6,425
9,831
0
L
Pele
7,175
1,891
0
1,848
15,303
4,715
0
9,045
5,936
0
25,975
L
14,611
3,719
0
1,869
7,287
2,374
0
4,684
2,399
39,158
3,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,872
Gold Earned
56,618
180
Minions Killed
181
12
Camps Cleared
4
965,322
Distance Traveled
915,528
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,722
1,072
30
3
0
175,412
0
L
Gilgamesh
10,025
1,003
28
3
1
187,513
0
L
Cthulhu
11,038
1,104
18
2
2
202,018
0
L
Chiron
10,931
1,093
26
3
3
190,657
0
W
Hachiman
11,395
1,140
58
6
2
196,823
0
W
Nike
10,592
1,059
46
5
2
182,605
0
W
Zeus
13,195
1,320
42
4
0
174,764
0
W
Kumbhakarna
10,714
1,071
5
1
0
185,924
1
L
Pele
11,101
1,110
43
4
2
197,963
0
L
Sol
11,777
1,178
65
7
4
187,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role