Player Matchup

Osiris
Osiris
Bronze III
 
Osiris
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Bronze III
A30MinAdBreak
Agni
Bronze III
Level 153
God Stats
10W - 7L
1,500 SR
Queue Stats
93W - 70L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
Brownsdude
Sobek
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
Morbeous
Hun Batz
Bronze III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 191L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
SithLordSsor
Izanami
Bronze III
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,500 SR
1,500 MMR
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
Aτroρos
Zeus
Bronze III
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 71L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
KnivesVash91
Ne Zha
Bronze III
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,500 MMR
Solo
Olorun
Olorun
Bronze III
Malysera
Olorun
Bronze III
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 36L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 5 / 2
7,045
503
5,324
14,205
14,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 6 / 0
7,836
560
6,385
9,240
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
10
0 / 3 / 1
6,407
458
3,130
12,924
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Morbeous
Hun Batz
10
1 / 5 / 0
6,587
471
4,668
10,016
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
SithLordSsor
Izanami
13
1 / 3 / 0
7,500
536
4,263
8,067
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Ah Muzen CabCamazotzAtlasGeb

VS

Bans
SolThothAchillesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
6 / 2 / 6
10,243
732
13,144
12,231
4,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
 
Nemesis
13
5 / 1 / 6
8,167
583
7,465
9,270
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
16
9 / 0 / 2
9,370
669
9,892
6,664
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
12
1 / 0 / 8
7,544
539
5,479
9,262
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Malysera
Olorun
14
1 / 1 / 1
8,346
596
5,579
6,736
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
22
22
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
2
0.2
W
Apollo
 
Apollo
6
2
6
4.5
W
Nemesis
 
Nemesis
5
1
6
8
L
2
6
0
0.33
W
Zeus
9
0
2
10
L
Sobek
0
3
1
0.17
W
Ne Zha
1
0
8
5
W
Olorun
Malysera
Olorun
1
1
1
1.5
L
Hun Batz
Morbeous
Hun Batz
1
5
0
0.2
L
Izanami
SithLordSsor
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,770
Damage
41,559
54,452
Taken
44,163
33,382
Mitigated
16,822
11,810
Healing
17,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,324
1,356
0
4,056
14,205
14,399
0
864
13,273
90
31,907
W
Apollo
 
Apollo
13,144
9,751
0
5,877
12,231
4,336
608
3,273
8,958
0
65,867
W
Nemesis
 
Nemesis
7,465
4,006
0
730
9,270
2,991
0
1,734
7,536
0
48,970
L
6,385
548
0
710
9,240
4,339
0
3,032
6,025
52,678
2,118
W
Zeus
9,892
1,146
66
2,364
6,664
2,156
229
1,741
4,923
53,305
0
L
Sobek
3,130
131
475
3,170
12,924
9,478
0
6,162
6,508
12,429
0
W
Ne Zha
5,479
1,236
0
3,481
9,262
5,105
253
1,970
7,292
0
32,667
W
Olorun
Malysera
Olorun
5,579
4,324
423
4,201
6,736
2,234
45
768
5,968
64,666
0
L
Hun Batz
Morbeous
Hun Batz
4,668
1,506
0
2,021
10,016
3,260
0
1,667
8,303
0
34,792
L
Izanami
SithLordSsor
Izanami
4,263
3,252
0
1,378
8,067
1,906
0
3,437
4,630
0
50,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,375
Gold Earned
43,670
380
Minions Killed
497
0
Camps Cleared
0
1,420,223
Distance Traveled
1,487,272
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,045
503
71
5
0
277,210
2
W
Apollo
10,243
732
127
9
0
266,841
1
W
Nemesis
8,167
583
80
6
0
338,194
4
L
Agni
7,836
560
113
8
0
254,482
4
W
Zeus
9,370
669
120
9
0
303,325
7
L
Sobek
6,407
458
13
1
0
309,572
6
W
Ne Zha
7,544
539
45
3
0
316,856
6
W
Olorun
8,346
596
125
9
0
262,056
5
L
Hun Batz
6,587
471
64
5
0
313,451
1
L
Izanami
7,500
536
119
9
0
265,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role