Player Matchup

Fenrir
Fenrir
Bronze III
Kyruro
Fenrir
Bronze III
Level 79
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 5L
1,426 MMR
Party 1
Sol
Sol
Bronze III
Rynira
Sol
Bronze III
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,426 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Vyru
Sun Wukong
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,426 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,428 SR
1,426 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,500 SR
1,398 MMR
Xing Tian
Xing Tian
Bronze III
 
Xing Tian
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Silver V
Davdanpo
Poseidon
Silver V
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 25L
1,237 MMR
Solo
Medusa
Medusa
Bronze III
orz0
Medusa
Bronze III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,458 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kyruro
Fenrir
12
0 / 5 / 3
8,300
638
2,795
14,872
15,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Rynira
Sol
13
2 / 5 / 1
8,805
677
9,160
9,349
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Vyru
Sun Wukong
13
1 / 4 / 2
8,122
625
7,020
13,222
13,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
AchillesKhepriAh Muzen CabBastetMulan

VS

Bans
GebOdinDanzaburouGilgameshIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
2 / 0 / 10
10,145
780
5,740
11,047
11,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Davdanpo
Poseidon
15
7 / 2 / 6
10,574
813
12,125
7,159
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
orz0
Medusa
15
5 / 1 / 9
10,122
779
14,066
7,274
3,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
14
14
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
10
7
W
Poseidon
Davdanpo
Poseidon
7
2
6
5
L
Fenrir
Kyruro
Fenrir
0
5
3
0.3
L
Sol
Rynira
Sol
2
5
1
0.5
L
Sun Wukong
Vyru
Sun Wukong
1
4
2
0.5
W
Medusa
orz0
Medusa
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,975
Damage
31,931
37,443
Taken
25,480
32,744
Mitigated
18,068
5,688
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,740
611
1,309
4,577
11,047
11,683
177
3,148
7,113
13,777
0
W
Poseidon
Davdanpo
Poseidon
12,125
1,944
0
500
7,159
3,049
979
3,529
3,319
54,536
0
L
Fenrir
Kyruro
Fenrir
2,795
435
0
1,536
14,872
15,080
0
7,069
7,803
0
8,039
L
Sol
Rynira
Sol
9,160
1,066
0
1,938
9,349
4,054
0
5,435
3,914
37,456
0
L
Sun Wukong
Vyru
Sun Wukong
7,020
1,432
0
2,214
13,222
13,610
0
5,671
7,551
0
25,955
W
Medusa
orz0
Medusa
14,066
6,236
0
3,208
7,274
3,336
1,409
2,367
4,601
0
45,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,227
Gold Earned
30,841
130
Minions Killed
161
6
Camps Cleared
6
670,991
Distance Traveled
680,377
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,145
780
5
0
0
236,542
4
W
Poseidon
10,574
813
96
7
5
226,849
1
L
Fenrir
8,300
638
10
1
1
240,196
3
L
Sol
8,805
677
80
6
2
206,629
1
L
Sun Wukong
8,122
625
40
3
3
224,166
1
W
Medusa
10,122
779
60
5
1
216,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role