Player Matchup

Nu Wa
Nu Wa
DeceivingKev
Nu Wa
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 119L
1,495 Elo+
Party 1
Horus
Horus
Gigantic4372
Horus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,099 Elo+
Party 1
Ganesha
Ganesha
NoodleAmongMen
Ganesha
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 121L
1,500 Elo+
Party 3
Osiris
Osiris
Stinkyfinghers
Osiris
Level 69
God Stats
3W - 4L
1,715 SR
Queue Stats
209W - 196L
1,495 Elo+
Party 1
Camazotz
Camazotz
tlhaon
Camazotz
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Party 3
Team Averages
Level 85
1,543 SR
1,418 Elo+

VS

Team Averages
Level 57
1,500 SR
1,375 Elo+
Artio
Artio
Do You Celly
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Sobek
Sobek
KimosabiTime
Sobek
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
192W - 195L
1,304 Elo+
Solo
Hera
Hera
ThreeDaiii
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,285 Elo+
Party 2
Ao Kuang
Ao Kuang
VB Herb
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
VB Pump
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 11
10,331
861
18,041
6,458
4,319
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 9
8,286
691
5,158
14,531
17,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 2 / 19
9,925
827
13,617
14,846
21,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 4 / 14
9,895
825
14,823
13,658
16,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Camazotz
tlhaon
Camazotz
16
10 / 4 / 7
10,223
852
15,438
15,231
15,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 10
8,384
699
2,882
11,665
12,229
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 2 / 6
9,684
807
9,205
17,815
18,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 4 / 10
8,968
747
21,487
10,824
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
VB Herb
Ao Kuang
14
3 / 8 / 8
8,699
725
6,563
15,918
5,787
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
VB Pump
Chang'e
15
4 / 7 / 8
8,877
740
11,958
15,524
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
56
25
Kills
14
14
Deaths
25
60
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
L
1
4
10
1.5
W
2
3
9
2.17
L
5
2
6
4
W
1
2
19
5.25
W
5
4
14
3
L
1
4
10
1.5
L
Ao Kuang
VB Herb
Ao Kuang
3
8
8
0.88
L
Chang'e
VB Pump
Chang'e
4
7
8
1.14
W
Camazotz
tlhaon
Camazotz
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,077
Damage
52,095
64,724
Taken
71,746
75,578
Mitigated
46,545
33,240
Healing
29,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,041
5,471
3,346
1,565
6,458
4,319
588
5,081
1,377
44,256
0
L
2,882
635
1,536
1,433
11,665
12,229
0
5,056
6,254
9,992
0
W
5,158
2,517
4,579
4,509
14,531
17,124
75
11,956
2,575
0
10,351
L
9,205
275
1,574
7,510
17,815
18,697
0
7,453
10,090
23,597
0
W
13,617
409
1,658
4,010
14,846
21,516
128
11,336
3,510
23,749
0
W
14,823
5,480
2,092
3,461
13,658
16,976
639
11,655
2,003
0
28,047
L
21,487
5,098
2,084
2,750
10,824
4,485
0
5,798
4,944
55,230
0
L
Ao Kuang
VB Herb
Ao Kuang
6,563
2,571
972
3,257
15,918
5,787
0
7,061
8,628
9,797
0
L
Chang'e
VB Pump
Chang'e
11,958
708
3,980
4,310
15,524
5,347
0
6,290
8,881
24,297
0
W
Camazotz
tlhaon
Camazotz
15,438
2,724
554
7,466
15,231
15,643
281
12,067
3,164
0
20,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,660
Gold Earned
44,612
108
Minions Killed
149
0
Camps Cleared
0
1,144,603
Distance Traveled
1,066,479
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,331
861
55
5
0
214,648
0
L
Artio
8,384
699
15
1
0
208,001
1
W
Horus
8,286
691
12
1
0
224,972
0
L
Sobek
9,684
807
23
2
0
235,003
0
W
Ganesha
9,925
827
0
0
0
245,708
0
W
Osiris
9,895
825
29
2
0
238,319
0
L
Hera
8,968
747
75
6
0
213,526
2
L
Ao Kuang
8,699
725
7
1
0
194,487
0
L
Chang'e
8,877
740
29
2
0
215,462
0
W
Camazotz
10,223
852
12
1
0
220,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role