Player Matchup

Sol
Sol
Iscan_06
Sol
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
109W - 109L
1,699 Elo+
Party 2
Cernunnos
Cernunnos
JuanLuis976
Cernunnos
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
204W - 192L
1,341 Elo+
Party 1
Cerberus
Cerberus
Kaivil
Cerberus
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
438W - 388L
1,333 Elo+
Party 1
Ratatoskr
Ratatoskr
Larcadezzz
Ratatoskr
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 26L
1,699 Elo+
Party 2
Ares
Ares
Tekato90135
Ares
Level 47
God Stats
4W - 4L
1,503 SR
Queue Stats
345W - 271L
1,333 Elo+
Party 1
Team Averages
Level 84
1,501 SR
1,481 Elo+

VS

Team Averages
Level 56
1,353 SR
1,159 Elo+
Gilgamesh
Gilgamesh
Brian681
Gilgamesh
Level 89
God Stats
5W - 4L
1,255 SR
Queue Stats
381W - 350L
1,159 Elo+
Party 3
Chaac
Chaac
JerryPR
Chaac
Level 8
God Stats
2W - 6L
1,255 SR
Queue Stats
6W - 10L
1,159 Elo+
Party 3
Baba Yaga
Baba Yaga
iBeocca
Baba Yaga
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
225W - 159L
1,159 Elo+
Party 3
Cthulhu
Cthulhu
macksaucey
Cthulhu
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 125L
1,160 Elo+
Solo
Izanami
Izanami
vGaby
Izanami
Level 68
God Stats
9W - 12L
1,255 SR
Queue Stats
244W - 175L
1,159 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,223
845
1,728
3,068
714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
JuanLuis976
Cernunnos
7
0 / 0 / 0
3,770
754
629
1,406
357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
Kaivil
Cerberus
7
1 / 0 / 1
4,195
839
486
1,291
656
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ratatoskr
Larcadezzz
Ratatoskr
6
1 / 0 / 1
4,080
816
548
2,179
537
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 0 / 0
3,454
691
310
1,203
552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brian681
Gilgamesh
2
0 / 1 / 0
2,636
527
622
1,686
477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
JerryPR
Chaac
5
0 / 1 / 0
2,958
592
311
1,544
604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
iBeocca
Baba Yaga
2
0 / 2 / 0
2,607
521
743
1,777
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
macksaucey
Cthulhu
1
0 / 0 / 0
2,412
482
0
0
0
Izanami
vGaby
Izanami
6
0 / 0 / 0
3,580
716
0
1,763
353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Brian681
Gilgamesh
0
1
0
0
W
2
0
1
2.5
L
Chaac
JerryPR
Chaac
0
1
0
0
W
Cernunnos
JuanLuis976
Cernunnos
0
0
0
0
W
Cerberus
Kaivil
Cerberus
1
0
1
1.5
W
Ratatoskr
Larcadezzz
Ratatoskr
1
0
1
1.5
W
0
0
0
0
L
Baba Yaga
iBeocca
Baba Yaga
0
2
0
0
L
Cthulhu
macksaucey
Cthulhu
0
0
0
0
L
Izanami
vGaby
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,701
Damage
1,676
9,147
Taken
6,770
2,816
Mitigated
1,857
5,026
Healing
2,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Brian681
Gilgamesh
622
250
0
250
1,686
477
0
887
799
0
3,622
W
1,728
1,183
0
1,341
3,068
714
3,528
538
2,530
16,790
0
L
Chaac
JerryPR
Chaac
311
45
0
244
1,544
604
0
442
1,102
0
8,337
W
Cernunnos
JuanLuis976
Cernunnos
629
152
0
847
1,406
357
0
0
1,406
0
19,583
W
Cerberus
Kaivil
Cerberus
486
35
0
791
1,291
656
0
0
1,200
16,170
0
W
Ratatoskr
Larcadezzz
Ratatoskr
548
91
0
1,398
2,179
537
0
205
1,974
0
14,895
W
310
33
0
649
1,203
552
0
0
1,203
5,206
0
L
Baba Yaga
iBeocca
Baba Yaga
743
222
0
592
1,777
423
0
885
892
4,085
0
L
Cthulhu
macksaucey
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
vGaby
Izanami
0
0
0
1,038
1,763
353
0
310
1,453
0
14,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,722
Gold Earned
14,193
190
Minions Killed
76
0
Camps Cleared
0
493,095
Distance Traveled
285,629
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
2,636
527
11
2
0
45,915
1
W
Sol
4,223
845
36
7
0
81,298
0
L
Chaac
2,958
592
12
2
0
106,803
0
W
Cernunnos
3,770
754
50
10
0
109,905
1
W
Cerberus
4,195
839
50
10
0
100,493
0
W
Ratatoskr
4,080
816
45
9
0
117,763
0
W
Ares
3,454
691
9
2
0
83,636
3
L
Baba Yaga
2,607
521
6
1
0
47,817
1
L
Cthulhu
2,412
482
0
0
0
0
0
L
Izanami
3,580
716
47
9
0
85,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role