Player Matchup

Tyr
Tyr
JesseBoiUwU
Tyr
Level 88
God Stats
11W - 3L
1,500 SR
Queue Stats
66W - 39L
1,220 Elo+
Party 2
Freya
Freya
Kayℓeg
Freya
Level 152
God Stats
8W - 5L
1,500 SR
Queue Stats
415W - 352L
1,218 Elo+
Party 2
Thanatos
Thanatos
Quick4Hands
Thanatos
Level 68
God Stats
5W - 7L
1,500 SR
Queue Stats
375W - 300L
1,284 Elo+
Party 2
Hercules
Hercules
Sanukai
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 89L
1,284 Elo+
Party 2
Ullr
Ullr
True__01
Ullr
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 83L
1,500 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,301 Elo+

VS

Team Averages
Level 52
1,520 SR
1,485 Elo+
Hercules
Hercules
Cleetus27
Hercules
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 65L
1,500 Elo+
Party 3
Charybdis
Charybdis
XxTogomixX
Charybdis
Level 17
God Stats
2W - 5L
1,511 SR
Queue Stats
6W - 14L
1,483 Elo+
Solo
Sylvanus
Sylvanus
clerekonswitch
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 47L
1,500 Elo+
Party 3
Bastet
Bastet
daviewaviee
Bastet
Level 147
God Stats
9W - 14L
1,500 SR
Queue Stats
512W - 535L
1,503 Elo+
Party 1
Scylla
Scylla
zuusun
Scylla
Level 27
God Stats
3W - 3L
1,586 SR
Queue Stats
5W - 13L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 9
9,259
926
12,364
8,462
7,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Kayℓeg
Freya
15
4 / 3 / 9
8,061
806
8,415
6,664
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Quick4Hands
Thanatos
15
4 / 0 / 11
8,044
804
10,423
7,790
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Sanukai
Hercules
13
3 / 2 / 12
7,707
771
7,977
11,174
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
12
1 / 3 / 9
6,800
680
4,248
8,237
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cleetus27
Hercules
12
0 / 6 / 3
6,307
631
4,661
13,956
10,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
XxTogomixX
Charybdis
12
0 / 7 / 2
6,578
658
2,440
8,134
2,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
13
0 / 2 / 4
6,974
697
7,287
10,413
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Bastet
13
7 / 4 / 1
7,613
761
11,153
9,477
3,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
zuusun
Scylla
12
1 / 4 / 1
6,839
684
4,358
6,604
1,971
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
23
Kills
8
8
Deaths
23
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cleetus27
Hercules
0
6
3
0.25
W
11
0
9
15.5
W
Freya
Kayℓeg
Freya
4
3
9
2.83
W
Thanatos
Quick4Hands
Thanatos
4
0
11
9.5
W
Hercules
Sanukai
Hercules
3
2
12
4.5
W
Ullr
1
3
9
1.83
L
Charybdis
XxTogomixX
Charybdis
0
7
2
0.14
L
Sylvanus
0
2
4
1
L
Bastet
7
4
1
1.88
L
Scylla
zuusun
Scylla
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,427
Damage
29,899
42,327
Taken
48,584
22,572
Mitigated
30,252
17,632
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cleetus27
Hercules
4,661
938
211
2,361
13,956
10,683
0
3,100
10,287
0
8,224
W
12,364
2,100
0
2,895
8,462
7,485
0
2,880
5,582
0
24,541
W
Freya
Kayℓeg
Freya
8,415
2,333
0
1,544
6,664
3,100
337
1,203
5,461
26,356
2,197
W
Thanatos
Quick4Hands
Thanatos
10,423
2,136
0
8,467
7,790
3,008
0
1,641
6,149
0
29,168
W
Hercules
Sanukai
Hercules
7,977
2,893
0
3,448
11,174
6,130
0
3,006
8,168
0
10,354
W
Ullr
4,248
2,563
0
1,278
8,237
2,849
181
2,915
5,322
0
10,801
L
Charybdis
XxTogomixX
Charybdis
2,440
586
0
455
8,134
2,324
223
663
7,362
0
13,198
L
Sylvanus
7,287
535
1,248
3,604
10,413
11,965
0
1,561
8,682
17,722
0
L
Bastet
11,153
1,414
0
927
9,477
3,309
0
1,931
7,411
0
15,688
L
Scylla
zuusun
Scylla
4,358
1,383
0
450
6,604
1,971
0
459
5,995
16,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,871
Gold Earned
34,311
158
Minions Killed
107
0
Camps Cleared
0
1,057,649
Distance Traveled
911,021
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,307
631
9
1
0
183,964
0
W
Tyr
9,259
926
36
4
0
247,519
2
W
Freya
8,061
806
56
6
0
182,855
0
W
Thanatos
8,044
804
42
4
0
235,987
1
W
Hercules
7,707
771
5
1
0
206,296
0
W
Ullr
6,800
680
19
2
0
184,992
0
L
Charybdis
6,578
658
24
2
0
152,183
0
L
Sylvanus
6,974
697
25
3
0
191,227
2
L
Bastet
7,613
761
10
1
0
196,489
4
L
Scylla
6,839
684
39
4
0
187,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role