Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
PRIZXNER
Zeus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Athena
Athena
iGaboGabo
Athena
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 37L
1,500 Elo+
Party 2
Tiamat
Tiamat
johnnyjoestarV2
Tiamat
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
221W - 163L
1,500 Elo+
Party 2
Nike
Nike
kohlt
Nike
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 13L
1,500 Elo+
Party 2
Team Averages
Level 151
1,500 SR
1,500 Elo+

VS

Team Averages
Level 83
1,500 SR
1,428 Elo+
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
CharleUrso
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,344 Elo+
Party 1
Izanami
Izanami
MagFaz
Izanami
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,344 Elo+
Party 1
Apollo
Apollo
Menegatti
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,344 Elo+
Party 1
Cerberus
Cerberus
dedarkness
Cerberus
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
144W - 174L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
4 / 0 / 18
9,020
1,128
5,828
8,524
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
14
6 / 1 / 12
8,569
1,071
15,967
6,230
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
iGaboGabo
Athena
13
4 / 2 / 15
8,520
1,065
5,507
12,477
12,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 1 / 12
8,155
1,019
11,982
6,420
4,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
kohlt
Nike
13
4 / 3 / 10
7,880
985
8,023
12,583
11,425
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 5 / 3
6,148
769
5,048
11,148
4,503
Freya
10
0 / 5 / 3
5,947
743
3,027
9,023
2,907
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
MagFaz
Izanami
13
2 / 5 / 2
6,996
875
8,290
9,645
3,191
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
Menegatti
Apollo
12
3 / 4 / 0
6,415
802
6,286
9,608
3,503
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
dedarkness
Cerberus
11
1 / 3 / 2
6,761
845
3,924
12,151
9,644
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
22
Kills
6
7
Deaths
22
67
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
18
13
L
Chang'e
 
Chang'e
0
5
3
0.3
L
Freya
0
5
3
0.3
L
Izanami
MagFaz
Izanami
2
5
2
0.6
L
Apollo
Menegatti
Apollo
3
4
0
0.75
W
Zeus
6
1
12
12
L
Cerberus
dedarkness
Cerberus
1
3
2
0.67
W
Athena
iGaboGabo
Athena
4
2
15
5.75
W
4
1
12
10
W
Nike
kohlt
Nike
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,307
Damage
26,575
46,234
Taken
51,575
42,073
Mitigated
23,748
18,947
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,828
710
5,661
3,535
8,524
9,456
228
3,274
5,250
12,119
0
L
Chang'e
 
Chang'e
5,048
442
4,578
2,701
11,148
4,503
0
8,633
2,515
9,973
0
L
Freya
3,027
930
1,226
1,199
9,023
2,907
0
7,568
1,455
5,619
0
L
Izanami
MagFaz
Izanami
8,290
4,153
1,259
723
9,645
3,191
0
7,253
2,392
0
18,079
L
Apollo
Menegatti
Apollo
6,286
2,688
748
916
9,608
3,503
0
8,630
978
0
10,916
W
Zeus
15,967
1,637
1,348
898
6,230
3,771
2,282
1,371
4,859
29,933
0
L
Cerberus
dedarkness
Cerberus
3,924
65
0
5,623
12,151
9,644
0
7,200
4,951
10,486
0
W
Athena
iGaboGabo
Athena
5,507
1,497
0
2,064
12,477
12,564
165
2,602
9,875
10,595
0
W
11,982
996
1,147
2,018
6,420
4,857
1,625
1,896
4,524
28,213
0
W
Nike
kohlt
Nike
8,023
909
602
1,674
12,583
11,425
157
2,856
9,727
0
10,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,144
Gold Earned
32,267
84
Minions Killed
84
0
Camps Cleared
0
915,190
Distance Traveled
710,219
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,020
1,128
13
2
0
193,348
1
L
Chang'e
6,148
769
8
1
0
157,940
0
L
Freya
5,947
743
13
2
0
113,661
0
L
Izanami
6,996
875
36
5
0
139,777
0
L
Apollo
6,415
802
11
1
0
152,585
0
W
Zeus
8,569
1,071
23
3
0
149,559
1
L
Cerberus
6,761
845
16
2
0
146,256
0
W
Athena
8,520
1,065
5
1
0
188,227
1
W
Tiamat
8,155
1,019
37
5
0
189,381
3
W
Nike
7,880
985
6
1
0
194,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role