Player Matchup

Chiron
Chiron
Arrost
Chiron
Level 49
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 5L
1,478 Elo+
Party 1
Scylla
Scylla
DistractedLamp
Scylla
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
35W - 24L
1,478 Elo+
Party 1
Arachne
Arachne
Itadakimas4
Arachne
Level 101
God Stats
3W - 1L
1,683 SR
Queue Stats
643W - 682L
1,683 Elo+
Solo
Achilles
Achilles
JWASH
Achilles
Level 88
God Stats
2W - 4L
1,511 SR
Queue Stats
13W - 13L
1,478 Elo+
Party 1
Ganesha
Ganesha
KingNerra
Ganesha
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 22L
1,478 Elo+
Party 1
Team Averages
Level 93
1,539 SR
1,519 Elo+

VS

Team Averages
Level 50
1,449 SR
1,526 Elo+
Khepri
Khepri
DizzTheGoat
Khepri
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,748 Elo+
Party 2
Neith
Neith
RitzBittz
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,748 Elo+
Party 2
Da Ji
Da Ji
Trishaann3
Da Ji
Level 48
God Stats
4W - 5L
1,247 SR
Queue Stats
239W - 217L
1,134 Elo+
Solo
Apollo
Apollo
aSoggyPancake
Apollo
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
351W - 357L
1,500 Elo+
Party 3
Hel
Hel
daKookee
Hel
Level 40
God Stats
0W - 4L
1,500 SR
Queue Stats
194W - 207L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arrost
Chiron
18
8 / 3 / 7
11,900
626
13,454
13,845
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 2 / 12
12,868
677
25,925
11,985
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Itadakimas4
Arachne
20
15 / 0 / 8
13,357
703
15,474
17,562
7,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
JWASH
Achilles
17
5 / 0 / 5
11,360
598
8,353
16,132
16,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
KingNerra
Ganesha
15
2 / 1 / 14
10,749
566
6,168
14,901
14,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 8 / 3
8,062
424
6,212
23,170
21,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
RitzBittz
Neith
14
0 / 6 / 1
8,898
468
6,056
11,677
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
12
1 / 9 / 0
8,111
427
5,992
18,019
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 9 / 2
9,701
511
14,849
19,041
5,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 10 / 1
7,433
391
2,544
14,265
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
13
42
Kills
6
6
Deaths
42
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
Arrost
Chiron
8
3
7
3.83
W
12
2
12
9
L
Khepri
2
8
3
0.44
W
Arachne
Itadakimas4
Arachne
15
0
8
19
W
Achilles
JWASH
Achilles
5
0
5
7.5
W
Ganesha
KingNerra
Ganesha
2
1
14
9
L
Neith
RitzBittz
Neith
0
6
1
0.08
L
Da Ji
1
9
0
0.11
L
3
9
2
0.44
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,374
Damage
35,653
74,425
Taken
86,172
47,173
Mitigated
38,037
23,325
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Arrost
Chiron
13,454
7,304
212
7,325
13,845
4,485
5,634
2,562
11,273
0
66,414
W
25,925
2,566
0
1,453
11,985
4,356
1,410
1,576
10,409
85,527
0
L
Khepri
6,212
1,306
0
2,598
23,170
21,428
0
8,321
14,611
28,946
0
W
Arachne
Itadakimas4
Arachne
15,474
11,669
0
6,592
17,562
7,420
2,893
1,259
15,929
0
117,157
W
Achilles
JWASH
Achilles
8,353
824
489
4,344
16,132
16,725
2,310
1,337
14,795
6,506
46,495
W
Ganesha
KingNerra
Ganesha
6,168
854
769
2,141
14,901
14,187
609
2,022
12,879
30,936
0
L
Neith
RitzBittz
Neith
6,056
2,730
0
1,943
11,677
4,034
707
2,848
8,126
0
49,452
L
Da Ji
5,992
1,388
0
4,499
18,019
4,941
0
6,619
11,352
0
51,370
L
14,849
11,229
0
2,506
19,041
5,095
28
5,833
13,109
0
74,103
L
2,544
369
1,021
2,867
14,265
2,539
0
9,205
4,916
24,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,234
Gold Earned
42,205
498
Minions Killed
419
0
Camps Cleared
0
1,990,753
Distance Traveled
1,589,543
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,900
626
119
6
0
360,470
3
W
Scylla
12,868
677
108
6
0
380,503
4
L
Khepri
8,062
424
41
2
0
346,237
8
W
Arachne
13,357
703
160
8
0
457,979
3
W
Achilles
11,360
598
99
5
0
396,260
4
W
Ganesha
10,749
566
12
1
0
395,541
6
L
Neith
8,898
468
107
6
0
303,142
0
L
Da Ji
8,111
427
83
4
0
310,676
5
L
Apollo
9,701
511
135
7
0
289,850
1
L
Hel
7,433
391
53
3
0
339,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role