Player Matchup

Skadi
Skadi
MelissaGoddess72
Skadi
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 214L
1,160 Elo+
Party 1
Zeus
Zeus
Reesalas
Zeus
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Bellona
Bellona
Skuodas
Bellona
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 44L
1,160 Elo+
Party 1
Kali
Kali
ThexBakedxGhost6
Kali
Level 85
God Stats
2W - 1L
1,526 SR
Queue Stats
51W - 65L
1,463 Elo+
Solo
Ymir
Ymir
stinkfinger1776
Ymir
Level 18
God Stats
10W - 4L
1,166 SR
Queue Stats
11W - 8L
1,160 Elo+
Party 1
Team Averages
Level 86
1,439 SR
1,289 Elo+

VS

Team Averages
Level 56
1,500 SR
1,470 Elo+
Gilgamesh
Gilgamesh
Brian681
Gilgamesh
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
381W - 350L
1,500 Elo+
Party 2
Chaac
Chaac
JerryPR
Chaac
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
iBeocca
Xing Tian
Level 84
God Stats
8W - 6L
1,500 SR
Queue Stats
225W - 159L
1,500 Elo+
Party 2
Janus
Janus
macksaucey
Janus
Level 32
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 125L
1,348 Elo+
Solo
Izanami
Izanami
vGaby
Izanami
Level 68
God Stats
9W - 12L
1,500 SR
Queue Stats
244W - 175L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,599
560
5,935
5,574
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
12
6 / 1 / 2
7,074
707
7,821
3,937
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Skuodas
Bellona
12
5 / 0 / 1
7,374
737
6,950
5,032
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 3
6,357
636
1,613
6,173
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 0 / 5
5,595
560
3,290
4,920
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brian681
Gilgamesh
8
0 / 3 / 3
4,905
491
3,475
8,560
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
JerryPR
Chaac
8
0 / 6 / 0
4,743
474
1,530
8,394
4,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
iBeocca
Xing Tian
7
0 / 1 / 2
4,797
480
2,876
8,591
4,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
10
1 / 2 / 0
5,524
552
1,794
3,437
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
vGaby
Izanami
9
2 / 2 / 0
5,407
541
2,653
6,043
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
3
3
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Brian681
Gilgamesh
0
3
3
0.5
L
Chaac
JerryPR
Chaac
0
6
0
0
W
1
2
1
0.75
W
Zeus
6
1
2
7
W
Bellona
Skuodas
Bellona
5
0
1
5.5
W
2
0
3
3.5
L
Xing Tian
iBeocca
Xing Tian
0
1
2
1
L
Janus
1
2
0
0.5
W
0
0
5
2.5
L
Izanami
vGaby
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,609
Damage
12,328
25,636
Taken
35,025
9,558
Mitigated
14,979
9,861
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Brian681
Gilgamesh
3,475
770
0
406
8,560
2,864
0
2,691
5,869
0
30,023
L
Chaac
JerryPR
Chaac
1,530
197
0
1,042
8,394
4,799
0
0
8,394
0
19,551
W
5,935
2,992
0
1,666
5,574
1,063
0
602
4,972
0
37,181
W
Zeus
7,821
1,525
0
440
3,937
1,265
59
1,554
2,333
41,060
0
W
Bellona
Skuodas
Bellona
6,950
3,303
0
2,928
5,032
2,854
0
0
4,785
0
42,346
W
1,613
644
0
3,495
6,173
1,654
0
794
5,339
0
29,604
L
Xing Tian
iBeocca
Xing Tian
2,876
245
1,005
1,844
8,591
4,676
0
4,944
3,647
9,469
0
L
Janus
1,794
198
0
500
3,437
909
0
1,405
2,032
27,365
0
W
3,290
945
0
1,332
4,920
2,722
0
1,581
3,290
10,315
0
L
Izanami
vGaby
Izanami
2,653
2,073
0
997
6,043
1,731
0
2,071
3,972
0
34,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
25,376
325
Minions Killed
261
0
Camps Cleared
0
1,023,392
Distance Traveled
934,117
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,905
491
54
5
0
189,241
2
L
Chaac
4,743
474
42
4
0
194,176
0
W
Skadi
5,599
560
62
6
0
174,863
0
W
Zeus
7,074
707
81
8
0
199,347
3
W
Bellona
7,374
737
93
9
0
227,203
1
W
Kali
6,357
636
69
7
0
227,344
0
L
Xing Tian
4,797
480
8
1
0
174,542
3
L
Janus
5,524
552
68
7
0
193,182
2
W
Ymir
5,595
560
20
2
0
194,635
1
L
Izanami
5,407
541
89
9
0
182,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role