Player Matchup

Ymir
Ymir
Diesel Yoshi
Ymir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,052 Elo+
Party 2
Atlas
Atlas
Harubia
Atlas
Level 28
God Stats
1W - 1L
1,297 SR
Queue Stats
4W - 3L
1,052 Elo+
Party 2
Baron Samedi
Baron Samedi
SuperSlav6347
Baron Samedi
Level 58
God Stats
2W - 4L
1,342 SR
Queue Stats
18W - 23L
1,052 Elo+
Party 2
Chiron
Chiron
alienslayer50
Chiron
Level 45
God Stats
2W - 3L
1,529 SR
Queue Stats
12W - 11L
1,052 Elo+
Party 2
Nu Wa
Nu Wa
diamond girl02
Nu Wa
Level 66
God Stats
24W - 21L
1,505 SR
Queue Stats
106W - 94L
1,368 Elo+
Solo
Team Averages
Level 48
1,435 SR
1,115 Elo+

VS

Team Averages
Level 36
1,500 SR
1,428 Elo+
Hades
Hades
Bandit boy5459
Hades
Level 11
God Stats
6W - 7L
1,500 SR
Queue Stats
161W - 224L
1,500 Elo+
Party 1
Khepri
Khepri
Geckoser
Khepri
Level 39
God Stats
18W - 18L
1,500 SR
Queue Stats
121W - 160L
1,492 Elo+
Party 1
Ares
Ares
LordofCinder412
Ares
Level 48
God Stats
3W - 7L
1,500 SR
Queue Stats
320W - 356L
1,541 Elo+
Party 1
Da Ji
Da Ji
Spicy Mouse1431
Da Ji
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,324 Elo+
Party 1
Set
Set
worgenguy2339
Set
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 9L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 31
12,004
1,200
15,679
22,872
17,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Atlas
Harubia
Atlas
18
6 / 2 / 20
11,576
1,158
17,982
12,086
11,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SuperSlav6347
Baron Samedi
19
14 / 1 / 22
13,715
1,372
18,620
9,289
4,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
7 / 2 / 22
12,326
1,233
21,072
11,801
4,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 26
12,371
1,237
19,748
5,848
2,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

364

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 1
10,059
1,006
15,495
23,246
15,250
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
Geckoser
Khepri
15
1 / 10 / 2
9,961
996
7,476
20,397
25,053
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 5 / 4
10,661
1,066
11,210
23,956
34,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 10 / 3
10,915
1,092
12,622
20,551
15,878
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 4 / 2
10,327
1,033
10,573
13,590
5,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
17
38
Kills
5
5
Deaths
39
121
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
5
0
31
20.5
L
Khepri
Geckoser
Khepri
1
10
2
0.2
W
Atlas
Harubia
Atlas
6
2
20
8
L
0
5
4
0.4
L
2
10
3
0.35
W
Baron Samedi
SuperSlav6347
Baron Samedi
14
1
22
25
W
7
2
22
9
W
6
0
26
19
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,101
Damage
57,376
61,896
Taken
101,740
38,393
Mitigated
96,197
30,847
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,495
3,293
1,325
1,614
23,246
15,250
0
16,600
6,522
38,100
0
W
15,679
3,959
2,153
8,009
22,872
17,166
0
12,610
10,262
19,648
0
L
Khepri
Geckoser
Khepri
7,476
1,047
0
0
20,397
25,053
0
15,337
4,791
15,413
0
W
Atlas
Harubia
Atlas
17,982
7,587
648
1,507
12,086
11,009
0
5,926
6,152
35,868
0
L
11,210
794
0
451
23,956
34,673
0
17,062
6,449
17,019
0
L
12,622
3,547
0
1,076
20,551
15,878
0
14,178
6,100
0
23,039
W
Baron Samedi
SuperSlav6347
Baron Samedi
18,620
3,481
6,829
4,300
9,289
4,035
0
4,174
5,115
45,989
0
W
21,072
8,072
1,001
2,934
11,801
4,148
0
6,699
5,102
0
25,777
W
19,748
7,579
1,732
1,734
5,848
2,035
0
4,764
1,084
34,453
0
L
10,573
3,160
0
733
13,590
5,343
0
7,639
5,849
0
32,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,992
Gold Earned
51,923
167
Minions Killed
126
4
Camps Cleared
4
828,900
Distance Traveled
741,542
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,059
1,006
57
6
2
129,289
0
W
Ymir
12,004
1,200
13
1
1
165,877
0
L
Khepri
9,961
996
11
1
0
124,081
0
W
Atlas
11,576
1,158
39
4
1
159,879
0
L
Ares
10,661
1,066
12
1
0
154,479
0
L
Da Ji
10,915
1,092
11
1
0
151,663
0
W
Baron Samedi
13,715
1,372
71
7
0
169,660
0
W
Chiron
12,326
1,233
16
2
2
171,662
0
W
Nu Wa
12,371
1,237
28
3
0
161,822
1
L
Set
10,327
1,033
35
4
2
182,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role