Player Matchup

Ymir
Ymir
Bronze III
Louisianimal2012
Ymir
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,546 MMR
Solo
Hachiman
Hachiman
Bronze III
MindyRox420
Hachiman
Bronze III
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
62W - 40L
1,546 MMR
Party 1
Arachne
Arachne
Bronze III
Weak3n
Arachne
Bronze III
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
110W - 73L
1,546 MMR
Party 1
Agni
Agni
Bronze III
cuatroarmas
Agni
Bronze III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 62L
1,546 MMR
Party 2
Hades
Hades
Bronze III
tato123871
Hades
Bronze III
Level 109
God Stats
20W - 15L
1,500 SR
Queue Stats
53W - 54L
1,546 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,500 SR
1,546 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 150
1,500 SR
1,528 MMR
Thor
Thor
Bronze III
OfficialStevie
Thor
Bronze III
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
641W - 638L
1,546 MMR
Solo
Apollo
Apollo
Bronze III
WOMANPOUNDER
Apollo
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 3
Chaac
Chaac
Bronze III
Whydoc
Chaac
Bronze III
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 34L
1,546 MMR
Solo
Thoth
Thoth
Silver I
WorThABiLL
Thoth
Silver I
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 38L
1,500 MMR
Party 3
Cerberus
Cerberus
Bronze III
woodsycat
Cerberus
Bronze III
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 91L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,336
408
3,733
13,434
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
MindyRox420
Hachiman
16
3 / 2 / 1
9,970
554
9,551
11,802
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Weak3n
Arachne
15
4 / 8 / 5
9,104
506
13,898
16,228
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 8 / 1
7,867
437
6,574
11,072
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
13
0 / 5 / 1
8,107
450
4,751
13,823
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
LokiAtlasGeb

VS

Bans
FenrirBastetAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 9
9,847
547
8,332
12,953
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
18
8 / 2 / 5
11,287
627
11,731
14,464
6,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Whydoc
Chaac
16
2 / 0 / 9
9,811
545
8,747
12,887
9,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thoth
17
9 / 4 / 5
10,758
598
13,292
8,616
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
woodsycat
Cerberus
15
4 / 0 / 14
9,940
552
8,850
16,416
13,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
11
Kills
29
29
Deaths
11
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Hachiman
MindyRox420
Hachiman
3
2
1
1.75
W
6
5
9
2.1
W
Apollo
8
2
5
5.25
L
Arachne
Weak3n
Arachne
4
8
5
0.81
W
Chaac
Whydoc
Chaac
2
0
9
6.5
W
Thoth
9
4
5
2.88
L
3
8
1
0.44
L
Hades
0
5
1
0.1
W
Cerberus
woodsycat
Cerberus
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,507
Damage
50,952
66,359
Taken
65,336
25,789
Mitigated
36,973
17,622
Healing
26,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,733
585
0
1,785
13,434
8,790
0
7,047
6,341
22,327
0
L
Hachiman
MindyRox420
Hachiman
9,551
5,321
0
4,530
11,802
2,697
0
2,647
9,107
0
72,081
W
8,332
2,003
0
3,806
12,953
4,177
0
3,462
9,353
0
54,226
W
Apollo
11,731
7,479
0
7,959
14,464
6,719
974
2,007
12,457
0
101,159
L
Arachne
Weak3n
Arachne
13,898
7,926
0
5,799
16,228
5,127
0
4,143
11,994
0
66,031
W
Chaac
Whydoc
Chaac
8,747
1,460
455
4,987
12,887
9,485
0
2,807
10,026
0
69,517
W
Thoth
13,292
39
0
460
8,616
3,217
0
1,986
6,438
76,347
0
L
6,574
560
0
1,013
11,072
2,054
0
5,722
5,258
42,038
0
L
Hades
4,751
354
0
4,495
13,823
7,121
159
2,583
10,520
45,940
0
W
Cerberus
woodsycat
Cerberus
8,850
923
773
8,006
16,416
13,375
198
4,264
12,004
39,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,384
Gold Earned
51,643
467
Minions Killed
613
0
Camps Cleared
0
1,620,857
Distance Traveled
1,787,600
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,336
408
34
2
0
319,622
8
L
Hachiman
9,970
554
138
8
0
324,057
3
W
Thor
9,847
547
109
6
0
338,762
4
W
Apollo
11,287
627
170
9
0
343,803
5
L
Arachne
9,104
506
97
5
0
352,862
9
W
Chaac
9,811
545
134
7
0
374,838
8
W
Thoth
10,758
598
131
7
0
364,821
4
L
Agni
7,867
437
89
5
0
302,997
4
L
Hades
8,107
450
109
6
0
321,319
9
W
Cerberus
9,940
552
69
4
0
365,376
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role