Player Matchup

Susano
Susano
CrazyKid-_-28
Susano
Level 99
God Stats
8W - 4L
1,500 SR
Queue Stats
184W - 165L
1,402 Elo+
Party 2
Izanami
Izanami
JE_Bazooka77
Izanami
Level 80
God Stats
4W - 1L
1,677 SR
Queue Stats
165W - 148L
1,402 Elo+
Party 2
Chaac
Chaac
KingStew591
Chaac
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,500 Elo+
Party 3
Agni
Agni
PresidentLeach
Agni
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 47L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
jho-blackj
Cthulhu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,199 Elo+
Party 2
Team Averages
Level 86
1,535 SR
1,400 Elo+

VS

Team Averages
Level 108
1,433 SR
1,409 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Lotf madara
Bellona
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,327 Elo+
Solo
Izanami
Izanami
charmingdonut
Izanami
Level 123
God Stats
1W - 2L
1,285 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 1
Atlas
Atlas
llJohnTheBombll
Atlas
Level 63
God Stats
6W - 4L
1,381 SR
Queue Stats
61W - 68L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,063
677
1,228
3,666
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
JE_Bazooka77
Izanami
7
1 / 0 / 0
3,915
653
1,325
2,198
380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 1 / 0
4,498
750
1,296
2,855
1,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
4,119
687
799
2,044
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
jho-blackj
Cthulhu
6
0 / 0 / 1
4,094
682
767
1,343
554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 1 / 0
3,499
583
695
1,892
425
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Da Ji
 
Da Ji
4
0 / 0 / 0
3,170
528
364
1,537
320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
Lotf madara
Bellona
5
1 / 1 / 0
3,819
637
445
2,033
1,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
7
0 / 0 / 0
3,744
624
677
2,500
447
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 0
3,812
635
401
1,748
609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
2
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Da Ji
 
Da Ji
0
0
0
0
W
1
0
1
1.5
W
Izanami
JE_Bazooka77
Izanami
1
0
0
1
W
1
1
0
1
L
Bellona
Lotf madara
Bellona
1
1
0
1
W
0
1
1
0.5
L
Izanami
0
0
0
0
W
Cthulhu
jho-blackj
Cthulhu
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,415
Damage
2,582
12,106
Taken
9,710
3,590
Mitigated
2,889
4,845
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
695
244
0
623
1,892
425
364
799
1,093
0
12,164
L
Da Ji
 
Da Ji
364
126
0
881
1,537
320
0
0
1,537
0
5,921
W
1,228
428
0
1,839
3,666
968
0
103
3,563
0
15,629
W
Izanami
JE_Bazooka77
Izanami
1,325
1,047
0
1,161
2,198
380
0
29
2,169
0
21,976
W
1,296
484
0
1,011
2,855
1,252
403
0
2,813
0
19,191
L
Bellona
Lotf madara
Bellona
445
338
0
724
2,033
1,088
0
0
2,033
0
8,618
W
799
69
0
183
2,044
436
0
0
2,044
18,041
0
L
Izanami
677
477
0
1,732
2,500
447
0
507
1,993
0
25,053
W
Cthulhu
jho-blackj
Cthulhu
767
84
0
651
1,343
554
0
269
1,074
7,601
0
L
401
247
0
381
1,748
609
0
260
1,488
5,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,689
Gold Earned
18,044
198
Minions Killed
133
0
Camps Cleared
0
659,675
Distance Traveled
464,695
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,499
583
25
4
0
72,053
0
L
Da Ji
3,170
528
16
3
0
72,448
0
W
Susano
4,063
677
38
6
0
153,447
2
W
Izanami
3,915
653
57
10
0
127,935
2
W
Chaac
4,498
750
49
8
0
122,750
1
L
Bellona
3,819
637
26
4
0
61,419
2
W
Agni
4,119
687
46
8
0
129,629
2
L
Izanami
3,744
624
53
9
0
121,246
2
W
Cthulhu
4,094
682
8
1
0
125,914
0
L
Atlas
3,812
635
13
2
0
137,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role