Player Matchup

Fafnir
Fafnir
Dettlaff_VDE
Fafnir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Tiamat
Tiamat
Fyrehall
Tiamat
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
TiagobPereira
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
hiosakiSz
Scylla
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Nike
Nike
yDiibs
Nike
Level 107
God Stats
2W - 1L
1,285 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 1
Team Averages
Level 41
1,457 SR
1,500 Elo+

VS

Team Averages
Level 67
1,500 SR
1,372 Elo+
Scylla
Scylla
BruNeITh0Rrr
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,741 Elo+
Solo
Thor
Thor
Gãiiuss
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,045 Elo+
Solo
Eset
Eset
JHiicks
Eset
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 90L
1,483 Elo+
Solo
Aphrodite
Aphrodite
Lorde Freeza
Aphrodite
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,314 Elo+
Solo
Medusa
Medusa
koreatk
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 0 / 11
7,954
795
3,557
6,444
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Fyrehall
Tiamat
14
4 / 1 / 10
7,869
787
7,640
7,926
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TiagobPereira
Jing Wei
13
1 / 1 / 3
6,991
699
3,262
5,633
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
hiosakiSz
Scylla
15
6 / 0 / 8
7,908
791
8,242
5,116
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nike
yDiibs
Nike
15
6 / 1 / 8
8,431
843
11,006
8,041
6,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 1 / 0
7,393
739
4,792
5,514
1,854
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
12
0 / 3 / 1
6,389
639
3,140
7,717
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
JHiicks
Eset
13
0 / 3 / 1
6,833
683
6,059
5,976
2,704
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Lorde Freeza
Aphrodite
12
0 / 3 / 2
6,460
646
6,599
9,010
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
koreatk
Medusa
12
0 / 8 / 0
6,597
660
3,679
10,142
3,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
18
Kills
3
3
Deaths
18
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
1
0
3
W
Fafnir
1
0
11
6.5
W
Tiamat
Fyrehall
Tiamat
4
1
10
9
L
Thor
0
3
1
0.17
L
Eset
JHiicks
Eset
0
3
1
0.17
L
Aphrodite
Lorde Freeza
Aphrodite
0
3
2
0.33
W
Jing Wei
TiagobPereira
Jing Wei
1
1
3
2.5
W
Scylla
hiosakiSz
Scylla
6
0
8
10
L
Medusa
koreatk
Medusa
0
8
0
0
W
Nike
yDiibs
Nike
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,707
Damage
24,269
33,160
Taken
38,359
23,131
Mitigated
14,710
10,189
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,792
540
0
0
5,514
1,854
0
2,569
2,755
23,512
0
W
Fafnir
3,557
534
342
2,398
6,444
7,246
267
3,546
2,898
11,888
0
W
Tiamat
Fyrehall
Tiamat
7,640
259
127
2,072
7,926
5,158
106
4,214
3,712
20,630
0
L
Thor
3,140
579
0
1,074
7,717
2,817
0
4,561
2,780
0
8,536
L
Eset
JHiicks
Eset
6,059
178
532
863
5,976
2,704
0
2,655
3,167
22,553
0
L
Aphrodite
Lorde Freeza
Aphrodite
6,599
565
1,612
3,951
9,010
4,020
0
4,640
4,048
15,745
0
W
Jing Wei
TiagobPereira
Jing Wei
3,262
2,889
0
2,200
5,633
2,445
778
2,546
3,087
0
17,845
W
Scylla
hiosakiSz
Scylla
8,242
495
0
1,497
5,116
1,732
136
3,196
1,920
24,863
0
L
Medusa
koreatk
Medusa
3,679
1,238
42
211
10,142
3,315
0
3,678
6,170
0
17,715
W
Nike
yDiibs
Nike
11,006
1,208
405
1,148
8,041
6,550
0
3,948
4,093
0
29,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,153
Gold Earned
33,672
180
Minions Killed
164
0
Camps Cleared
0
1,034,996
Distance Traveled
915,040
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,393
739
44
4
0
204,965
0
W
Fafnir
7,954
795
17
2
0
222,068
0
W
Tiamat
7,869
787
40
4
0
211,373
0
L
Thor
6,389
639
17
2
0
198,007
0
L
Eset
6,833
683
45
5
0
182,822
5
L
Aphrodite
6,460
646
22
2
0
177,393
2
W
Jing Wei
6,991
699
33
3
0
185,861
1
W
Scylla
7,908
791
41
4
0
195,423
0
L
Medusa
6,597
660
36
4
0
151,853
2
W
Nike
8,431
843
49
5
0
220,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role