Player Matchup

Nike
Nike
GankDaddyGrimm
Nike
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,785 Elo+
Party 2
Mulan
Mulan
GankDaddySlim
Mulan
Level 125
God Stats
13W - 8L
1,500 SR
Queue Stats
239W - 244L
1,785 Elo+
Party 2
He Bo
He Bo
TripleDotJ
He Bo
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
87W - 97L
1,396 Elo+
Party 2
Team Averages
Level 108
1,500 SR
1,655 Elo+

VS

Team Averages
Level 95
1,500 SR
1,552 Elo+
Nemesis
Nemesis
Grossti
Nemesis
Level 48
God Stats
0W - 4L
1,285 SR
Queue Stats
233W - 262L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
ShadeVsSunshine
Gilgamesh
Level 109
God Stats
3W - 3L
1,715 SR
Queue Stats
4W - 13L
1,467 Elo+
Solo
Ra
Ra
rexygamer1
Ra
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
377W - 420L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
7,274
727
5,435
8,079
6,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 4 / 8
7,562
756
6,106
9,501
5,490
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
13
8 / 0 / 5
8,523
852
7,784
7,443
2,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grossti
Nemesis
11
2 / 3 / 3
6,703
670
2,725
7,397
3,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ShadeVsSunshine
Gilgamesh
10
2 / 6 / 3
6,975
698
5,709
9,073
7,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 3
7,097
710
9,005
5,533
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
6
6
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
3
4
8
1.75
L
Nemesis
Grossti
Nemesis
2
3
3
1.17
L
Gilgamesh
ShadeVsSunshine
Gilgamesh
2
6
3
0.58
W
He Bo
8
0
5
10.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,325
Damage
17,439
25,023
Taken
22,003
14,488
Mitigated
12,554
5,639
Healing
2,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,435
300
0
2,190
8,079
6,523
176
2,631
4,689
0
15,606
W
6,106
337
0
700
9,501
5,490
339
3,150
5,667
0
23,977
L
Nemesis
Grossti
Nemesis
2,725
321
0
1,252
7,397
3,553
0
1,583
5,814
0
10,496
L
Gilgamesh
ShadeVsSunshine
Gilgamesh
5,709
810
0
528
9,073
7,001
0
3,980
5,093
0
14,992
W
He Bo
7,784
156
0
2,749
7,443
2,475
577
2,679
4,460
23,122
0
L
9,005
395
230
524
5,533
2,000
0
2,472
3,061
26,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,359
Gold Earned
20,775
103
Minions Killed
91
6
Camps Cleared
3
582,635
Distance Traveled
581,715
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,274
727
22
2
2
194,800
2
W
Mulan
7,562
756
37
4
0
188,511
1
L
Nemesis
6,703
670
18
2
1
204,468
3
L
Gilgamesh
6,975
698
22
2
0
181,257
3
W
He Bo
8,523
852
44
4
4
199,324
1
L
Ra
7,097
710
51
5
2
195,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role