Player Matchup

Chaac
Chaac
AfraidYoMaMa
Chaac
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
132W - 122L
1,567 Elo+
Party 1
Ganesha
Ganesha
Bobleeswagger2
Ganesha
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
513W - 514L
1,272 Elo+
Solo
Skadi
Skadi
Natsu150
Skadi
Level 29
God Stats
8W - 7L
1,500 SR
Queue Stats
25W - 20L
1,567 Elo+
Party 1
Raijin
Raijin
SlinkLion
Raijin
Level 65
God Stats
3W - 1L
1,489 SR
Queue Stats
60W - 61L
1,567 Elo+
Party 1
Thor
Thor
SlinkTiger
Thor
Level 42
God Stats
13W - 15L
1,629 SR
Queue Stats
82W - 92L
1,567 Elo+
Party 1
Team Averages
Level 62
1,524 SR
1,508 Elo+

VS

Team Averages
Level 47
1,608 SR
1,621 Elo+
Janus
Janus
DtonH
Janus
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,285 Elo+
Solo
Atlas
Atlas
Shorty1999
Atlas
Level 66
God Stats
8W - 18L
1,500 SR
Queue Stats
191W - 212L
1,705 Elo+
Party 2
Bastet
Bastet
SkinCrave
Bastet
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 2
Heimdallr
Heimdallr
knuckles547
Heimdallr
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 66L
1,705 Elo+
Party 2
Gilgamesh
Gilgamesh
spiralvenom
Gilgamesh
Level 27
God Stats
14W - 26L
1,824 SR
Queue Stats
236W - 265L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 10
12,460
593
17,724
22,264
32,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 9 / 12
9,659
460
9,246
22,823
20,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Natsu150
Skadi
16
10 / 6 / 9
11,769
560
22,115
16,794
4,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
SlinkLion
Raijin
18
13 / 1 / 6
12,161
579
23,026
8,748
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 9
11,324
539
6,222
15,335
5,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DtonH
Janus
11
0 / 11 / 2
7,530
359
4,550
13,933
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
14
5 / 2 / 6
10,284
490
12,235
29,057
23,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
SkinCrave
Bastet
14
6 / 8 / 6
9,668
460
10,857
22,301
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
knuckles547
Heimdallr
14
6 / 7 / 7
10,059
479
19,762
17,499
5,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
spiralvenom
Gilgamesh
11
1 / 8 / 4
8,320
396
7,961
18,171
15,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
43
35
Kills
18
18
Deaths
36
46
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
W
2
9
12
0.89
L
Janus
DtonH
Janus
0
11
2
0.09
W
Skadi
Natsu150
Skadi
10
6
9
2.42
L
Atlas
5
2
6
4
L
Bastet
SkinCrave
Bastet
6
8
6
1.13
W
Raijin
SlinkLion
Raijin
13
1
6
16
W
3
1
9
7.5
L
Heimdallr
knuckles547
Heimdallr
6
7
7
1.36
L
Gilgamesh
spiralvenom
Gilgamesh
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,333
Damage
55,365
85,964
Taken
100,961
66,738
Mitigated
53,144
25,158
Healing
27,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,724
2,026
797
14,661
22,264
32,332
2,426
3,301
18,811
1,895
71,039
W
9,246
680
793
4,261
22,823
20,452
201
6,526
16,185
26,691
0
L
Janus
DtonH
Janus
4,550
234
0
1,660
13,933
3,059
168
6,438
7,053
37,618
0
W
Skadi
Natsu150
Skadi
22,115
10,868
0
2,668
16,794
4,897
3,343
3,409
13,385
0
67,178
L
Atlas
12,235
3,991
1,077
10,250
29,057
23,077
274
9,044
19,409
39,007
2,942
L
Bastet
SkinCrave
Bastet
10,857
3,254
0
5,785
22,301
6,192
535
7,431
14,417
0
45,327
W
Raijin
SlinkLion
Raijin
23,026
841
0
680
8,748
3,227
1,560
2,166
6,455
81,388
0
W
6,222
1,097
0
1,298
15,335
5,830
586
445
14,890
0
83,246
L
Heimdallr
knuckles547
Heimdallr
19,762
5,808
1,600
3,139
17,499
5,759
1,181
6,236
10,954
0
57,308
L
Gilgamesh
spiralvenom
Gilgamesh
7,961
1,860
0
3,548
18,171
15,057
230
2,819
14,474
0
29,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,373
Gold Earned
45,861
537
Minions Killed
300
0
Camps Cleared
0
2,114,711
Distance Traveled
1,875,759
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,460
593
156
7
0
417,938
8
W
Ganesha
9,659
460
14
1
0
380,869
5
L
Janus
7,530
359
58
3
0
354,849
2
W
Skadi
11,769
560
124
6
0
425,643
0
L
Atlas
10,284
490
50
2
0
378,093
1
L
Bastet
9,668
460
74
4
0
366,592
3
W
Raijin
12,161
579
127
6
0
432,887
0
W
Thor
11,324
539
116
6
0
457,374
1
L
Heimdallr
10,059
479
76
4
0
375,658
4
L
Gilgamesh
8,320
396
42
2
0
400,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role