Player Matchup

Loki
Loki
Darkozx419
Loki
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 107L
1,328 Elo+
Solo
Chronos
Chronos
DeAdEyEGaMiNg706
Chronos
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 43L
1,727 Elo+
Party 2
Atlas
Atlas
Krouzee101
Atlas
Level 69
God Stats
20W - 11L
1,285 SR
Queue Stats
96W - 90L
1,087 Elo+
Party 1
Chaac
Chaac
SoloNerd001
Chaac
Level 94
God Stats
3W - 11L
1,285 SR
Queue Stats
109W - 116L
1,481 Elo+
Party 2
Medusa
Medusa
dawsonleding
Medusa
Level 128
God Stats
12W - 7L
1,500 SR
Queue Stats
525W - 526L
1,087 Elo+
Party 1
Team Averages
Level 86
1,414 SR
1,342 Elo+

VS

Team Averages
Level 110
1,488 SR
1,483 Elo+
Rama
Rama
Adecause
Rama
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 78L
1,500 Elo+
Solo
Bastet
Bastet
RGomez_7
Bastet
Level 141
God Stats
8W - 5L
1,500 SR
Queue Stats
22W - 32L
1,500 Elo+
Solo
Sol
Sol
thundrrrrrrr
Sol
Level 108
God Stats
6W - 6L
1,440 SR
Queue Stats
65W - 72L
1,439 Elo+
Solo
Yemoja
Yemoja
woodenwalruspuss
Yemoja
Level 58
God Stats
12W - 20L
1,500 SR
Queue Stats
22W - 34L
1,500 Elo+
Solo
Amaterasu
Amaterasu
xWCxHEADHUNTER
Amaterasu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 42L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,789
758
1,445
3,185
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,409
482
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
1
0 / 1 / 0
2,441
488
0
1,069
295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 1 / 0
3,450
690
1,822
3,079
870
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
5
1 / 0 / 0
3,285
657
2,169
2,199
406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
5
0 / 0 / 1
3,384
677
1,896
2,522
465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
RGomez_7
Bastet
5
0 / 1 / 0
3,357
671
743
2,752
612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,444
689
509
1,753
394
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
1 / 1 / 0
3,449
690
550
1,990
983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
xWCxHEADHUNTER
Amaterasu
6
1 / 1 / 0
3,770
754
1,389
3,001
1,054
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
2
2
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
0
0
1
0.5
L
1
0
0
1
L
0
0
0
0
L
Atlas
0
1
0
0
W
Bastet
RGomez_7
Bastet
0
1
0
0
L
2
1
0
2
L
Medusa
1
0
0
1
W
0
1
0
0
W
1
1
0
1
W
Amaterasu
xWCxHEADHUNTER
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,436
Damage
5,087
9,532
Taken
12,018
2,372
Mitigated
3,508
3,533
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
1,896
1,599
0
1,069
2,522
465
52
0
2,522
0
13,881
L
1,445
449
0
2,014
3,185
801
0
509
2,676
0
16,927
L
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
0
0
0
0
1,069
295
0
427
642
0
0
W
Bastet
RGomez_7
Bastet
743
148
0
426
2,752
612
0
0
2,752
0
14,171
L
1,822
464
0
612
3,079
870
0
0
3,079
0
10,951
L
Medusa
2,169
839
0
907
2,199
406
0
123
2,076
0
9,804
W
509
116
0
668
1,753
394
1,995
0
1,753
13,852
0
W
550
417
389
604
1,990
983
0
0
1,990
4,663
0
W
Amaterasu
xWCxHEADHUNTER
Amaterasu
1,389
759
77
767
3,001
1,054
0
0
3,001
0
13,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,374
Gold Earned
17,404
81
Minions Killed
145
0
Camps Cleared
0
351,579
Distance Traveled
438,683
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,384
677
32
6
0
82,892
2
L
Loki
3,789
758
43
9
0
125,804
3
L
Chronos
2,409
482
0
0
0
0
0
L
Atlas
2,441
488
0
0
0
27,438
1
W
Bastet
3,357
671
37
7
0
116,575
0
L
Chaac
3,450
690
20
4
0
100,736
1
L
Medusa
3,285
657
18
4
0
97,601
0
W
Sol
3,444
689
32
6
0
70,633
1
W
Yemoja
3,449
690
12
2
0
69,072
2
W
Amaterasu
3,770
754
32
6
0
99,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role