Player Matchup

Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
ClearlyNotRob
Mercury
Silver I
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,542 MMR
Party 1
Olorun
Olorun
Silver II
GoldNecklace
Olorun
Silver II
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
259W - 243L
1,542 MMR
Party 1
Poseidon
Poseidon
Silver II
TrAsHeR71
Poseidon
Silver II
Level 160
God Stats
20W - 13L
1,733 SR
Queue Stats
563W - 547L
1,505 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
carrete
Kuzenbo
Bronze III
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 131L
1,532 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,547 SR
1,524 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,499 SR
1,535 MMR
Hades
Hades
Silver I
 
Hades
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Bronze III
Achyles
Apollo
Bronze III
Level 156
God Stats
5W - 5L
1,500 SR
Queue Stats
122W - 118L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
JANSKURWIELDRUGI
Zhong Kui
Silver I
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 81L
1,628 MMR
Party 2
Arachne
Arachne
Silver II
SiouXW
Arachne
Silver II
Level 160
God Stats
8W - 3L
1,495 SR
Queue Stats
112W - 70L
1,503 MMR
Solo
Bacchus
Bacchus
Silver I
twitchcoomradec
Bacchus
Silver I
Level 69
God Stats
8W - 8L
1,500 SR
Queue Stats
429W - 430L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 8 / 5
8,795
419
7,389
20,447
21,507
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
15
0 / 8 / 2
8,787
418
5,318
19,275
7,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
17
8 / 8 / 3
11,447
545
20,950
17,715
6,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
TrAsHeR71
Poseidon
13
2 / 11 / 3
9,293
443
9,339
15,234
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
carrete
Kuzenbo
15
2 / 8 / 6
9,858
469
7,531
26,694
34,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
OdinGebIzanamiBastet

VS

Bans
LokiCamazotzTiamatCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
7 / 4 / 11
12,886
614
18,604
18,179
10,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Achyles
Apollo
20
8 / 2 / 3
14,307
681
14,728
16,143
8,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
19
13 / 2 / 7
12,854
612
24,817
16,389
14,352
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
SiouXW
Arachne
20
14 / 2 / 7
15,139
721
20,027
21,666
10,824
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 4 / 18
10,507
500
6,044
20,091
28,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
14
Kills
42
43
Deaths
14
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
8
5
0.56
W
Hades
 
Hades
7
4
11
3.13
W
Apollo
Achyles
Apollo
8
2
3
4.75
L
Mercury
0
8
2
0.13
L
Olorun
8
8
3
1.19
W
Zhong Kui
13
2
7
8.25
W
Arachne
SiouXW
Arachne
14
2
7
8.75
L
Poseidon
TrAsHeR71
Poseidon
2
11
3
0.32
L
Kuzenbo
carrete
Kuzenbo
2
8
6
0.63
W
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,527
Damage
84,220
99,365
Taken
92,468
74,732
Mitigated
72,925
11,100
Healing
44,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,389
1,006
0
999
20,447
21,507
0
10,208
10,239
0
38,661
W
Hades
 
Hades
18,604
1,686
1,316
10,348
18,179
10,047
493
7,645
10,534
105,468
0
W
Apollo
Achyles
Apollo
14,728
10,944
0
10,572
16,143
8,983
7,937
7,132
9,011
0
137,601
L
Mercury
5,318
2,794
0
2,679
19,275
7,340
0
4,660
14,615
0
64,297
L
Olorun
20,950
11,627
936
4,840
17,715
6,673
0
8,670
9,045
76,872
0
W
Zhong Kui
24,817
4,470
0
9,118
16,389
14,352
1,364
8,398
7,991
88,968
0
W
Arachne
SiouXW
Arachne
20,027
14,605
0
8,165
21,666
10,824
1,740
6,612
15,054
0
140,912
L
Poseidon
TrAsHeR71
Poseidon
9,339
1,812
84
913
15,234
4,254
0
11,139
4,095
47,600
0
L
Kuzenbo
carrete
Kuzenbo
7,531
2,650
0
649
26,694
34,958
0
14,788
11,906
24,025
0
W
6,044
829
0
4,963
20,091
28,719
450
8,854
11,237
24,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,180
Gold Earned
65,693
439
Minions Killed
795
0
Camps Cleared
0
1,884,811
Distance Traveled
2,022,831
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,795
419
63
3
0
384,057
3
W
Hades
12,886
614
189
9
0
359,391
2
W
Apollo
14,307
681
234
11
0
409,766
5
L
Mercury
8,787
418
109
5
0
423,932
0
L
Olorun
11,447
545
128
6
0
315,539
4
W
Zhong Kui
12,854
612
132
6
0
368,161
4
W
Arachne
15,139
721
206
10
0
473,672
4
L
Poseidon
9,293
443
104
5
0
389,165
5
L
Kuzenbo
9,858
469
35
2
0
372,118
2
W
Bacchus
10,507
500
34
2
0
411,841
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role