Player Matchup

Neith
Neith
GREASEYPETAH
Neith
Level 65
God Stats
24W - 14L
1,500 SR
Queue Stats
25W - 14L
1,500 Elo+
Party 2
Achilles
Achilles
Shmogols
Achilles
Level 125
God Stats
26W - 20L
1,500 SR
Queue Stats
91W - 90L
1,500 Elo+
Party 2
Merlin
Merlin
StaysBlazed420
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,507 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,502 Elo+

VS

Team Averages
Level 70
1,542 SR
1,500 Elo+
Chaac
Chaac
 
Chaac
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SGH-Heattrockzz
Baron Samedi
Level 30
God Stats
1W - 3L
1,625 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Da Ji
Da Ji
SGH-IMissHerBro
Da Ji
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
8,385
699
7,360
9,781
2,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Shmogols
Achilles
12
2 / 6 / 3
8,194
683
8,140
16,150
8,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 8 / 3
7,283
607
7,729
9,872
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 0 / 10
9,308
776
11,412
8,204
6,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
SGH-Heattrockzz
Baron Samedi
15
4 / 2 / 15
9,315
776
8,905
10,310
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
11 / 4 / 6
10,159
847
10,183
9,787
3,392
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
21
21
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
10
11
L
3
7
3
0.64
W
Baron Samedi
SGH-Heattrockzz
Baron Samedi
4
2
15
5.75
W
11
4
6
3.5
L
Achilles
Shmogols
Achilles
2
6
3
0.58
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,229
Damage
30,500
35,803
Taken
28,301
13,310
Mitigated
15,139
5,801
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,412
1,472
0
4,071
8,204
6,658
743
1,348
6,529
0
36,825
L
7,360
2,476
438
948
9,781
2,507
0
2,010
7,199
0
19,704
W
Baron Samedi
SGH-Heattrockzz
Baron Samedi
8,905
340
776
5,189
10,310
5,089
168
2,596
7,164
24,519
0
W
10,183
2,945
0
1,740
9,787
3,392
0
4,091
4,967
0
24,007
L
Achilles
Shmogols
Achilles
8,140
1,446
0
3,892
16,150
8,566
0
5,084
10,007
989
19,914
L
7,729
373
0
523
9,872
2,237
0
1,033
8,465
19,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,862
Gold Earned
28,782
89
Minions Killed
127
3
Camps Cleared
7
531,942
Distance Traveled
633,006
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,308
776
46
4
2
226,654
1
L
Neith
8,385
699
39
3
1
166,083
1
W
Baron Samedi
9,315
776
46
4
1
201,668
0
W
Da Ji
10,159
847
35
3
4
204,684
1
L
Achilles
8,194
683
27
2
0
206,275
2
L
Merlin
7,283
607
23
2
2
159,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role