Player Matchup

Chang'e
Chang'e
GORILA612
Chang'e
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Solo
Medusa
Medusa
Isopod_Squad
Medusa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,285 Elo+
Party 3
Atlas
Atlas
Sleepy_Nomad
Atlas
Level 109
God Stats
10W - 7L
1,500 SR
Queue Stats
108W - 99L
1,285 Elo+
Party 3
Thor
Thor
food_at_home
Thor
Level 126
God Stats
15W - 11L
1,500 SR
Queue Stats
328W - 298L
1,285 Elo+
Party 3
Raijin
Raijin
gin_and_subtonic
Raijin
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
335W - 309L
1,285 Elo+
Party 3
Team Averages
Level 107
1,500 SR
1,328 Elo+

VS

Team Averages
Level 60
1,494 SR
1,808 Elo+
Hou Yi
Hou Yi
CMully
Hou Yi
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 29L
1,905 Elo+
Party 1
Hercules
Hercules
JanKenRock
Hercules
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 34L
1,905 Elo+
Party 1
Fenrir
Fenrir
KRAZYCLOWN567
Fenrir
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
269W - 257L
1,662 Elo+
Party 2
Athena
Athena
Kratty_19
Athena
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,905 Elo+
Party 1
Tiamat
Tiamat
Rising__Phoenix5
Tiamat
Level 23
God Stats
1W - 2L
1,470 SR
Queue Stats
3W - 3L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GORILA612
Chang'e
17
1 / 5 / 6
12,003
500
10,268
20,332
20,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
6 / 6 / 7
13,081
545
17,864
18,530
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 8
11,744
489
8,100
23,773
27,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 1 / 6
14,965
624
19,938
22,460
11,430
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 3 / 5
13,625
568
16,258
12,138
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CMully
Hou Yi
19
8 / 6 / 4
12,120
505
19,186
22,271
8,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hercules
JanKenRock
Hercules
19
4 / 2 / 3
12,017
501
14,600
31,797
30,739
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 8 / 5
10,190
425
11,622
20,607
7,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
Kratty_19
Athena
16
1 / 5 / 7
10,689
445
4,749
20,241
20,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 5 / 2
8,217
342
2,567
12,562
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
26
Kills
18
18
Deaths
26
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
CMully
Hou Yi
8
6
4
1.67
W
Chang'e
GORILA612
Chang'e
1
5
6
0.8
W
Medusa
6
6
7
1.58
L
Hercules
JanKenRock
Hercules
4
2
3
2.75
L
5
8
5
0.94
L
Athena
Kratty_19
Athena
1
5
7
0.9
L
0
5
2
0.2
W
2
3
8
2
W
12
1
6
15
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,428
Damage
52,724
97,233
Taken
107,478
70,971
Mitigated
73,041
29,597
Healing
26,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
CMully
Hou Yi
19,186
10,670
0
8,044
22,271
8,937
1,751
6,410
15,629
0
97,424
W
Chang'e
GORILA612
Chang'e
10,268
1,850
1,234
6,813
20,332
20,727
2,786
1,706
18,604
47,618
0
W
Medusa
17,864
9,323
0
4,334
18,530
6,758
5,343
2,071
16,459
0
90,403
L
Hercules
JanKenRock
Hercules
14,600
3,708
222
9,673
31,797
30,739
638
9,417
22,300
8,621
68,968
L
11,622
2,993
0
5,396
20,607
7,177
0
7,289
13,150
0
51,538
L
Athena
Kratty_19
Athena
4,749
1,393
114
2,314
20,241
20,980
355
4,835
15,302
42,536
0
L
2,567
176
0
950
12,562
5,208
0
5,858
6,391
26,751
0
W
8,100
2,947
1,506
4,170
23,773
27,124
118
3,415
20,304
31,338
0
W
19,938
4,328
0
9,645
22,460
11,430
2,166
2,695
19,687
0
137,886
W
16,258
800
0
1,895
12,138
4,932
1,128
3,149
8,793
85,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,418
Gold Earned
53,233
521
Minions Killed
454
0
Camps Cleared
0
2,297,641
Distance Traveled
2,002,445
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,120
505
138
6
0
397,044
3
W
Chang'e
12,003
500
68
3
0
454,220
1
W
Medusa
13,081
545
108
5
0
455,309
2
L
Hercules
12,017
501
126
5
0
470,061
4
L
Fenrir
10,190
425
76
3
0
349,165
4
L
Athena
10,689
445
64
3
0
466,975
0
L
Tiamat
8,217
342
50
2
0
319,200
2
W
Atlas
11,744
489
35
1
0
422,550
3
W
Thor
14,965
624
174
7
0
542,959
8
W
Raijin
13,625
568
136
6
0
422,603
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role