Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Flunksty
Thanatos
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 25L
1,251 Elo+
Party 1
Zeus
Zeus
Jonx99
Zeus
Level 45
God Stats
7W - 3L
1,500 SR
Queue Stats
23W - 19L
1,251 Elo+
Party 1
Neith
Neith
TedB
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,251 Elo+
Party 1
Olorun
Olorun
iammrpotatoaim
Olorun
Level 49
God Stats
3W - 2L
1,700 SR
Queue Stats
3W - 3L
1,623 Elo+
Party 2
Team Averages
Level 95
1,540 SR
1,375 Elo+

VS

Team Averages
Level 82
1,450 SR
1,454 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bellmont17
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Chaac
Chaac
Caiceedo
Chaac
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 3
Ymir
Ymir
ElChuco2722
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Ravana
Ravana
Pete1995
Ravana
Level 92
God Stats
5W - 10L
1,249 SR
Queue Stats
51W - 59L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 1 / 7
7,818
711
4,939
8,800
6,165
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Flunksty
Thanatos
16
7 / 0 / 4
9,341
849
10,359
7,502
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Jonx99
Zeus
16
8 / 2 / 2
9,100
827
19,925
5,737
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
TedB
Neith
15
4 / 0 / 6
8,504
773
9,054
7,274
2,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 6
8,371
761
4,414
8,382
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 6 / 0
7,313
665
5,099
8,940
3,041
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 2
7,229
657
3,585
11,130
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Caiceedo
Chaac
14
1 / 5 / 0
7,283
662
5,139
12,807
7,899
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 1
7,113
647
3,381
12,470
12,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Pete1995
Ravana
13
3 / 5 / 1
7,414
674
5,043
9,033
4,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
22
Kills
5
5
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
7
4.5
L
Kukulkan
 
Kukulkan
0
6
0
0
L
1
3
2
0.67
L
Chaac
Caiceedo
Chaac
1
5
0
0.2
L
0
3
1
0.17
W
Thanatos
Flunksty
Thanatos
7
0
4
9
W
Zeus
Jonx99
Zeus
8
2
2
4.5
L
Ravana
Pete1995
Ravana
3
5
1
0.7
W
Neith
TedB
Neith
4
0
6
7
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,691
Damage
22,247
37,695
Taken
54,380
17,884
Mitigated
31,589
16,986
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,939
770
0
1,739
8,800
6,165
695
2,439
6,251
0
20,861
L
Kukulkan
 
Kukulkan
5,099
300
0
250
8,940
3,041
0
3,099
5,674
33,814
0
L
3,585
1,747
0
2,226
11,130
3,151
0
3,673
7,221
0
15,318
L
Chaac
Caiceedo
Chaac
5,139
137
285
1,947
12,807
7,899
0
8,923
3,701
0
19,697
L
3,381
274
729
2,950
12,470
12,926
0
3,891
8,108
11,293
0
W
Thanatos
Flunksty
Thanatos
10,359
1,752
0
9,018
7,502
3,953
984
1,270
6,163
0
36,092
W
Zeus
Jonx99
Zeus
19,925
613
288
459
5,737
1,896
239
1,279
4,383
44,173
0
L
Ravana
Pete1995
Ravana
5,043
1,277
0
672
9,033
4,572
0
4,596
4,292
0
21,116
W
Neith
TedB
Neith
9,054
3,793
0
1,894
7,274
2,787
132
1,271
6,003
0
37,517
W
4,414
1,832
521
3,067
8,382
3,083
1,045
2,221
6,054
26,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,134
Gold Earned
36,352
248
Minions Killed
179
0
Camps Cleared
0
1,102,277
Distance Traveled
979,801
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,818
711
32
3
0
184,921
2
L
Kukulkan
7,313
665
63
6
0
204,061
1
L
Ullr
7,229
657
25
2
0
209,995
1
L
Chaac
7,283
662
33
3
0
190,034
0
L
Ymir
7,113
647
31
3
0
193,939
1
W
Thanatos
9,341
849
63
6
0
258,780
0
W
Zeus
9,100
827
54
5
0
233,083
0
L
Ravana
7,414
674
27
2
0
181,772
2
W
Neith
8,504
773
53
5
0
220,703
2
W
Olorun
8,371
761
46
4
0
204,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role