Player Matchup

Charybdis
Charybdis
IM-THE-ALPHA1
Charybdis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 33L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Kuzenbot
Sylvanus
Level 137
God Stats
6W - 6L
1,500 SR
Queue Stats
162W - 118L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Le Klown7
Cu Chulainn
Level 160
God Stats
7W - 10L
1,728 SR
Queue Stats
149W - 143L
1,910 Elo+
Party 2
Zhong Kui
Zhong Kui
sweatynready33
Zhong Kui
Level 49
God Stats
4W - 8L
1,500 SR
Queue Stats
248W - 241L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
x Clueless x 1
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,714 Elo+
Party 2
Team Averages
Level 80
1,546 SR
1,631 Elo+

VS

Team Averages
Level 91
1,500 SR
1,343 Elo+
Geb
Geb
Icymanmike
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,331 Elo+
Party 1
Pele
Pele
Ineedacarry9
Pele
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 66L
1,255 Elo+
Solo
Ullr
Ullr
Luckyluke105
Ullr
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 25L
1,331 Elo+
Party 1
Bakasura
Bakasura
dizneycrazy
Bakasura
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 138L
1,331 Elo+
Party 1
Scylla
Scylla
riahbhee
Scylla
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
98W - 108L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IM-THE-ALPHA1
Charybdis
7
2 / 0 / 1
3,870
645
3,142
1,502
356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
Kuzenbot
Sylvanus
7
1 / 0 / 2
3,796
633
3,729
2,927
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Le Klown7
Cu Chulainn
8
1 / 0 / 0
4,627
771
365
1,007
292
Zhong Kui
sweatynready33
Zhong Kui
8
1 / 0 / 0
4,355
726
876
2,976
1,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
x Clueless x 1
Gilgamesh
7
0 / 0 / 3
4,015
669
914
3,179
958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,298
550
1,108
5,570
1,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,689
448
0
470
136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 0
3,147
525
1,534
3,465
582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
dizneycrazy
Bakasura
6
0 / 1 / 0
3,703
617
1,123
4,143
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
riahbhee
Scylla
6
0 / 1 / 0
3,679
613
993
1,703
414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
IM-THE-ALPHA1
Charybdis
2
0
1
2.5
L
0
2
0
0
L
0
0
0
0
W
Sylvanus
Kuzenbot
Sylvanus
1
0
2
2
W
Cu Chulainn
Le Klown7
Cu Chulainn
1
0
0
1
L
0
1
0
0
L
Bakasura
dizneycrazy
Bakasura
0
1
0
0
L
Scylla
riahbhee
Scylla
0
1
0
0
W
Zhong Kui
sweatynready33
Zhong Kui
1
0
0
1
W
Gilgamesh
x Clueless x 1
Gilgamesh
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,026
Damage
4,758
11,591
Taken
15,351
4,719
Mitigated
4,283
7,120
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
IM-THE-ALPHA1
Charybdis
3,142
1,261
0
695
1,502
356
193
447
1,055
0
17,878
L
1,108
163
57
1,412
5,570
1,587
0
1,694
3,876
7,321
0
L
0
0
0
74
470
136
0
0
470
0
655
W
Sylvanus
Kuzenbot
Sylvanus
3,729
1,458
138
1,508
2,927
1,524
145
661
2,266
10,852
3,923
W
Cu Chulainn
Le Klown7
Cu Chulainn
365
0
0
124
1,007
292
0
0
1,007
0
20,509
L
1,534
709
0
1,053
3,465
582
0
1,368
2,097
0
11,098
L
Bakasura
dizneycrazy
Bakasura
1,123
615
0
1,656
4,143
1,564
0
778
3,365
0
17,337
L
Scylla
riahbhee
Scylla
993
249
0
250
1,703
414
0
98
1,605
17,004
0
W
Zhong Kui
sweatynready33
Zhong Kui
876
118
0
2,629
2,976
1,589
0
773
2,151
21,064
0
W
Gilgamesh
x Clueless x 1
Gilgamesh
914
357
0
2,026
3,179
958
0
220
2,949
0
15,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,663
Gold Earned
16,516
223
Minions Killed
126
0
Camps Cleared
0
561,143
Distance Traveled
445,821
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,870
645
36
6
0
106,405
1
L
Geb
3,298
550
7
1
0
112,746
1
L
Pele
2,689
448
1
0
0
11,326
0
W
Sylvanus
3,796
633
30
5
0
102,482
3
W
Cu Chulainn
4,627
771
57
10
0
123,701
1
L
Ullr
3,147
525
34
6
0
91,466
1
L
Bakasura
3,703
617
43
7
0
132,203
2
L
Scylla
3,679
613
41
7
0
98,080
2
W
Zhong Kui
4,355
726
54
9
0
109,705
3
W
Gilgamesh
4,015
669
46
8
0
118,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role