Player Matchup

Nu Wa
Nu Wa
Silver I
DustinGrande
Nu Wa
Silver I
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 38L
1,546 MMR
Party 1
Arachne
Arachne
Bronze III
LGN BLUNTS
Arachne
Bronze III
Level 158
God Stats
25W - 14L
1,733 SR
Queue Stats
78W - 74L
1,546 MMR
Solo
Atlas
Atlas
Silver I
TheCleggPlegg
Atlas
Silver I
Level 106
God Stats
4W - 3L
1,506 SR
Queue Stats
34W - 34L
1,546 MMR
Party 1
Camazotz
Camazotz
Silver I
Zombiecrusher789
Camazotz
Silver I
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
206W - 186L
1,544 MMR
Solo
Medusa
Medusa
Bronze III
xDespairFactoRx
Medusa
Bronze III
Level 128
God Stats
7W - 7L
1,500 SR
Queue Stats
166W - 148L
1,546 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,548 SR
1,545 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,567 SR
1,541 MMR
Sylvanus
Sylvanus
Bronze III
Avddent
Sylvanus
Bronze III
Level 117
God Stats
1W - 3L
1,834 SR
Queue Stats
2W - 3L
1,546 MMR
Party 3
Chaac
Chaac
Bronze III
CawbJawb69
Chaac
Bronze III
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 81L
1,546 MMR
Party 2
Cupid
Cupid
Bronze III
OVO Shinobi
Cupid
Bronze III
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 10L
1,546 MMR
Party 3
Nemesis
Nemesis
Bronze III
TBNRfaNboy13
Nemesis
Bronze III
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 83L
1,546 MMR
Party 2
Sol
Sol
Bronze III
TheMechanicalE
Sol
Bronze III
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 99L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 9
12,867
559
25,753
13,297
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LGN BLUNTS
Arachne
18
4 / 4 / 7
11,841
515
11,392
24,049
11,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 12
11,846
515
8,575
18,925
18,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 1 / 1
12,015
522
14,309
23,759
23,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
11 / 1 / 5
14,953
650
18,075
17,704
7,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bans
CliodhnaZeusMulan

VS

Bans
AchillesBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Avddent
Sylvanus
15
2 / 6 / 7
10,309
448
7,936
23,347
25,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
18
1 / 2 / 5
11,789
513
13,188
19,943
22,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 5 / 5
12,485
543
9,512
19,012
6,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
TBNRfaNboy13
Nemesis
19
7 / 5 / 3
12,078
525
18,316
22,190
10,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 8 / 4
11,088
482
15,429
21,875
9,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
26
Kills
16
16
Deaths
26
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Avddent
Sylvanus
2
6
7
0.92
L
Chaac
1
2
5
1.75
W
6
5
9
2.1
W
Arachne
LGN BLUNTS
Arachne
4
4
7
1.88
L
3
5
5
1.1
L
Nemesis
TBNRfaNboy13
Nemesis
7
5
3
1.7
W
3
5
12
1.8
L
3
8
4
0.63
W
2
1
1
2.5
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,104
Damage
64,381
97,734
Taken
106,367
64,931
Mitigated
73,948
41,676
Healing
41,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Avddent
Sylvanus
7,936
1,624
3,560
7,930
23,347
25,243
199
10,241
12,410
26,451
0
L
Chaac
13,188
2,400
0
11,375
19,943
22,279
96
3,655
15,252
0
78,828
W
25,753
3,185
86
3,649
13,297
4,747
890
3,165
9,938
101,864
0
W
Arachne
LGN BLUNTS
Arachne
11,392
6,129
0
10,917
24,049
11,341
1,108
5,916
17,941
0
80,888
L
9,512
5,459
100
7,835
19,012
6,795
0
5,284
13,564
0
114,462
L
Nemesis
TBNRfaNboy13
Nemesis
18,316
9,472
0
2,827
22,190
10,623
0
5,540
16,034
0
99,288
W
8,575
3,137
335
4,477
18,925
18,031
510
5,949
12,879
30,597
0
L
15,429
5,454
0
8,273
21,875
9,008
1,395
8,292
12,906
89,421
10,445
W
14,309
2,507
0
13,751
23,759
23,001
714
5,394
17,157
0
80,163
W
18,075
10,837
0
8,461
17,704
7,811
3,558
3,473
14,179
0
141,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,522
Gold Earned
57,749
654
Minions Killed
704
0
Camps Cleared
0
2,222,477
Distance Traveled
2,035,379
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,309
448
43
2
0
342,995
5
L
Chaac
11,789
513
167
7
0
453,095
6
W
Nu Wa
12,867
559
149
6
0
405,054
4
W
Arachne
11,841
515
103
4
0
480,409
11
L
Cupid
12,485
543
198
9
0
414,797
7
L
Nemesis
12,078
525
139
6
0
442,291
3
W
Atlas
11,846
515
46
2
0
427,062
0
L
Sol
11,088
482
157
7
0
382,201
2
W
Camazotz
12,015
522
154
7
0
473,341
5
W
Medusa
14,953
650
202
9
0
436,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role