Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
CamoLIV
Erlang Shen
Bronze III
Level 125
God Stats
11W - 5L
1,702 SR
Queue Stats
114W - 117L
1,500 MMR
Party 3
Cernunnos
Cernunnos
Bronze III
JuubiSama--
Cernunnos
Bronze III
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
189W - 173L
1,546 MMR
Solo
Nu Wa
Nu Wa
Silver I
MrBlouse_T7
Nu Wa
Silver I
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
205W - 198L
1,592 MMR
Party 3
Yemoja
Yemoja
Silver I
Tian_Leon194
Yemoja
Silver I
Level 124
God Stats
15W - 12L
1,500 SR
Queue Stats
121W - 142L
1,547 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,540 SR
1,537 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,543 SR
1,546 MMR
Medusa
Medusa
Bronze III
DWINDY5
Medusa
Bronze III
Level 89
God Stats
2W - 2L
1,715 SR
Queue Stats
13W - 17L
1,546 MMR
Party 2
Ymir
Ymir
Bronze III
J_Dekker44
Ymir
Bronze III
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 22L
1,546 MMR
Party 2
Hun Batz
Hun Batz
Silver II
NYCQueensFinest
Hun Batz
Silver II
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 89L
1,593 MMR
Party 1
Achilles
Achilles
Bronze III
ShaneCFxOtto
Achilles
Bronze III
Level 135
God Stats
2W - 5L
1,500 SR
Queue Stats
126W - 131L
1,546 MMR
Solo
Chang'e
Chang'e
Bronze III
hoovlit
Chang'e
Bronze III
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
102W - 94L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 0 / 0
7,488
749
9,814
7,103
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
CamoLIV
Erlang Shen
11
5 / 1 / 7
6,608
661
5,538
7,211
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
JuubiSama--
Cernunnos
10
0 / 1 / 6
5,822
582
4,979
5,123
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 2
6,788
679
6,254
3,124
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
5 / 0 / 7
6,716
672
2,814
5,363
2,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
ChironMulanGebKaliLoki

VS

Bans
FenrirAtlasCliodhnaArtioNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DWINDY5
Medusa
7
0 / 4 / 1
4,479
448
3,318
6,032
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 3 / 1
4,656
466
1,788
7,328
3,377
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
9
2 / 3 / 0
5,220
522
4,654
8,079
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ShaneCFxOtto
Achilles
7
0 / 4 / 0
4,459
446
2,392
9,417
3,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
hoovlit
Chang'e
9
0 / 5 / 2
5,347
535
4,860
7,993
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
19
Kills
2
2
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
0
5
W
Erlang Shen
CamoLIV
Erlang Shen
5
1
7
8.5
L
Medusa
DWINDY5
Medusa
0
4
1
0.13
L
0
3
1
0.17
W
Cernunnos
JuubiSama--
Cernunnos
0
1
6
3
W
4
0
2
5
L
Hun Batz
2
3
0
0.67
L
Achilles
ShaneCFxOtto
Achilles
0
4
0
0
W
Yemoja
5
0
7
8.5
L
Chang'e
hoovlit
Chang'e
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,399
Damage
17,012
27,924
Taken
38,849
10,397
Mitigated
12,024
15,575
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,814
6,892
0
4,665
7,103
1,961
304
0
6,671
0
47,201
W
Erlang Shen
CamoLIV
Erlang Shen
5,538
2,139
0
3,709
7,211
3,159
62
1,993
5,100
0
37,338
L
Medusa
DWINDY5
Medusa
3,318
1,110
0
1,478
6,032
1,315
0
1,761
4,271
0
22,483
L
1,788
173
0
2,579
7,328
3,377
0
1,754
5,574
9,010
0
W
Cernunnos
JuubiSama--
Cernunnos
4,979
1,933
0
741
5,123
1,740
658
1,108
4,013
0
32,389
W
6,254
1,694
0
1,495
3,124
924
270
1,523
1,451
45,952
0
L
Hun Batz
4,654
1,216
0
595
8,079
1,777
0
1,669
6,410
0
25,218
L
Achilles
ShaneCFxOtto
Achilles
2,392
135
0
1,382
9,417
3,537
0
194
9,223
0
16,569
W
Yemoja
2,814
421
3,151
1,814
5,363
2,613
52
1,674
3,279
13,343
0
L
Chang'e
hoovlit
Chang'e
4,860
150
273
2,294
7,993
2,018
0
3,690
4,303
33,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,422
Gold Earned
24,161
340
Minions Killed
206
0
Camps Cleared
0
1,013,467
Distance Traveled
982,684
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,488
749
98
10
0
203,867
0
W
Erlang Shen
6,608
661
70
7
0
236,931
1
L
Medusa
4,479
448
47
5
0
175,338
3
L
Ymir
4,656
466
13
1
0
191,143
4
W
Cernunnos
5,822
582
70
7
0
186,045
4
W
Nu Wa
6,788
679
85
9
0
174,352
1
L
Hun Batz
5,220
522
44
4
0
218,967
3
L
Achilles
4,459
446
40
4
0
215,698
3
W
Yemoja
6,716
672
17
2
0
212,272
4
L
Chang'e
5,347
535
62
6
0
181,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role