Player Matchup

Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver I
BerkMcFly
Set
Silver I
Level 160
God Stats
25W - 13L
1,845 SR
Queue Stats
62W - 38L
1,684 MMR
Party 2
Guan Yu
Guan Yu
Silver I
GHOSTROP
Guan Yu
Silver I
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
359W - 342L
1,592 MMR
Party 2
Chaac
Chaac
Bronze III
N YER F4CE
Chaac
Bronze III
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 56L
1,545 MMR
Party 1
Freya
Freya
Gold V
QuantumR3bel
Freya
Gold V
Level 104
God Stats
45W - 42L
1,746 SR
Queue Stats
184W - 189L
1,638 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,618 SR
1,592 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,589 SR
1,612 MMR
Medusa
Medusa
Silver I
Agümon
Medusa
Silver I
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 68L
1,682 MMR
Solo
Odin
Odin
Silver I
Bejita-chan2841
Odin
Silver I
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 162L
1,587 MMR
Party 3
Nox
Nox
Silver I
EverSoDarkly
Nox
Silver I
Level 152
God Stats
5W - 5L
1,710 SR
Queue Stats
97W - 103L
1,631 MMR
Solo
Artio
Artio
Bronze III
Sassenack16
Artio
Bronze III
Level 128
God Stats
9W - 17L
1,734 SR
Queue Stats
133W - 151L
1,591 MMR
Party 3
Ao Kuang
Ao Kuang
Bronze III
anrew27
Ao Kuang
Bronze III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
308W - 313L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 3 / 8
9,847
518
5,948
13,959
7,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
16 / 1 / 9
13,477
709
23,925
17,218
9,350
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
GHOSTROP
Guan Yu
17
2 / 2 / 9
10,735
565
12,131
16,109
17,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
16
4 / 2 / 9
10,045
529
9,451
17,511
17,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 12
10,204
537
9,491
8,903
3,130
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshLokiBastetAtlas

VS

Bans
CliodhnaAphroditeHeraIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Agümon
Medusa
15
4 / 4 / 1
9,959
524
10,071
14,825
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 7 / 0
8,583
452
6,112
15,360
10,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 2 / 1
10,434
549
14,013
10,803
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 5
7,672
404
3,434
20,050
15,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ao Kuang
anrew27
Ao Kuang
13
1 / 8 / 2
8,380
441
5,050
16,851
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
26
Kills
10
10
Deaths
26
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
3
8
1.67
L
Medusa
Agümon
Medusa
4
4
1
1.13
L
0
7
0
0
W
16
1
9
20.5
L
5
2
1
2.75
W
Guan Yu
GHOSTROP
Guan Yu
2
2
9
3.25
W
Chaac
4
2
9
4.25
W
3
2
12
4.5
L
0
5
5
0.5
L
Ao Kuang
anrew27
Ao Kuang
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,946
Damage
38,680
73,700
Taken
77,889
55,489
Mitigated
39,454
33,086
Healing
21,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,948
484
446
5,941
13,959
7,591
1,421
6,554
7,134
68,089
0
L
Medusa
Agümon
Medusa
10,071
4,815
0
4,863
14,825
4,635
0
5,066
9,759
0
66,521
L
6,112
817
0
3,417
15,360
10,200
371
1,530
13,830
6,865
47,435
W
23,925
11,327
0
6,353
17,218
9,350
4,008
7,294
9,699
0
134,970
L
14,013
326
0
2,067
10,803
4,396
0
1,985
8,818
67,323
4,379
W
Guan Yu
GHOSTROP
Guan Yu
12,131
2,252
2,316
8,111
16,109
17,499
461
4,463
10,516
0
64,656
W
Chaac
9,451
956
0
5,201
17,511
17,919
88
4,335
12,932
0
42,795
W
9,491
3,688
0
4,718
8,903
3,130
1,729
600
7,989
55,923
0
L
3,434
275
900
5,278
20,050
15,386
0
5,868
14,182
13,919
0
L
Ao Kuang
anrew27
Ao Kuang
5,050
1,503
0
5,444
16,851
4,837
0
990
15,861
40,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,308
Gold Earned
45,028
611
Minions Killed
510
0
Camps Cleared
0
1,918,054
Distance Traveled
1,748,264
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,847
518
134
7
0
367,991
12
L
Medusa
9,959
524
118
6
0
348,420
3
L
Odin
8,583
452
112
6
0
336,467
2
W
Set
13,477
709
188
10
0
426,044
1
L
Nox
10,434
549
165
9
0
372,197
0
W
Guan Yu
10,735
565
132
7
0
393,553
0
W
Chaac
10,045
529
62
3
0
363,760
6
W
Freya
10,204
537
95
5
0
366,706
7
L
Artio
7,672
404
31
2
0
356,898
8
L
Ao Kuang
8,380
441
84
4
0
334,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role