Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Basically_Artz
Thanatos
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 77L
1,500 Elo+
Party 2
Athena
Athena
Inferno-Garlic
Athena
Level 108
God Stats
4W - 6L
1,500 SR
Queue Stats
22W - 32L
1,500 Elo+
Party 2
Rama
Rama
Jxeeyy-
Rama
Level 38
God Stats
1W - 5L
1,501 SR
Queue Stats
194W - 179L
1,650 Elo+
Solo
Loki
Loki
Mayor_McCheese65
Loki
Level 127
God Stats
40W - 23L
1,500 SR
Queue Stats
379W - 358L
1,500 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,530 Elo+

VS

Team Averages
Level 72
1,555 SR
1,624 Elo+
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Pathfinder1313b
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,696 Elo+
Party 1
Aphrodite
Aphrodite
TheFran119
Aphrodite
Level 37
God Stats
7W - 1L
1,775 SR
Queue Stats
73W - 79L
1,726 Elo+
Solo
Ymir
Ymir
bbeastin711
Ymir
Level 160
God Stats
50W - 25L
1,500 SR
Queue Stats
172W - 144L
1,696 Elo+
Party 1
Odin
Odin
flex_Smurf12
Odin
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 45L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 1
5,987
544
2,258
7,305
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
9
2 / 3 / 1
5,837
531
1,067
5,581
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 6 / 2
4,948
450
1,755
10,828
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Jxeeyy-
Rama
10
0 / 2 / 2
5,659
514
3,031
7,191
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 0
6,980
635
5,561
5,945
2,169
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 0 / 4
6,700
609
6,787
3,962
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 2 / 3
7,556
687
9,472
5,998
1,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
TheFran119
Aphrodite
13
0 / 1 / 1
7,360
669
2,918
7,458
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 7
6,969
634
5,068
4,961
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 3
6,336
576
1,418
5,373
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
13
13
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
1
0.5
W
Discordia
 
Discordia
1
0
4
3
L
Thanatos
2
3
1
0.83
L
0
6
2
0.17
L
Rama
Jxeeyy-
Rama
0
2
2
0.5
L
2
1
0
2
W
7
2
3
4.25
W
Aphrodite
TheFran119
Aphrodite
0
1
1
0.5
W
3
0
7
6.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,672
Damage
25,663
36,850
Taken
27,752
12,849
Mitigated
10,718
14,627
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,258
337
72
3,200
7,305
2,433
0
4,785
2,064
40,935
0
W
Discordia
 
Discordia
6,787
524
0
1,610
3,962
1,483
645
1,719
2,243
45,602
0
L
Thanatos
1,067
85
0
3,172
5,581
2,000
0
2,114
3,387
0
20,004
L
1,755
691
161
1,919
10,828
4,672
0
3,963
6,747
10,662
0
L
Rama
Jxeeyy-
Rama
3,031
2,529
0
3,413
7,191
1,575
0
339
6,852
0
37,645
L
5,561
917
0
2,690
5,945
2,169
0
2,728
3,027
0
46,332
W
9,472
6,054
0
732
5,998
1,722
647
605
5,393
0
44,315
W
Aphrodite
TheFran119
Aphrodite
2,918
630
0
4,867
7,458
2,273
0
0
7,458
46,932
0
W
5,068
1,472
404
1,890
4,961
3,455
0
1,320
3,641
17,312
0
W
1,418
519
0
2,259
5,373
1,785
0
369
5,004
0
28,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,411
Gold Earned
34,921
326
Minions Killed
362
0
Camps Cleared
0
1,111,578
Distance Traveled
1,076,254
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,987
544
89
8
0
233,102
2
W
Discordia
6,700
609
82
7
0
236,438
0
L
Thanatos
5,837
531
46
4
0
243,496
2
L
Athena
4,948
450
21
2
0
204,963
4
L
Rama
5,659
514
74
7
0
196,509
4
L
Loki
6,980
635
96
9
0
233,508
4
W
Ullr
7,556
687
72
7
0
208,024
2
W
Aphrodite
7,360
669
118
11
0
194,572
5
W
Ymir
6,969
634
24
2
0
222,499
6
W
Odin
6,336
576
66
6
0
214,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role