Player Matchup

Hou Yi
Hou Yi
Bgchris1
Hou Yi
Level 74
God Stats
2W - 9L
1,500 SR
Queue Stats
68W - 82L
1,500 Elo+
Party 2
Hercules
Hercules
Cherubimel
Hercules
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
328W - 327L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
PhDSpookster
Cliodhna
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
66W - 82L
1,500 Elo+
Party 2
Artio
Artio
RezhimBoga
Artio
Level 153
God Stats
21W - 27L
1,500 SR
Queue Stats
370W - 365L
1,500 Elo+
Party 2
Zeus
Zeus
SammyBoyBokChoy
Zeus
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 110L
1,500 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,500 Elo+

VS

Team Averages
Level 51
1,460 SR
1,458 Elo+
Tiamat
Tiamat
Hymns
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 158L
1,500 Elo+
Party 1
Artemis
Artemis
PheonixRisen
Artemis
Level 3
God Stats
1W - 3L
1,300 SR
Queue Stats
1W - 3L
1,307 Elo+
Solo
Odin
Odin
TeddyIsNotReady
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 49L
1,500 Elo+
Party 1
Ares
Ares
Villainesque
Ares
Level 143
God Stats
39W - 30L
1,500 SR
Queue Stats
684W - 567L
1,500 Elo+
Party 1
Ravana
Ravana
jLuckyyy
Ravana
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
458W - 385L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bgchris1
Hou Yi
14
2 / 1 / 9
7,765
777
5,088
5,355
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Cherubimel
Hercules
15
3 / 0 / 12
8,075
808
6,408
9,633
8,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
PhDSpookster
Cliodhna
14
4 / 1 / 16
7,966
797
9,904
6,984
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artio
13
1 / 0 / 18
8,053
805
3,908
13,514
11,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

16
13 / 1 / 6
9,128
913
13,368
5,531
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hymns
Tiamat
13
1 / 4 / 1
7,101
710
3,878
6,449
3,234
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
PheonixRisen
Artemis
12
0 / 5 / 1
6,601
660
3,044
8,548
2,896
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 0
6,124
612
2,238
12,416
7,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 1
7,162
716
7,375
10,884
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
jLuckyyy
Ravana
13
1 / 3 / 0
6,889
689
4,704
7,550
4,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
6
23
Kills
3
3
Deaths
23
61
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bgchris1
Hou Yi
2
1
9
6.5
W
Hercules
Cherubimel
Hercules
3
0
12
9
L
Tiamat
Hymns
Tiamat
1
4
1
0.38
W
Cliodhna
PhDSpookster
Cliodhna
4
1
16
12
L
Artemis
PheonixRisen
Artemis
0
5
1
0.1
W
Artio
1
0
18
10
W
13
1
6
16
L
0
7
0
0
L
1
4
1
0.38
L
Ravana
jLuckyyy
Ravana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,676
Damage
21,239
41,017
Taken
45,847
26,662
Mitigated
25,298
14,249
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bgchris1
Hou Yi
5,088
2,683
0
549
5,355
2,134
2,290
1,481
3,832
0
23,148
W
Hercules
Cherubimel
Hercules
6,408
2,125
306
5,243
9,633
8,134
433
3,036
6,597
58
23,382
L
Tiamat
Hymns
Tiamat
3,878
464
0
1,089
6,449
3,234
235
2,909
3,402
15,254
0
W
Cliodhna
PhDSpookster
Cliodhna
9,904
1,033
0
1,438
6,984
2,539
470
2,274
4,512
0
21,873
L
Artemis
PheonixRisen
Artemis
3,044
1,031
0
467
8,548
2,896
111
1,983
6,471
0
14,265
W
Artio
3,908
516
2,013
4,206
13,514
11,660
15
3,091
10,210
10,003
0
W
13,368
3,691
0
494
5,531
2,195
840
1,371
4,160
39,037
0
L
2,238
1,311
0
1,036
12,416
7,552
0
3,854
8,494
0
6,614
L
7,375
128
0
969
10,884
7,573
0
4,775
5,793
15,029
0
L
Ravana
jLuckyyy
Ravana
4,704
1,022
0
1,207
7,550
4,043
0
3,041
4,357
0
22,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,987
Gold Earned
33,877
183
Minions Killed
126
0
Camps Cleared
0
1,092,415
Distance Traveled
926,134
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,765
777
39
4
0
193,525
0
W
Hercules
8,075
808
48
5
0
224,840
2
L
Tiamat
7,101
710
24
2
0
169,907
0
W
Cliodhna
7,966
797
26
3
0
242,549
1
L
Artemis
6,601
660
35
4
0
179,013
1
W
Artio
8,053
805
8
1
0
228,401
0
W
Zeus
9,128
913
62
6
0
203,100
0
L
Odin
6,124
612
12
1
0
165,820
1
L
Ares
7,162
716
18
2
0
213,015
2
L
Ravana
6,889
689
37
4
0
198,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role