Player Matchup

Heimdallr
Heimdallr
ItsYaBoiBen851
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,211 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheGoblinLord
Ah Muzen Cab
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,211 Elo+
Party 1
Sun Wukong
Sun Wukong
TonaHern
Sun Wukong
Level 154
God Stats
4W - 7L
1,500 SR
Queue Stats
293W - 305L
1,500 Elo+
Party 3
Thoth
Thoth
agent theta674
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,211 Elo+
Party 1
Athena
Athena
broseck
Athena
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
248W - 244L
1,500 Elo+
Party 3
Team Averages
Level 137
1,500 SR
1,326 Elo+

VS

Team Averages
Level 127
1,543 SR
1,642 Elo+
Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Doggytalents007
Ymir
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 77L
1,500 Elo+
Party 2
Neith
Neith
PurplMango
Neith
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
133W - 106L
1,715 Elo+
Party 2
Cthulhu
Cthulhu
ShadowGuard10
Cthulhu
Level 147
God Stats
6W - 4L
1,715 SR
Queue Stats
139W - 139L
1,562 Elo+
Solo
Xbalanque
Xbalanque
pyromaniac00000
Xbalanque
Level 148
God Stats
5W - 1L
1,500 SR
Queue Stats
167W - 155L
1,934 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItsYaBoiBen851
Heimdallr
12
0 / 6 / 4
6,716
672
8,593
9,445
3,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
TheGoblinLord
Ah Muzen Cab
12
0 / 3 / 5
6,877
688
12,255
8,959
3,442
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
TonaHern
Sun Wukong
15
3 / 4 / 2
8,730
873
9,516
18,846
10,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 9 / 2
7,904
790
9,510
10,924
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
broseck
Athena
11
0 / 6 / 4
6,761
676
3,970
19,163
12,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
6 / 1 / 16
9,938
994
8,256
13,569
8,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 1 / 17
8,852
885
9,056
14,565
16,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
15
11 / 1 / 8
9,652
965
11,668
8,231
3,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
15
5 / 2 / 20
9,844
984
14,757
12,792
15,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xbalanque
pyromaniac00000
Xbalanque
16
5 / 1 / 18
9,276
928
16,991
13,483
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
107
6
Kills
28
28
Deaths
6
17
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
1
16
14
W
1
1
17
9.5
L
Heimdallr
ItsYaBoiBen851
Heimdallr
0
6
4
0.33
W
Neith
11
1
8
15
W
Cthulhu
5
2
20
7.5
L
Ah Muzen Cab
TheGoblinLord
Ah Muzen Cab
0
3
5
0.83
L
Sun Wukong
TonaHern
Sun Wukong
3
4
2
1
L
3
9
2
0.44
L
Athena
broseck
Athena
0
6
4
0.33
W
Xbalanque
pyromaniac00000
Xbalanque
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,844
Damage
60,728
67,337
Taken
62,640
33,134
Mitigated
49,777
19,165
Healing
36,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,256
3,421
3,801
4,309
13,569
8,433
1,308
2,613
10,956
0
16,963
W
9,056
1,482
2,341
3,657
14,565
16,675
250
2,034
12,531
13,254
0
L
Heimdallr
ItsYaBoiBen851
Heimdallr
8,593
2,237
1,027
1,319
9,445
3,440
0
3,350
6,095
0
15,136
W
Neith
11,668
4,213
2,868
2,432
8,231
3,414
2,770
1,712
6,519
0
24,730
W
Cthulhu
14,757
968
4,631
2,316
12,792
15,303
407
3,451
9,341
22,498
0
L
Ah Muzen Cab
TheGoblinLord
Ah Muzen Cab
12,255
2,119
866
2,404
8,959
3,442
86
3,760
5,199
0
25,862
L
Sun Wukong
TonaHern
Sun Wukong
9,516
488
1,043
7,284
18,846
10,831
0
6,561
12,285
0
20,129
L
9,510
358
208
458
10,924
3,276
0
4,297
6,627
14,383
0
L
Athena
broseck
Athena
3,970
600
921
3,635
19,163
12,145
0
5,845
13,318
8,102
0
W
Xbalanque
pyromaniac00000
Xbalanque
16,991
3,417
3,635
6,743
13,483
5,952
1,561
3,670
9,813
0
35,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,988
Gold Earned
47,562
81
Minions Killed
138
0
Camps Cleared
0
837,154
Distance Traveled
1,061,343
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,938
994
23
2
0
243,940
1
W
Ymir
8,852
885
18
2
0
217,321
0
L
Heimdallr
6,716
672
24
2
0
184,877
1
W
Neith
9,652
965
35
4
0
180,759
0
W
Cthulhu
9,844
984
15
2
0
174,646
3
L
Ah Muzen Cab
6,877
688
25
3
0
191,498
2
L
Sun Wukong
8,730
873
18
2
0
179,323
2
L
Thoth
7,904
790
8
1
0
155,752
0
L
Athena
6,761
676
6
1
0
125,704
1
W
Xbalanque
9,276
928
47
5
0
244,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role