Player Matchup

Artio
Artio
Dart_Sales
Artio
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
511W - 579L
1,330 Elo+
Party 1
Thanatos
Thanatos
ThatMofoKyle
Thanatos
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Hera
Hera
aeterna_luna
Hera
Level 94
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Atlas
Atlas
crisnorse
Atlas
Level 129
God Stats
1W - 1L
1,719 SR
Queue Stats
10W - 8L
1,820 Elo+
Solo
Cupid
Cupid
lDonatol
Cupid
Level 127
God Stats
17W - 18L
1,285 SR
Queue Stats
203W - 261L
1,298 Elo+
Party 1
Team Averages
Level 107
1,501 SR
1,490 Elo+

VS

Team Averages
Level 110
1,541 SR
1,529 Elo+
Sun Wukong
Sun Wukong
Chris-aka-SASUKE
Sun Wukong
Level 86
God Stats
6W - 1L
1,715 SR
Queue Stats
44W - 30L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Gimpabomb
The Morrigan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 137L
1,500 Elo+
Solo
Chaac
Chaac
Xxl Vahn lxX
Chaac
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
117W - 97L
1,500 Elo+
Solo
Izanami
Izanami
dmwolfe21
Izanami
Level 147
God Stats
5W - 0L
1,500 SR
Queue Stats
61W - 60L
1,500 Elo+
Solo
Nu Wa
Nu Wa
xXTANTILLOXx
Nu Wa
Level 102
God Stats
32W - 29L
1,489 SR
Queue Stats
394W - 428L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
2 / 4 / 14
9,883
449
6,923
21,761
23,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
ThatMofoKyle
Thanatos
17
9 / 9 / 6
11,139
506
14,370
21,656
7,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
16 / 2 / 4
13,170
599
22,071
13,121
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
crisnorse
Atlas
17
1 / 4 / 7
10,494
477
7,267
19,368
13,048
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
lDonatol
Cupid
16
1 / 6 / 10
10,062
457
4,485
12,168
3,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chris-aka-SASUKE
Sun Wukong
20
4 / 3 / 3
13,189
600
9,556
15,423
10,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Gimpabomb
The Morrigan
17
4 / 6 / 3
11,291
513
11,197
13,921
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 4 / 7
11,346
516
11,474
19,042
10,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
dmwolfe21
Izanami
18
6 / 7 / 7
11,900
541
14,819
18,525
5,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 9 / 4
12,046
548
14,028
14,777
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
49
29
Kills
25
25
Deaths
29
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chris-aka-SASUKE
Sun Wukong
4
3
3
1.83
L
Artio
2
4
14
2.25
W
The Morrigan
Gimpabomb
The Morrigan
4
6
3
0.92
L
Thanatos
ThatMofoKyle
Thanatos
9
9
6
1.33
W
5
4
7
2.13
L
16
2
4
9
L
Atlas
crisnorse
Atlas
1
4
7
1.13
W
Izanami
dmwolfe21
Izanami
6
7
7
1.36
L
Cupid
lDonatol
Cupid
1
6
10
1
W
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,116
Damage
61,074
88,074
Taken
81,688
51,779
Mitigated
36,793
28,082
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chris-aka-SASUKE
Sun Wukong
9,556
2,201
0
1,852
15,423
10,541
3,028
5,236
10,187
0
91,945
L
Artio
6,923
548
1,368
3,564
21,761
23,129
240
4,432
16,359
36,765
7,943
W
The Morrigan
Gimpabomb
The Morrigan
11,197
1,618
0
3,612
13,921
5,425
132
5,812
7,824
59,349
15,099
L
Thanatos
ThatMofoKyle
Thanatos
14,370
4,483
0
13,210
21,656
7,185
331
5,974
15,447
0
65,845
W
11,474
1,298
147
6,870
19,042
10,882
71
8,113
10,929
5,241
52,988
L
22,071
4,522
879
5,893
13,121
4,870
855
3,844
8,803
97,806
0
L
Atlas
crisnorse
Atlas
7,267
1,929
0
1,456
19,368
13,048
0
5,987
12,317
66,265
0
W
Izanami
dmwolfe21
Izanami
14,819
9,241
71
3,694
18,525
5,665
1,155
7,000
11,525
0
82,937
L
Cupid
lDonatol
Cupid
4,485
1,207
462
1,250
12,168
3,547
1,354
2,727
9,315
0
53,592
W
14,028
2,818
0
1,620
14,777
4,280
2,723
8,843
5,934
66,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,748
Gold Earned
59,772
527
Minions Killed
602
0
Camps Cleared
0
1,980,023
Distance Traveled
1,933,810
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,189
600
164
7
0
447,968
3
L
Artio
9,883
449
61
3
0
431,564
0
W
The Morrigan
11,291
513
107
5
0
344,503
1
L
Thanatos
11,139
506
94
4
0
401,462
3
W
Chaac
11,346
516
95
4
0
418,661
3
L
Hera
13,170
599
137
6
0
424,710
2
L
Atlas
10,494
477
127
6
0
352,465
4
W
Izanami
11,900
541
134
6
0
357,846
0
L
Cupid
10,062
457
108
5
0
369,822
3
W
Nu Wa
12,046
548
102
5
0
364,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role