Player Matchup

Cabrakan
Cabrakan
ArchWolf_25
Cabrakan
Level 160
God Stats
17W - 18L
1,836 SR
Queue Stats
714W - 623L
1,621 Elo+
Solo
Medusa
Medusa
Cacanuck
Medusa
Level 114
God Stats
1W - 10L
1,500 SR
Queue Stats
50W - 42L
1,715 Elo+
Party 3
Poseidon
Poseidon
CallMeTimon
Poseidon
Level 143
God Stats
6W - 7L
1,500 SR
Queue Stats
460W - 431L
1,535 Elo+
Solo
Odin
Odin
StudiesBirdLaw
Odin
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 167L
1,637 Elo+
Solo
Cerberus
Cerberus
TheWackShack
Cerberus
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 49L
1,715 Elo+
Party 3
Team Averages
Level 143
1,567 SR
1,645 Elo+

VS

Team Averages
Level 153
1,500 SR
1,466 Elo+
Jing Wei
Jing Wei
Antidoll
Jing Wei
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
293W - 122L
1,187 Elo+
Party 2
Awilix
Awilix
AnxietyOverload
Awilix
Level 160
God Stats
10W - 2L
1,500 SR
Queue Stats
613W - 185L
1,280 Elo+
Party 2
Merlin
Merlin
BigNutn
Merlin
Level 157
God Stats
15W - 6L
1,500 SR
Queue Stats
942W - 362L
1,280 Elo+
Party 2
Da Ji
Da Ji
Sylviris
Da Ji
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,792 Elo+
Party 1
Atlas
Atlas
TTrawna
Atlas
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ArchWolf_25
Cabrakan
13
2 / 6 / 4
8,015
573
8,396
13,159
13,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Cacanuck
Medusa
15
6 / 3 / 2
9,199
657
9,227
7,798
2,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
CallMeTimon
Poseidon
14
2 / 8 / 2
8,214
587
5,780
8,577
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 4 / 3
8,257
590
6,305
12,298
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
TheWackShack
Cerberus
11
2 / 6 / 5
7,415
530
5,250
15,907
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Antidoll
Jing Wei
16
1 / 4 / 4
9,304
665
5,281
8,965
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 2 / 5
9,185
656
7,112
11,206
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
BigNutn
Merlin
16
7 / 2 / 8
9,754
697
10,161
6,239
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Sylviris
Da Ji
15
12 / 4 / 7
9,734
695
13,357
12,993
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
TTrawna
Atlas
14
5 / 5 / 10
8,908
636
7,748
15,149
10,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
17
Kills
27
27
Deaths
17
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Antidoll
Jing Wei
1
4
4
0.75
W
2
2
5
2.25
L
Cabrakan
ArchWolf_25
Cabrakan
2
6
4
0.67
W
Merlin
BigNutn
Merlin
7
2
8
5.5
L
Medusa
Cacanuck
Medusa
6
3
2
2.33
L
Poseidon
CallMeTimon
Poseidon
2
8
2
0.38
L
5
4
3
1.63
W
Da Ji
Sylviris
Da Ji
12
4
7
3.88
W
Atlas
TTrawna
Atlas
5
5
10
2
L
Cerberus
TheWackShack
Cerberus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,958
Damage
43,659
57,739
Taken
54,552
36,264
Mitigated
26,764
10,043
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Antidoll
Jing Wei
5,281
4,481
0
2,977
8,965
2,838
0
1,227
7,738
0
74,247
W
7,112
2,764
252
5,357
11,206
5,931
57
3,355
7,232
0
58,474
L
Cabrakan
ArchWolf_25
Cabrakan
8,396
978
0
2,825
13,159
13,966
0
3,659
9,500
42,163
0
W
Merlin
BigNutn
Merlin
10,161
1,236
0
1,232
6,239
2,307
78
3,044
2,985
75,135
0
L
Medusa
Cacanuck
Medusa
9,227
4,352
0
750
7,798
2,527
0
1,864
5,934
0
74,330
L
Poseidon
CallMeTimon
Poseidon
5,780
825
0
1,186
8,577
1,575
0
2,476
6,101
54,773
0
L
6,305
2,312
0
2,523
12,298
5,077
0
2,130
10,168
0
50,147
W
Da Ji
Sylviris
Da Ji
13,357
3,940
0
3,569
12,993
5,018
0
4,167
8,499
0
50,693
W
Atlas
TTrawna
Atlas
7,748
2,799
63
2,140
15,149
10,670
0
6,191
8,080
19,240
1,656
L
Cerberus
TheWackShack
Cerberus
5,250
881
0
2,759
15,907
13,119
0
7,272
8,635
16,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,100
Gold Earned
46,885
476
Minions Killed
474
0
Camps Cleared
0
1,383,293
Distance Traveled
1,430,702
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,304
665
139
10
0
258,741
4
W
Awilix
9,185
656
109
8
0
319,235
3
L
Cabrakan
8,015
573
104
7
0
219,410
10
W
Merlin
9,754
697
133
10
0
279,578
6
L
Medusa
9,199
657
133
10
0
280,387
3
L
Poseidon
8,214
587
122
9
0
273,383
3
L
Odin
8,257
590
84
6
0
320,312
1
W
Da Ji
9,734
695
70
5
0
283,930
1
W
Atlas
8,908
636
23
2
0
289,218
2
L
Cerberus
7,415
530
33
2
0
289,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role