Player Matchup

Sol
Sol
 
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Laaner
Zhong Kui
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 300L
1,500 Elo+
Solo
Zeus
Zeus
Morbidoscar365
Zeus
Level 86
God Stats
39W - 28L
1,500 SR
Queue Stats
77W - 72L
1,500 Elo+
Solo
Neith
Neith
kr-edd
Neith
Level 104
God Stats
6W - 8L
1,500 SR
Queue Stats
139W - 137L
1,500 Elo+
Solo
Izanami
Izanami
stayon_148
Izanami
Level 69
God Stats
14W - 10L
1,500 SR
Queue Stats
39W - 34L
1,267 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,453 Elo+

VS

Team Averages
Level 96
1,435 SR
1,436 Elo+
Achilles
Achilles
Casesa123
Achilles
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Bacchus
Bacchus
JabberWocky711
Bacchus
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 20L
1,200 Elo+
Solo
Hachiman
Hachiman
Rotcer
Hachiman
Level 160
God Stats
8W - 21L
1,500 SR
Queue Stats
667W - 711L
1,478 Elo+
Solo
King Arthur
King Arthur
ajnedlaw
King Arthur
Level 109
God Stats
1W - 1L
1,176 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 1
Persephone
Persephone
violi971
Persephone
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 150L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 0 / 18
11,984
1,089
14,034
3,847
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Laaner
Zhong Kui
19
4 / 8 / 19
13,001
1,182
15,619
18,532
11,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
9 / 2 / 8
13,190
1,199
15,209
6,565
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
kr-edd
Neith
18
4 / 1 / 11
12,214
1,110
7,526
8,321
3,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
stayon_148
Izanami
20
9 / 2 / 15
14,485
1,317
22,178
9,589
3,936
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

217

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Casesa123
Achilles
18
5 / 11 / 8
12,950
1,177
14,888
24,037
10,008
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 5 / 5
12,215
1,110
5,700
20,352
31,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Rotcer
Hachiman
16
1 / 3 / 5
10,884
989
6,763
7,940
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
ajnedlaw
King Arthur
19
1 / 9 / 12
12,334
1,121
9,274
23,617
20,959
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
violi971
Persephone
17
4 / 0 / 4
12,806
1,164
7,929
6,575
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
47
28
Kills
13
13
Deaths
28
71
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
18
11
L
Achilles
Casesa123
Achilles
5
11
8
0.82
L
2
5
5
0.9
W
Zhong Kui
Laaner
Zhong Kui
4
8
19
1.69
W
9
2
8
6.5
L
Hachiman
Rotcer
Hachiman
1
3
5
1.17
L
King Arthur
ajnedlaw
King Arthur
1
9
12
0.78
W
Neith
kr-edd
Neith
4
1
11
9.5
W
Izanami
stayon_148
Izanami
9
2
15
8.25
L
Persephone
violi971
Persephone
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,566
Damage
44,554
46,854
Taken
82,521
22,046
Mitigated
67,824
8,607
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,034
1,077
0
606
3,847
1,510
0
581
3,266
34,502
0
L
Achilles
Casesa123
Achilles
14,888
6,342
0
2,386
24,037
10,008
0
13,886
9,837
0
38,790
L
5,700
459
0
1,077
20,352
31,219
0
10,665
9,363
15,323
0
W
Zhong Kui
Laaner
Zhong Kui
15,619
304
0
2,680
18,532
11,106
0
5,169
13,363
29,720
0
W
15,209
2,426
86
774
6,565
1,944
0
3,128
3,437
30,731
0
L
Hachiman
Rotcer
Hachiman
6,763
3,111
190
98
7,940
3,442
0
5,664
2,240
0
25,953
L
King Arthur
ajnedlaw
King Arthur
9,274
1,348
162
1,121
23,617
20,959
0
9,818
13,483
0
27,224
W
Neith
kr-edd
Neith
7,526
3,279
0
1,541
8,321
3,550
0
2,072
6,047
0
25,900
W
Izanami
stayon_148
Izanami
22,178
18,042
0
2,920
9,589
3,936
0
2,679
6,910
0
50,533
L
Persephone
violi971
Persephone
7,929
721
0
1,117
6,575
2,196
0
3,773
2,736
28,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,874
Gold Earned
61,189
215
Minions Killed
201
12
Camps Cleared
5
917,625
Distance Traveled
970,397
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,984
1,089
47
4
0
172,838
0
L
Achilles
12,950
1,177
45
4
2
225,973
1
L
Bacchus
12,215
1,110
13
1
0
212,174
0
W
Zhong Kui
13,001
1,182
34
3
1
174,460
0
W
Zeus
13,190
1,199
32
3
2
204,398
1
L
Hachiman
10,884
989
58
5
2
149,433
0
L
King Arthur
12,334
1,121
37
3
1
189,405
0
W
Neith
12,214
1,110
42
4
1
177,932
2
W
Izanami
14,485
1,317
60
5
8
187,997
2
L
Persephone
12,806
1,164
48
4
0
193,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role