Player Matchup

Cthulhu
Cthulhu
BlueWaffleMagic
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,358 Elo+
Party 3
Neith
Neith
EvenVerve
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,358 Elo+
Party 3
Mercury
Mercury
HBKBabs
Mercury
Level 46
God Stats
9W - 27L
1,280 SR
Queue Stats
52W - 75L
1,236 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sargestroop
Cu Chulainn
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 104L
1,236 Elo+
Party 2
Kukulkan
Kukulkan
WeirdJankyShyGuy
Kukulkan
Level 126
God Stats
3W - 6L
1,500 SR
Queue Stats
21W - 16L
1,358 Elo+
Party 3
Team Averages
Level 49
1,456 SR
1,309 Elo+

VS

Team Averages
Level 25
1,500 SR
1,361 Elo+
Zhong Kui
Zhong Kui
Petite__Prince
Zhong Kui
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,154 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Takesgu
Morgan Le Fay
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,154 Elo+
Party 1
Charybdis
Charybdis
VivaCanada
Charybdis
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Bacchus
Bacchus
XxxLiOnHeArTsxxX
Bacchus
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 33L
1,500 Elo+
Solo
Da Ji
Da Ji
ssoiya
Da Ji
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 4
12,443
1,037
11,254
21,896
22,515
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
EvenVerve
Neith
17
0 / 6 / 4
12,002
1,000
9,340
16,283
6,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
HBKBabs
Mercury
18
6 / 12 / 2
13,751
1,146
16,943
29,087
10,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Sargestroop
Cu Chulainn
17
0 / 13 / 1
11,837
986
8,792
31,257
15,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

18
2 / 10 / 4
12,752
1,063
11,269
14,559
5,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Petite__Prince
Zhong Kui
20
4 / 4 / 27
13,086
1,091
20,207
14,915
11,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Takesgu
Morgan Le Fay
20
6 / 2 / 27
14,088
1,174
18,993
11,656
5,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
VivaCanada
Charybdis
20
6 / 1 / 27
14,095
1,175
27,154
10,626
4,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 0 / 32
14,043
1,170
10,620
15,392
23,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
ssoiya
Da Ji
20
23 / 2 / 11
16,686
1,391
29,037
9,419
4,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
167
9
Kills
43
43
Deaths
9
15
Assists
124
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Neith
EvenVerve
Neith
0
6
4
0.33
L
Mercury
HBKBabs
Mercury
6
12
2
0.58
W
Zhong Kui
Petite__Prince
Zhong Kui
4
4
27
4.38
L
Cu Chulainn
Sargestroop
Cu Chulainn
0
13
1
0.04
W
Morgan Le Fay
Takesgu
Morgan Le Fay
6
2
27
9.75
W
Charybdis
VivaCanada
Charybdis
6
1
27
19.5
L
2
10
4
0.4
W
4
0
32
20
W
Da Ji
ssoiya
Da Ji
23
2
11
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,598
Damage
106,011
113,082
Taken
62,008
59,927
Mitigated
49,180
7,858
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,254
1,342
423
0
21,896
22,515
0
9,135
12,520
27,920
0
L
Neith
EvenVerve
Neith
9,340
4,071
0
2,751
16,283
6,171
0
7,652
8,487
0
28,722
L
Mercury
HBKBabs
Mercury
16,943
11,534
0
3,316
29,087
10,556
0
14,207
14,742
0
31,896
W
Zhong Kui
Petite__Prince
Zhong Kui
20,207
4,627
560
5,391
14,915
11,128
0
4,644
10,271
33,521
0
L
Cu Chulainn
Sargestroop
Cu Chulainn
8,792
2,475
0
748
31,257
15,214
0
12,229
18,879
0
22,314
W
Morgan Le Fay
Takesgu
Morgan Le Fay
18,993
1,691
1,511
3,478
11,656
5,203
0
6,166
5,490
31,688
0
W
Charybdis
VivaCanada
Charybdis
27,154
19,833
0
1,354
10,626
4,817
0
3,621
7,005
0
58,439
L
11,269
1,204
150
470
14,559
5,471
0
5,825
8,634
36,310
0
W
10,620
1,779
0
180
15,392
23,623
0
5,787
9,605
26,983
0
W
Da Ji
ssoiya
Da Ji
29,037
8,122
0
1,069
9,419
4,409
0
2,305
7,114
0
41,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,785
Gold Earned
71,998
185
Minions Killed
216
3
Camps Cleared
9
1,004,883
Distance Traveled
1,126,558
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,443
1,037
36
3
0
227,651
2
L
Neith
12,002
1,000
51
4
0
193,260
0
L
Mercury
13,751
1,146
24
2
3
253,896
1
W
Zhong Kui
13,086
1,091
39
3
2
181,346
0
L
Cu Chulainn
11,837
986
14
1
0
179,948
0
W
Morgan Le Fay
14,088
1,174
43
4
3
229,614
0
W
Charybdis
14,095
1,175
70
6
1
216,620
0
L
Kukulkan
12,752
1,063
60
5
0
150,128
0
W
Bacchus
14,043
1,170
34
3
0
279,124
0
W
Da Ji
16,686
1,391
30
3
3
219,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role