Player Matchup

Cerberus
Cerberus
Hypomanicrabbit
Cerberus
Level 107
God Stats
7W - 6L
1,500 SR
Queue Stats
234W - 272L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Jarrod George
Danzaburou
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 66L
1,186 Elo+
Party 3
Gilgamesh
Gilgamesh
KaputPlum8771
Gilgamesh
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
133W - 147L
1,500 Elo+
Party 2
Terra
Terra
saradonut
Terra
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 84L
1,186 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xDesperateNinja
Morgan Le Fay
Level 95
God Stats
12W - 8L
1,500 SR
Queue Stats
603W - 592L
1,510 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,376 Elo+

VS

Team Averages
Level 76
1,500 SR
1,517 Elo+
King Arthur
King Arthur
Aveous
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,542 Elo+
Party 1
Medusa
Medusa
BigwhiteTJT
Medusa
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,500 Elo+
Solo
Merlin
Merlin
Dat_Boi_Slumped
Merlin
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
525W - 585L
1,137 Elo+
Solo
Terra
Terra
FxrtnitePlxyer_
Terra
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 2L
1,863 Elo+
Solo
Set
Set
Shrimpxwarrior
Set
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 8 / 26
13,510
711
19,575
33,779
45,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Jarrod George
Danzaburou
19
3 / 2 / 12
13,002
684
16,138
10,301
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
KaputPlum8771
Gilgamesh
20
19 / 7 / 15
15,301
805
26,301
29,592
37,947
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
saradonut
Terra
20
4 / 3 / 28
13,050
687
8,930
24,032
34,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
xDesperateNinja
Morgan Le Fay
20
15 / 2 / 24
16,111
848
45,949
22,365
13,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aveous
King Arthur
18
4 / 9 / 12
12,014
632
13,948
31,643
40,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
20
8 / 7 / 10
14,598
768
29,236
26,229
11,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
1 / 8 / 14
11,838
623
22,555
21,714
11,817
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 10 / 12
12,739
670
13,461
27,944
37,629
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 11 / 11
13,087
689
13,981
22,325
18,379
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
81
45
Kills
22
22
Deaths
45
105
Assists
59
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aveous
King Arthur
4
9
12
1.11
L
Medusa
8
7
10
1.86
L
1
8
14
1
L
3
10
12
0.9
W
Cerberus
4
8
26
2.13
W
Danzaburou
Jarrod George
Danzaburou
3
2
12
4.5
W
Gilgamesh
KaputPlum8771
Gilgamesh
19
7
15
3.79
L
6
11
11
1.05
W
Terra
saradonut
Terra
4
3
28
6
W
Morgan Le Fay
xDesperateNinja
Morgan Le Fay
15
2
24
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,893
Damage
93,181
120,069
Taken
129,855
138,434
Mitigated
119,761
62,516
Healing
41,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aveous
King Arthur
13,948
2,435
0
4,965
31,643
40,084
45
15,869
15,774
0
19,287
L
Medusa
29,236
16,750
2,691
7,798
26,229
11,852
860
17,516
8,713
0
76,458
L
22,555
2,478
1,999
4,289
21,714
11,817
397
12,893
8,821
43,341
0
L
13,461
3,523
10,082
5,545
27,944
37,629
270
14,883
13,061
23,244
0
W
Cerberus
19,575
829
2,335
10,572
33,779
45,881
767
9,551
23,744
38,984
0
W
Danzaburou
Jarrod George
Danzaburou
16,138
7,319
2,325
1,946
10,301
6,187
1,474
3,398
6,703
0
25,645
W
Gilgamesh
KaputPlum8771
Gilgamesh
26,301
6,135
3,096
5,490
29,592
37,947
1,899
7,204
21,983
1,653
42,416
L
13,981
7,103
1,564
2,232
22,325
18,379
511
13,973
8,352
0
21,811
W
Terra
saradonut
Terra
8,930
493
15,007
9,932
24,032
34,507
1,278
9,804
13,872
17,855
0
W
Morgan Le Fay
xDesperateNinja
Morgan Le Fay
45,949
5,593
3,304
8,509
22,365
13,912
1,349
6,059
16,091
99,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,974
Gold Earned
64,276
224
Minions Killed
194
0
Camps Cleared
0
1,474,422
Distance Traveled
1,366,717
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,014
632
9
0
0
274,729
0
L
Medusa
14,598
768
106
6
0
252,027
3
L
Merlin
11,838
623
40
2
0
272,889
0
L
Terra
12,739
670
14
1
0
294,971
0
W
Cerberus
13,510
711
48
3
0
276,680
3
W
Danzaburou
13,002
684
19
1
0
202,179
0
W
Gilgamesh
15,301
805
35
2
0
298,412
2
L
Set
13,087
689
25
1
0
272,101
0
W
Terra
13,050
687
16
1
0
345,745
0
W
Morgan Le Fay
16,111
848
106
6
0
351,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role